Zdexby TheHolyOneZ
6,144 classes
Class

ABP_GolfTee_C

: AActor : UObject
/Game/Ride/Interactables/Golf/GolfClub/BP_GolfTee.BP_GolfTee_C 0x03B4 (948 B) align 8 inherited 0x02A8 5 scripted vtable /Game/Ride/Interactables/Golf/GolfClub/BP_GolfTee
0x00x03B4

Members 14

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08StaticMeshUStaticMeshComponent*6 flagsnullptr
0x04HitAnimation_Alpha_8D83FF724C284E9E0A5BF584BC319751float4 flags0
0x01HitAnimation__Direction_8D83FF724C284E9E0A5BF584BC319751ETimelineDirection4 flagsForward
0x02BD0x03padding / unreflected
0x08HitAnimationUTimelineComponent*5 flagsnullptr
0x10Out Path PositionsTArray<FVector>3 flags[]
0x08AnimationMeshUStaticMeshComponent*7 flagsnullptr
0x18DirectionFVector7 flags{X=0, Y=0, Z=0}
0x10Impact OffsetFVector2D7 flags{X=0, Y=0}
0x48Spin DataFFGolfBallSpinValues6 flags{BackspinRange_6_79DBD784429CE5F8B38AFDA33185A43B={X=0, Y=0…
0x08Lengthdouble7 flags0
0x08Golf ClubFGameplayTag5 flags{TagName=None}
0x50TagToArcTMap<FGameplayTag, double>3 flags<TMap>
0x04AnimationPlayRatefloat7 flags0.55
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 5

