Zdexby TheHolyOneZ
6,144 classes
Class

ABP_FireExtinguisher_Foam_C

: AActor : UObject
/Game/Ride/Interactables/FireExtinguisher/BP_FireExtinguisher_Foam.BP_FireExtinguisher_Foam_C 0x0330 (816 B) align 8 inherited 0x02A8 5 scripted vtable /Game/Ride/Interactables/FireExtinguisher/BP_FireExtinguisher_Foam
0x00x0330

Members 11

OffsetSizeNameTypeFlagsDefault
0x08UberGraphFrameFPointerToUberGraphFrameTransient+2 flags{}
0x08SphereUStaticMeshComponent*6 flagsnullptr
0x08RootUStaticMeshComponent*6 flagsnullptr
0x08IncrementTimerFTimerHandle5 flags{Handle=0}
0x08OverallTimerFTimerHandle5 flags{Handle=0}
0x18TargetScaleFVector7 flags{X=0.25, Y=0.25, Z=0.25}
0x04ScaleUpTimefloat7 flags1
0x02EC0x04padding / unreflected
0x18StartScaleFVector7 flags{X=0.01, Y=0.01, Z=0.01}
0x08StartRemoveTimerFTimerHandle5 flags{Handle=0}
0x04DestroyTimerfloat7 flags15
0x03140x04padding / unreflected
0x18StartImpulseDirectionFVector7 flags{X=0, Y=0, Z=0}
Inherited from AActor 79
OffsetSizeNameTypeFlagsDefault
0x30PrimaryActorTickFActorTickFunction3 flags{}
0x01bNetTemporary : 1bit 0bool3 flagsfalse
0x01bOnlyRelevantToOwner : 1bit 2bool7 flagsfalse
0x01bAlwaysRelevant : 1bit 3bool6 flagsfalse
0x01bReplicateMovement : 1bit 4boolNetRepNotify+5 flagsfalse
0x01bCallPreReplication : 1bit 5bool6 flagstrue
0x01bCallPreReplicationForReplay : 1bit 6bool6 flagstrue
0x01bHidden : 1bit 7boolNet+7 flagsfalse
0x01bTearOff : 1bit 0boolNet+3 flagsfalse
0x01bForceNetAddressable : 1bit 1bool3 flagsfalse
0x01bExchangedRoles : 1bit 2boolTransient+3 flagsfalse
0x01bNetLoadOnClient : 1bit 3bool4 flagstrue
0x01bNetUseOwnerRelevancy : 1bit 4bool6 flagsfalse
0x01bRelevantForNetworkReplays : 1bit 5bool3 flagstrue
0x01bRelevantForLevelBounds : 1bit 6bool5 flagstrue
0x01bReplayRewindable : 1bit 7bool6 flagsfalse
0x01bAllowTickBeforeBeginPlay : 1bit 0bool5 flagsfalse
0x01bAutoDestroyWhenFinished : 1bit 1bool4 flagsfalse
0x01bCanBeDamaged : 1bit 2boolNet+6 flagstrue
0x01bBlockInput : 1bit 3bool5 flagsfalse
0x01bCollideWhenPlacing : 1bit 4bool3 flagsfalse
0x01bFindCameraComponentWhenViewTarget : 1bit 5bool6 flagstrue
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 6bool5 flagsfalse
0x01bIgnoresOriginShifting : 1bit 7bool5 flagsfalse
0x01bEnableAutoLODGeneration : 1bit 0bool5 flagstrue
0x01bIsEditorOnlyActor : 1bit 1bool5 flagsfalse
0x01bReplicates : 1bit 3boolProtected+7 flagsfalse
0x01bCanBeInCluster : 1bit 4boolProtected+5 flagsfalse
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 5boolProtected+3 flagstrue
0x01bReplicateUsingRegisteredSubObjectList : 1bit 7boolProtected+9 flagsfalse
0x005C0x01padding / unreflected
0x01bActorEnableCollision : 1bit 0bool3 flagstrue
0x01bActorIsBeingDestroyed : 1bit 1boolTransient+4 flagsfalse
0x01bAsyncPhysicsTickEnabled : 1bit 6boolProtected+4 flagsfalse
0x01UpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethodProtected+6 flagsUseConfigDefault
0x01DefaultUpdateOverlapsMethodDuringLevelStreamingEActorUpdateOverlapsMethod8 flagsOnlyUpdateMovable
0x01RemoteRoleENetRoleNetTransient+8 flagsROLE_None
0x00610x03padding / unreflected
0x04InitialLifeSpanfloat8 flags0
0x04CustomTimeDilationfloat7 flags1
0x04RayTracingGroupIdint325 flags-1
0x60AttachmentReplicationFRepAttachmentNetTransient+5 flags{AttachParent=nullptr, LocationOffset={}, RelativeScale3D={…
0x88ReplicatedMovementFRepMovementNetRepNotify+5 flags{LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,…
0x08OwnerAActor*NetRepNotify+6 flagsnullptr
0x08NetDriverNameFNameProtected+5 flagsGameNetDriver
0x01RoleENetRoleNet+8 flagsROLE_Authority
0x01NetDormancyENetDormancy9 flagsDORM_Awake
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flagsAlwaysSpawn
0x01AutoReceiveInputEAutoReceiveInput6 flagsDisabled
0x04InputPriorityint326 flags0
0x01700x08padding / unreflected
0x08InputComponentUInputComponent*9 flagsnullptr
0x04NetTagint32Transient+5 flags0
0x04NetCullDistanceSquaredfloat8 flags2.25e+08
0x04NetUpdateFrequencyfloat8 flags100
0x04MinNetUpdateFrequencyfloat8 flags2
0x04NetPriorityfloat8 flags1
0x01PhysicsReplicationModeEPhysicsReplicationMode7 flagsDefault
0x01950x0Bpadding / unreflected
0x08InstigatorAPawn*NetRepNotify+8 flagsnullptr
0x10ChildrenTArray<AActor*>Transient+4 flags[]
0x08RootComponentUSceneComponent*Protected+10 flagsnullptr
0x01C00x08padding / unreflected
0x10LayersTArray<FName>4 flags[]
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flagsnullptr
0x10TagsTArray<FName>5 flags[]
0x01OnTakeAnyDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakePointDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnTakeRadialDamageFMulticastScriptDelegate4 flags<delegate>
0x01OnActorBeginOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnActorEndOverlapFMulticastScriptDelegate4 flags<delegate>
0x01OnBeginCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnEndCursorOverFMulticastScriptDelegate4 flags<delegate>
0x01OnClickedFMulticastScriptDelegate4 flags<delegate>
0x01OnReleasedFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchBeginFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEndFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchEnterFMulticastScriptDelegate4 flags<delegate>
0x01OnInputTouchLeaveFMulticastScriptDelegate4 flags<delegate>
0x01OnActorHitFMulticastScriptDelegate4 flags<delegate>
0x01OnDestroyedFMulticastScriptDelegate4 flags<delegate>
0x01OnEndPlayFMulticastScriptDelegate4 flags<delegate>
0x02000x80padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>6 flags[]
0x10BlueprintCreatedComponentsTArray<UActorComponent*>8 flags[]

