| bool UpdateUserAvgRateStat(const FSIK_SteamId& SteamID, const FString& StatName, float CountThisSession, float SessionLength) | FinalNative+2 flags | | 0x21 |
| bool StoreUserStats(const FSIK_SteamId& SteamID) | FinalNative+2 flags | | 0x09 |
| bool SetUserAchievement(const FSIK_SteamId& SteamID, const FString& AchievementName) | FinalNative+2 flags | | 0x19 |
| bool SetIntUserStat(const FSIK_SteamId& SteamID, const FString& StatName, int32 Data) | FinalNative+2 flags | | 0x1D |
| bool SetFloatUserStat(const FSIK_SteamId& SteamID, const FString& StatName, float Data) | FinalNative+2 flags | | 0x1D |
| bool RequestUserStats(const FSIK_SteamId& SteamID) | FinalNative+2 flags | | 0x09 |
| bool GetUserAchievement(const FSIK_SteamId& SteamID, const FString& AchievementName, const bool& bAchieved) | FinalNative+2 flags | | 0x1A |
| bool GetIntUserStat(const FSIK_SteamId& SteamID, const FString& StatName, const int32& Data) | FinalNative+2 flags | | 0x1D |
| bool GetFloatUserStat(const FSIK_SteamId& SteamID, const FString& StatName, const float& Data) | FinalNative+2 flags | | 0x1D |
| bool ClearUserAchievement(const FSIK_SteamId& SteamID, const FString& AchievementName) | FinalNative+2 flags | | 0x19 |