SignatureFlagsNativeParams
void HitAnimation__FinishedFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GolfTee(4317);0x000Freturn;0x0011// end of script
0x00
void HitAnimation__UpdateFunc()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GolfTee(4312);0x000Freturn;0x0011// end of script
0x00
void Event_ExecuteHitAnimationBeforeDeath(ABP_FirstPersonCharacter_C* PlayerInstigator, ABP_Interactable_GolfBall_C* GolfBall, const FVector& Force, const FVector2D& ImpactOffset, const FFGolfBallSpinValues& SpinData, const FGameplayTag& GolfClub)
Script9 statements · 126 bytes of bytecode
0x0000PersistentFrame.K2Node_CustomEvent_PlayerInstigator = PlayerInstigator;0x0012PersistentFrame.K2Node_CustomEvent_GolfBall = GolfBall;0x0024PersistentFrame.K2Node_CustomEvent_Force = Force;0x0036PersistentFrame.K2Node_CustomEvent_ImpactOffset = ImpactOffset;0x0048PersistentFrame.K2Node_CustomEvent_SpinData = SpinData;0x005APersistentFrame.K2Node_CustomEvent_GolfClub = GolfClub;0x006CExecuteUbergraph_BP_GolfTee(3186);0x007Breturn;0x007D// end of script
0x88
void DestroyActor()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_GolfTee(4307);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_GolfTee(int32 EntryPoint)
Script120 statements · 4,321 bytes of bytecode
0x0000PushFlow(Label_10DE);0x0005goto [EntryPoint];0x000FLabel_000F:0x000FTemp_struct_Variable = FTransform(...);0x0072CallFunc_AddComponent_ReturnValue = AddComponent(FName(NODE_AddStaticMeshComponent-0), false, Temp_struct_Variable, this, false);0x009FAnimationMesh = CallFunc_AddComponent_ReturnValue;0x00B2CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(0.2);0x00D7CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(-1);0x00FCCallFunc_K2_GetComponentLocation_ReturnValue = StaticMesh.K2_GetComponentLocation();0x012EBreakVector(K2Node_CustomEvent_Force, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x015CCallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, 0);0x0193CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x01C1CallFunc_Multiply_VectorVector_ReturnValue_3 = Multiply_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x01EFBreakVector2D(Impact Offset, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0214CallFunc_K2_GetComponentLocation_ReturnValue_1 = StaticMesh.K2_GetComponentLocation();0x0246CallFunc_Abs_ReturnValue = Abs(CallFunc_BreakVector2D_Y);0x026BCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Abs_ReturnValue, 0.5);0x0291CallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Multiply_VectorVector_ReturnValue_3, CallFunc_Greater_DoubleDouble_ReturnValue);0x02C8CallFunc_VSize_ReturnValue = VSize(CallFunc_SelectVector_ReturnValue);0x02EDCallFunc_Conv_DoubleToVector_ReturnValue_4 = Conv_DoubleToVector(CallFunc_VSize_ReturnValue);0x0312CallFunc_Normal_ReturnValue = Normal(CallFunc_SelectVector_ReturnValue, 1e-04f);0x033CCallFunc_Multiply_VectorVector_ReturnValue_4 = Multiply_VectorVector(CallFunc_Normal_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue_4);0x036ACallFunc_Add_VectorVector_ReturnValue_1 = Add_VectorVector(CallFunc_K2_GetComponentLocation_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue_4);0x0398CallFunc_SuggestProjectileVelocity_CustomArc_ReturnValue = SuggestProjectileVelocity_CustomArc(this, CallFunc_SuggestProjectileVelocity_CustomArc_OutLaunchVelocity, CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_Add_VectorVector_ReturnValue_1, 0f, 0.45f);0x03D2CallFunc_K2_GetComponentLocation_ReturnValue_1 = StaticMesh.K2_GetComponentLocation();0x0404K2Node_MakeArray_Array = {0};0x0411CallFunc_Blueprint_PredictProjectilePath_ByObjectType_OutPathPositions = {};0x041CCallFunc_Blueprint_PredictProjectilePath_ByObjectType_ReturnValue = Blueprint_PredictProjectilePath_ByObjectType(this, CallFunc_Blueprint_PredictProjectilePath_ByObjectType_OutHit, CallFunc_Blueprint_PredictProjectilePath_ByObjectType_OutPathPositions, CallFunc_Blueprint_PredictProjectilePath_ByObjectType_OutLastTraceDestination, CallFunc_K2_GetComponentLocation_ReturnValue_1, CallFunc_SuggestProjectileVelocity_CustomArc_OutLaunchVelocity, false, 5f, K2Node_MakeArray_Array, false, Temp_object_Variable, 0, 10f, 15f, 2f, 0f);0x048DOut Path Positions = CallFunc_Blueprint_PredictProjectilePath_ByObjectType_OutPathPositions;0x04A8HitAnimation.SetPlayRate(AnimationPlayRate);0x04D1PushFlow(Label_04F7);0x04D6HitAnimation.PlayFromStart();0x04F6PopFlow();0x04F7Label_04F7:0x04F7CallFunc_IsServer_ReturnValue = IsServer(this);0x050Cif (!