| void UnflattenPoints(const TArray<FVector2D>& PointsIn2D, const TArray<FVector>& PointsIn3D, FGeometryScriptPointFlatteningOptions& Options, double Height) | FinalNative+2 flags | | 0x98 |
| void TransformsToPoints(const TArray<FTransform>& Transforms, const TArray<FVector>& Points) | FinalNative+2 flags | | 0x20 |
| void OffsetTransforms(const TArray<FTransform>& Transforms, double Offset, const FVector& Direction, const EGeometryScriptCoordinateSpace& Space) | FinalNative+2 flags | | 0x31 |
| FBox MakeBoundingBoxFromPoints(const TArray<FVector>& Points, double ExpandBy) | FinalNative+2 flags | | 0x50 |
| void KMeansClusterToIDs(const TArray<FVector>& Points, FGeometryScriptPointClusteringOptions& Options, const TArray<int32>& PointClusterIndices) | FinalNative+2 flags | | 0x40 |
| void KMeansClusterToArrays(const TArray<FVector>& Points, FGeometryScriptPointClusteringOptions& Options, const TArray<FGeometryScriptIndexList>& ClusterIDToLists) | FinalNative+2 flags | | 0x40 |
| void GetPointsFromIndexList(const TArray<FVector>& AllPoints, FGeometryScriptIndexList& Indices, const TArray<FVector>& SelectedPoints) | FinalNative+2 flags | | 0x38 |
| void FlattenPoints(const TArray<FVector>& PointsIn3D, const TArray<FVector2D>& PointsIn2D, FGeometryScriptPointFlatteningOptions& Options) | FinalNative+2 flags | | 0x90 |
| void DownsamplePoints(const TArray<FVector>& Points, FGeometryScriptPointPriorityOptions& Options, FGeometryScriptIndexList& DownsampledIndices, int32 KeepNumPoints, UGeometryScriptDebug* Debug) | FinalNative+2 flags | | 0x50 |