void GetGolfClubData(FText& DisplayName, FText& DistanceTypeText, const double& MaxDistance)Script2 statements · 3 bytes of bytecode | Public | | 0x28 |
void AllowEnableGolfPhysicsForPlayer(APlayerState* PlayerState, const bool& Result)Script2 statements · 3 bytes of bytecode | Public | | 0x09 |
void OnHitByGolfClub(UPrimitiveComponent* HitComponent, const FVector& LaunchForce, const FVector2D& ImpactOffset, APlayerState* PlayerStateInstigator, bool LocalHit, const FFGolfBallSpinValues& SpinData, const FGameplayTag& GolfClubTag)Script2 statements · 3 bytes of bytecode | Public | | 0x90 |
void BlockGolfSwingForPlayer(APlayerState* PlayerState, const bool& BlockByTurn, const bool& BlockByOwnership)Script2 statements · 3 bytes of bytecode | Public | | 0x0A |