0x0000goto [EntryPoint];0x000ALabel_000A:0x000AStartWatchingPlaybackTime(true);0x0019/Script/Engine.Default__KismetArrayLibrary.Array_Get(Tapes, K2Node_CustomEvent_Index, CallFunc_Array_Get_Item);0x0054GetCassetteDataFromMetasound(CallFunc_Array_Get_Item, true, CallFunc_GetCassetteDataFromMetasound_Caption, CallFunc_GetCassetteDataFromMetasound_CassetteClass, CallFunc_GetCassetteDataFromMetasound_Success);0x0087if (!(CallFunc_GetCassetteDataFromMetasound_Success)) goto Label_0129;0x0095/Script/Engine.Default__KismetArrayLibrary.Array_Get(Tapes, K2Node_CustomEvent_Index, CallFunc_Array_Get_Item);0x00D0GetCassetteDataFromMetasound(CallFunc_Array_Get_Item, true, CallFunc_GetCassetteDataFromMetasound_Caption, CallFunc_GetCassetteDataFromMetasound_CassetteClass, CallFunc_GetCassetteDataFromMetasound_Success);0x0103CurrentCaption = CallFunc_GetCassetteDataFromMetasound_Caption;0x0116StartCaption();0x0124goto Label_106F;0x0129Label_0129:0x0129CurrentCaption = nullptr;0x0134goto Label_106F;0x0139Label_0139:0x0139OnRep_IsPlaying();0x0147CallFunc_IsValid_ReturnValue = IsValid(TapePlayer);0x0164if (!(CallFunc_IsValid_ReturnValue)) goto Label_0264;0x0172TryUpdateText(FText());0x0182SetNewStartTime(0f, false);0x0196TapePlayer.Stop();0x01BAK2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnTapeFinished);0x01D1TapePlayer.OnAudioFinished -= K2Node_CreateDelegate_OutputDelegate_1;0x01FAStartWatchingPlaybackTime(false);0x0209/Script/Engine.Default__KismetArrayLibrary.Array_Clear(CurrentCaptionsArray);0x0232CurrentCaptionIndex = 0;0x0249CurrentPlaybackTime = 0;0x0264Label_0264:0x0264/Script/Engine.Default__KismetArrayLibrary.Array_Get(Tapes, K2Node_CustomEvent_Index, CallFunc_Array_Get_Item);0x029FCallFunc_SpawnSoundAttached_ReturnValue = SpawnSoundAttached(CallFunc_Array_Get_Item, DefaultSceneRoot, FName(None), FVector(0, 0, 0), FRotator(0, 0, 0), 0, false, 1f, 1f, 0f, nullptr, nullptr, true);0x0319K2Node_MakeStruct_SoundAttenuationSettings.bAttenuate = true;0x032DK2Node_MakeStruct_SoundAttenuationSettings.bSpatialize = true;0x0341K2Node_MakeStruct_SoundAttenuationSettings.bAttenuateWithLPF = false;0x0355K2Node_MakeStruct_SoundAttenuationSettings.bEnableListenerFocus = false;0x0369K2Node_MakeStruct_SoundAttenuationSettings.bEnableFocusInterpolation = false;0x037DK2Node_MakeStruct_SoundAttenuationSettings.bEnableOcclusion = false;0x0391K2Node_MakeStruct_SoundAttenuationSettings.bUseComplexCollisionForOcclusion = false;0x03A5K2Node_MakeStruct_SoundAttenuationSettings.bEnableReverbSend = false;0x03B9K2Node_MakeStruct_SoundAttenuationSettings.bEnablePriorityAttenuation = false;0x03CDK2Node_MakeStruct_SoundAttenuationSettings.bApplyNormalizationToStereoSounds = false;0x03E1K2Node_MakeStruct_SoundAttenuationSettings.bEnableLogFrequencyScaling = false;0x03F5K2Node_MakeStruct_SoundAttenuationSettings.bEnableSubmixSends = false;0x0409K2Node_MakeStruct_SoundAttenuationSettings.bEnableSourceDataOverride = false;0x041DK2Node_MakeStruct_SoundAttenuationSettings.bEnableSendToAudioLink = true;0x0431K2Node_MakeStruct_SoundAttenuationSettings.SpatializationAlgorithm = 0;0x044EK2Node_MakeStruct_SoundAttenuationSettings.AudioLinkSettingsOverride = nullptr;0x0462K2Node_MakeStruct_SoundAttenuationSettings.BinauralRadius = 0f;0x0482K2Node_MakeStruct_SoundAttenuationSettings.CustomLowpassAirAbsorptionCurve = RuntimeFloatCurve{RichCurve{{}, 3.4028235e+38f, 4, 4}, nullptr};0x04D1K2Node_MakeStruct_SoundAttenuationSettings.CustomHighpassAirAbsorptionCurve = RuntimeFloatCurve{RichCurve{{}, 3.4028235e+38f, 4, 4}, nullptr};0x0520K2Node_MakeStruct_SoundAttenuationSettings.AbsorptionMethod = 0;0x053DK2Node_MakeStruct_SoundAttenuationSettings.OcclusionTraceChannel = 3;0x055AK2Node_MakeStruct_SoundAttenuationSettings.ReverbSendMethod = 0;0x0577K2Node_MakeStruct_SoundAttenuationSettings.PriorityAttenuationMethod = 0;0x0594K2Node_MakeStruct_SoundAttenuationSettings.NonSpatializedRadiusStart = 0f;0x05B4K2Node_MakeStruct_SoundAttenuationSettings.NonSpatializedRadiusEnd = 0f;0x05D4K2Node_MakeStruct_SoundAttenuationSettings.NonSpatializedRadiusMode = 0;0x05F1K2Node_MakeStruct_SoundAttenuationSettings.StereoSpread = 200f;0x0611K2Node_MakeStruct_SoundAttenuationSettings.LPFRadiusMin = 60000f;0x0631K2Node_MakeStruct_SoundAttenuationSettings.LPFRadiusMax = 60000f;0x0651K2Node_MakeStruct_SoundAttenuationSettings.LPFFrequencyAtMin = 20000f;0x0671K2Node_MakeStruct_SoundAttenuationSettings.LPFFrequencyAtMax = 20000f;0x0691K2Node_MakeStruct_SoundAttenuationSettings.HPFFrequencyAtMin = 0f;0x06B1K2Node_MakeStruct_SoundAttenuationSettings.HPFFrequencyAtMax = 0f;0x06D1K2Node_MakeStruct_SoundAttenuationSettings.FocusAzimuth = 30f;0x06F1K2Node_MakeStruct_SoundAttenuationSettings.NonFocusAzimuth = 60f;0x0711K2Node_MakeStruct_SoundAttenuationSettings.FocusDistanceScale = 1f;0x0731K2Node_MakeStruct_SoundAttenuationSettings.NonFocusDistanceScale = 1f;0x0751K2Node_MakeStruct_SoundAttenuationSettings.FocusPriorityScale = 1f;0x0771K2Node_MakeStruct_SoundAttenuationSettings.NonFocusPriorityScale = 1f;0x0791K2Node_MakeStruct_SoundAttenuationSettings.FocusVolumeAttenuation = 1f;0x07B1K2Node_MakeStruct_SoundAttenuationSettings.NonFocusVolumeAttenuation = 1f;0x07D1K2Node_MakeStruct_SoundAttenuationSettings.FocusAttackInterpSpeed = 1f;0x07F1K2Node_MakeStruct_SoundAttenuationSettings.FocusReleaseInterpSpeed = 1f;0x0811K2Node_MakeStruct_SoundAttenuationSettings.OcclusionLowPassFilterFrequency = 20000f;0x0831K2Node_MakeStruct_SoundAttenuationSettings.OcclusionVolumeAttenuation = 1f;0x0851K2Node_MakeStruct_SoundAttenuationSettings.OcclusionInterpolationTime = 0.1f;0x0871K2Node_MakeStruct_SoundAttenuationSettings.ReverbWetLevelMin = 0.3f;0x0891K2Node_MakeStruct_SoundAttenuationSettings.ReverbWetLevelMax = 0.95f;0x08B1K2Node_MakeStruct_SoundAttenuationSettings.ReverbDistanceMin = 400f;0x08D1K2Node_MakeStruct_SoundAttenuationSettings.ReverbDistanceMax = 4000f;0x08F1K2Node_MakeStruct_SoundAttenuationSettings.ManualReverbSendLevel = 0f;0x0911K2Node_MakeStruct_SoundAttenuationSettings.PriorityAttenuationMin = 1f;0x0931K2Node_MakeStruct_SoundAttenuationSettings.PriorityAttenuationMax = 1f;0x0951K2Node_MakeStruct_SoundAttenuationSettings.PriorityAttenuationDistanceMin = 400f;0x0971K2Node_MakeStruct_SoundAttenuationSettings.PriorityAttenuationDistanceMax = 4000f;0x0991K2Node_MakeStruct_SoundAttenuationSettings.ManualPriorityAttenuation = 1f;0x09B1K2Node_MakeStruct_SoundAttenuationSettings.CustomReverbSendCurve = RuntimeFloatCurve{RichCurve{{}, 3.4028235e+38f, 4, 4}, nullptr};0x0A00K2Node_MakeStruct_SoundAttenuationSettings.CustomPriorityAttenuationCurve = RuntimeFloatCurve{RichCurve{{}, 3.4028235e+38f, 4, 4}, nullptr};0x0A4FK2Node_MakeStruct_SoundAttenuationSettings.PluginSettings = SoundAttenuationPluginSettings{{}, {}, {}, {}};0x0AB0K2Node_MakeStruct_SoundAttenuationSettings.DistanceAlgorithm = 0;0x0ACDK2Node_MakeStruct_SoundAttenuationSettings.AttenuationShape = 0;0x0AEAK2Node_MakeStruct_SoundAttenuationSettings.FalloffMode = 0;0x0B07K2Node_MakeStruct_SoundAttenuationSettings.dBAttenuationAtMax = -60f;0x0B27K2Node_MakeStruct_SoundAttenuationSettings.AttenuationShapeExtents = FVector(400, 0, 0);0x0B5BK2Node_MakeStruct_SoundAttenuationSettings.ConeOffset = 0f;0x0B7BK2Node_MakeStruct_SoundAttenuationSettings.FalloffDistance = 3600f;0x0B9BK2Node_MakeStruct_SoundAttenuationSettings.ConeSphereRadius = 0f;0x0BBBK2Node_MakeStruct_SoundAttenuationSettings.ConeSphereFalloffDistance = 0f;0x0BDBK2Node_MakeStruct_SoundAttenuationSettings.CustomAttenuationCurve = RuntimeFloatCurve{RichCurve{{}, 3.4028235e+38f, 4, 4}, nullptr};0x0C2ACallFunc_SpawnSoundAttached_ReturnValue.AdjustAttenuation(K2Node_MakeStruct_SoundAttenuationSettings);0x0C53TapePlayer = CallFunc_SpawnSoundAttached_ReturnValue;0x0C66K2Node_CreateDelegate_OutputDelegate.Bind(this, OnTapeFinished);0x0C7DTapePlayer.OnAudioFinished += K2Node_CreateDelegate_OutputDelegate;0x0CA6goto Label_000A;0x0CABLabel_0CAB:0x0CABMarkPropertyDirtyFromRepIndex(this, 11, FName(IsPlaying));0x0CC8goto Label_0139;0x0CCDLabel_0CCD:0x0CCDFlushNetDormancy();0x0CD7IsPlaying = true;0x0CE2goto Label_0CAB;0x0CE7MultiCast_PlayerHelicopterTape(K2Node_CustomEvent_Index_1);0x0CFEgoto Label_106F;0x0D03if (!(IsPlaying)) goto Label_106F;0x0D11CallFunc_GetPlayerControllerFromID_ReturnValue = GetPlayerControllerFromID(this, 0);0x0D2BK2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetPlayerControllerFromID_ReturnValue);0x0D4FK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x0D6Cif (!(K2Node_DynamicCast_bSuccess)) goto Label_106F;0x0D7ACallFunc_GetViewportSize_ReturnValue = /Script/UMG.Default__WidgetLayoutLibrary.GetViewportSize(this);0x0DADCallFunc_K2_GetPawn_ReturnValue = K2Node_DynamicCast_AsBP_First_Person_Player_Controller.K2_GetPawn();0x0DD7CallFunc_K2_GetActorLocation_ReturnValue = CallFunc_K2_GetPawn_ReturnValue.K2_GetActorLocation();0x0E09K2Node_DynamicCast_AsBP_First_Person_Player_Controller.GetPlayerHUDWidget(CallFunc_GetPlayerHUDWidget_HUD_Widget);0x0E36CallFunc_K2_GetActorLocation_ReturnValue_1 = K2_GetActorLocation();0x0E52CallFunc_Subtract_VectorVector_ReturnValue = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, FVector(0, 0, 2500));0x0E90CallFunc_Subtract_VectorVector_ReturnValue_1 = Subtract_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_1, FVector(0, 0, 50));0x0ECECallFunc_K2_GetActorLocation_ReturnValue_2 = K2_GetActorLocation();0x0EEACallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_2);0x0F18CallFunc_Abs_ReturnValue = Abs(CallFunc_Vector_Distance_ReturnValue);0x0F3DCallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_Abs_ReturnValue, 25000, 50000, 0, 1);0x0F86CallFunc_VLerp_Alpha_ImplicitCast = Cast<3>(CallFunc_MapRangeClamped_ReturnValue);0x0FA3CallFunc_VLerp_ReturnValue = VLerp(CallFunc_Subtract_VectorVector_ReturnValue_1, CallFunc_Subtract_VectorVector_ReturnValue, CallFunc_VLerp_Alpha_ImplicitCast);0x0FDACallFunc_ProjectWorldToScreen_ReturnValue = ProjectWorldToScreen(K2Node_DynamicCast_AsBP_First_Person_Player_Controller, CallFunc_VLerp_ReturnValue, CallFunc_ProjectWorldToScreen_ScreenPosition, false);0x100ACallFunc_Divide_Vector2DVector2D_ReturnValue = Divide_Vector2DVector2D(CallFunc_ProjectWorldToScreen_ScreenPosition, CallFunc_GetViewportSize_ReturnValue);0x1038CallFunc_GetPlayerHUDWidget_HUD_Widget.UpdateInWorldCaptionPosition(CallFunc_Divide_Vector2DVector2D_ReturnValue);0x1065goto Label_106F;0x106Agoto Label_0CCD;0x106FLabel_106F:0x106Freturn;