(CallFunc_IsServer_ReturnValue)) PopFlow();0x0516K2Node_CreateDelegate_OutputDelegate.Bind(this, DestroyActor);0x052DCallFunc_GetScaledTimelineLength_ReturnValue = HitAnimation.GetScaledTimelineLength();0x055FCallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, CallFunc_GetScaledTimelineLength_ReturnValue, false, false, 0f, 0f);0x0599PopFlow();0x059ALabel_059A:0x059ACallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(1);0x05BBCallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Out Path Positions);0x05F6CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_Array_Length_ReturnValue);0x061BCallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, CallFunc_Conv_IntToDouble_ReturnValue);0x0649CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(HitAnimation_Alpha_8D83FF724C284E9E0A5BF584BC319751);0x0666CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x0694CallFunc_FFloor_ReturnValue = FFloor(CallFunc_Multiply_DoubleDouble_ReturnValue);0x06B9CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_FFloor_ReturnValue, 1);0x06E3CallFunc_Array_IsValidIndex_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_IsValidIndex(Out Path Positions, CallFunc_Add_IntInt_ReturnValue);0x071Fif (!(CallFunc_Array_IsValidIndex_ReturnValue)) PopFlow();0x0729CallFunc_Conv_IntToDouble_ReturnValue = Conv_IntToDouble(1);0x074ACallFunc_Array_Length_ReturnValue = /Script/Engine.Default__KismetArrayLibrary.Array_Length(Out Path Positions);0x0785CallFunc_Conv_IntToDouble_ReturnValue_1 = Conv_IntToDouble(CallFunc_Array_Length_ReturnValue);0x07AACallFunc_Subtract_DoubleDouble_ReturnValue = Subtract_DoubleDouble(CallFunc_Conv_IntToDouble_ReturnValue_1, CallFunc_Conv_IntToDouble_ReturnValue);0x07D8CallFunc_Multiply_DoubleDouble_B_ImplicitCast = Cast<4>(HitAnimation_Alpha_8D83FF724C284E9E0A5BF584BC319751);0x07F5CallFunc_Multiply_DoubleDouble_ReturnValue = Multiply_DoubleDouble(CallFunc_Subtract_DoubleDouble_ReturnValue, CallFunc_Multiply_DoubleDouble_B_ImplicitCast);0x0823CallFunc_FFloor_ReturnValue = FFloor(CallFunc_Multiply_DoubleDouble_ReturnValue);0x0848CallFunc_Conv_IntToDouble_ReturnValue_2 = Conv_IntToDouble(CallFunc_FFloor_ReturnValue);0x086D/Script/Engine.Default__KismetArrayLibrary.Array_Get(Out Path Positions, CallFunc_FFloor_ReturnValue, CallFunc_Array_Get_Item);0x08A8CallFunc_Subtract_DoubleDouble_ReturnValue_1 = Subtract_DoubleDouble(CallFunc_Multiply_DoubleDouble_ReturnValue, CallFunc_Conv_IntToDouble_ReturnValue_2);0x08D6CallFunc_Add_IntInt_ReturnValue = Add_IntInt(CallFunc_FFloor_ReturnValue, 1);0x0900CallFunc_Conv_DoubleToVector_ReturnValue_2 = Conv_DoubleToVector(CallFunc_Subtract_DoubleDouble_ReturnValue_1);0x0925/Script/Engine.Default__KismetArrayLibrary.Array_Get(Out Path Positions, CallFunc_Add_IntInt_ReturnValue, CallFunc_Array_Get_Item_1);0x0960CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_Array_Get_Item_1, CallFunc_Array_Get_Item);0x098ECallFunc_Conv_DoubleToVector_ReturnValue_3 = Conv_DoubleToVector(CallFunc_Vector_Distance_ReturnValue);0x09B3CallFunc_FindLookAtRotation_ReturnValue = FindLookAtRotation(CallFunc_Array_Get_Item, CallFunc_Array_Get_Item_1);0x09E1CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_Conv_DoubleToVector_ReturnValue_3, CallFunc_Conv_DoubleToVector_ReturnValue_2);0x0A0FCallFunc_GetForwardVector_ReturnValue = GetForwardVector(CallFunc_FindLookAtRotation_ReturnValue);0x0A34CallFunc_Multiply_VectorVector_ReturnValue_1 = Multiply_VectorVector(CallFunc_GetForwardVector_ReturnValue, CallFunc_Multiply_VectorVector_ReturnValue);0x0A62CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_Array_Get_Item, CallFunc_Multiply_VectorVector_ReturnValue_1);0x0A90AnimationMesh.K2_SetWorldLocation(CallFunc_Add_VectorVector_ReturnValue, false, CallFunc_K2_SetWorldLocation_SweepHitResult, false);0x0AC4BreakVector2D(Impact Offset, CallFunc_BreakVector2D_X_1, CallFunc_BreakVector2D_Y_1);0x0AE9CallFunc_Abs_ReturnValue_1 = Abs(CallFunc_BreakVector2D_Y_1);0x0B0ECallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Abs_ReturnValue_1, 0.5);0x0B34CallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(Length, 100, 1000, 5, 30);0x0B7DCallFunc_Multiply_DoubleDouble_ReturnValue_1 = Multiply_DoubleDouble(CallFunc_MapRangeClamped_ReturnValue, -1);0x0BABCallFunc_SelectFloat_ReturnValue = SelectFloat(CallFunc_Multiply_DoubleDouble_ReturnValue_1, CallFunc_MapRangeClamped_ReturnValue, CallFunc_Greater_DoubleDouble_ReturnValue_1);0x0BE2CallFunc_MakeRotator_Roll_ImplicitCast = Cast<3>(CallFunc_SelectFloat_ReturnValue);0x0BFFCallFunc_MakeRotator_ReturnValue = MakeRotator(CallFunc_MakeRotator_Roll_ImplicitCast, 0f, 0f);0x0C2EAnimationMesh.K2_AddLocalRotation(CallFunc_MakeRotator_ReturnValue, false, CallFunc_K2_AddLocalRotation_SweepHitResult, false);0x0C62PopFlow();0x0C63Label_0C63:0x0C63K2_DestroyActor();0x0C71PopFlow();0x0C72Impact Offset = K2Node_CustomEvent_ImpactOffset;0x0C8DSpin Data = K2Node_CustomEvent_SpinData;0x0CA8Golf Club = K2Node_CustomEvent_GolfClub;0x0CC3CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(0.2);0x0CE8CallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(-1);0x0D0DBreakVector(K2Node_CustomEvent_Force, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0D3BCallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, 0);0x0D72CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0DA0CallFunc_Multiply_VectorVector_ReturnValue_3 = Multiply_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0DCEBreakVector2D(Impact Offset, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0DF3CallFunc_Abs_ReturnValue = Abs(CallFunc_BreakVector2D_Y);0x0E18CallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Abs_ReturnValue, 0.5);0x0E3ECallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Multiply_VectorVector_ReturnValue_3, CallFunc_Greater_DoubleDouble_ReturnValue);0x0E75CallFunc_Normal_ReturnValue = Normal(CallFunc_SelectVector_ReturnValue, 1e-04f);0x0E9FDirection = CallFunc_Normal_ReturnValue;0x0EBACallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(0.2);0x0EDFCallFunc_Conv_DoubleToVector_ReturnValue_1 = Conv_DoubleToVector(-1);0x0F04BreakVector(K2Node_CustomEvent_Force, CallFunc_BreakVector_X, CallFunc_BreakVector_Y, CallFunc_BreakVector_Z);0x0F32CallFunc_MakeVector_ReturnValue = MakeVector(CallFunc_BreakVector_X, CallFunc_BreakVector_Y, 0);0x0F69CallFunc_Multiply_VectorVector_ReturnValue_2 = Multiply_VectorVector(CallFunc_MakeVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0F97CallFunc_Multiply_VectorVector_ReturnValue_3 = Multiply_VectorVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Conv_DoubleToVector_ReturnValue_1);0x0FC5BreakVector2D(Impact Offset, CallFunc_BreakVector2D_X, CallFunc_BreakVector2D_Y);0x0FEACallFunc_Abs_ReturnValue = Abs(CallFunc_BreakVector2D_Y);0x100FCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Abs_ReturnValue, 0.5);0x1035CallFunc_SelectVector_ReturnValue = SelectVector(CallFunc_Multiply_VectorVector_ReturnValue_2, CallFunc_Multiply_VectorVector_ReturnValue_3, CallFunc_Greater_DoubleDouble_ReturnValue);0x106CCallFunc_VSize_ReturnValue = VSize(CallFunc_SelectVector_ReturnValue);0x1091Length = CallFunc_VSize_ReturnValue;0x10ACStaticMesh.SetVisibility(false, false);0x10CEgoto Label_000F;0x10D3goto Label_0C63;0x10D8goto Label_059A;0x10DDPopFlow();0x10DELabel_10DE:0x10DEreturn;0x10E0// end of script
Final0x04

Used by 1

types with a member, parameter or interface of this type