Functions 5

SignatureFlagsNativeParams
void ReceiveBeginPlay()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FireExtinguisher_Foam(335);0x000Freturn;0x0011// end of script
EventProtected0x00
void ScaleUp()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FireExtinguisher_Foam(523);0x000Freturn;0x0011// end of script
0x00
void ClearTimers()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FireExtinguisher_Foam(822);0x000Freturn;0x0011// end of script
0x00
void RemoveFoam()
Script3 statements · 18 bytes of bytecode
0x0000ExecuteUbergraph_BP_FireExtinguisher_Foam(867);0x000Freturn;0x0011// end of script
0x00
void ExecuteUbergraph_BP_FireExtinguisher_Foam(int32 EntryPoint)
Script32 statements · 884 bytes of bytecode
0x0000goto [EntryPoint];0x000ALabel_000A:0x000AK2Node_CreateDelegate_OutputDelegate.Bind(this, ScaleUp);0x0021CallFunc_K2_SetTimerDelegate_ReturnValue = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate, 0.01f, true, false, 0f, 0f);0x0057IncrementTimer = CallFunc_K2_SetTimerDelegate_ReturnValue;0x0072K2Node_CreateDelegate_OutputDelegate_1.Bind(this, ClearTimers);0x0089CallFunc_K2_SetTimerDelegate_ReturnValue_1 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_1, ScaleUpTime, false, false, 0f, 0f);0x00C3OverallTimer = CallFunc_K2_SetTimerDelegate_ReturnValue_1;0x00DEK2Node_CreateDelegate_OutputDelegate_2.Bind(this, RemoveFoam);0x00F5CallFunc_K2_SetTimerDelegate_ReturnValue_2 = K2_SetTimerDelegate(K2Node_CreateDelegate_OutputDelegate_2, DestroyTimer, false, false, 0f, 0f);0x012FStartRemoveTimer = CallFunc_K2_SetTimerDelegate_ReturnValue_2;0x014Agoto Label_0371;0x014FCallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(500);0x0174CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(StartImpulseDirection, CallFunc_Conv_DoubleToVector_ReturnValue);0x01A2Root.AddImpulse(CallFunc_Multiply_VectorVector_ReturnValue, FName(None), true);0x01DDRoot.SetWorldScale3D(StartScale);0x0206goto Label_000A;0x020BCallFunc_K2_GetTimerElapsedTimeHandle_ReturnValue = K2_GetTimerElapsedTimeHandle(this, OverallTimer);0x0231CallFunc_MapRangeClamped_Value_ImplicitCast = Cast<4>(CallFunc_K2_GetTimerElapsedTimeHandle_ReturnValue);0x024ECallFunc_MapRangeClamped_InRangeB_ImplicitCast = Cast<4>(ScaleUpTime);0x026BCallFunc_MapRangeClamped_ReturnValue = MapRangeClamped(CallFunc_MapRangeClamped_Value_ImplicitCast, 0, CallFunc_MapRangeClamped_InRangeB_ImplicitCast, 0, 1);0x02B4CallFunc_VLerp_Alpha_ImplicitCast = Cast<3>(CallFunc_MapRangeClamped_ReturnValue);0x02D1CallFunc_VLerp_ReturnValue = VLerp(StartScale, TargetScale, CallFunc_VLerp_Alpha_ImplicitCast);0x0308Root.SetWorldScale3D(CallFunc_VLerp_ReturnValue);0x0331goto Label_0371;0x0336K2_ClearAndInvalidateTimerHandle(this, IncrementTimer);0x034AK2_ClearAndInvalidateTimerHandle(this, OverallTimer);0x035Egoto Label_0371;0x0363K2_DestroyActor();0x0371Label_0371:0x0371return;0x0373// end of script
Final0x04