0x0000goto [EntryPoint];0x000ATemp_name_Variable = K2Node_CustomEvent_NotifyName_3;0x0025CallFunc_EqualEqual_NameName_ReturnValue = EqualEqual_NameName(Temp_name_Variable, FName(attack));0x004Fif (!(CallFunc_EqualEqual_NameName_ReturnValue)) goto Label_0DE3;0x005DCallFunc_GetBlackboardValueAsActor_ReturnValue = GetBlackboardValueAsActor(this, Target Actor);0x007BK2Node_DynamicCast_AsBP_Vehicle_Winnebago_01 = Cast<BP_Vehicle_Winnebago_01_C>(CallFunc_GetBlackboardValueAsActor_ReturnValue);0x009FK2Node_DynamicCast_bSuccess_2 = Cast<1>(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01);0x00BCif (!(K2Node_DynamicCast_bSuccess_2)) goto Label_03C5;0x00CACallFunc_GetBlackboardValueAsActor_ReturnValue = GetBlackboardValueAsActor(this, Target Actor);0x00E8K2Node_DynamicCast_AsBPI_Interact = Cast<BPI_Interact_C>(CallFunc_GetBlackboardValueAsActor_ReturnValue);0x010CK2Node_DynamicCast_bSuccess_1 = Cast<2>(K2Node_DynamicCast_AsBPI_Interact);0x0129if (!(K2Node_DynamicCast_bSuccess_1)) goto Label_06E0;0x0137K2Node_MakeStruct_ST_Damage_Result.DamageType_3_42A87BC046D21D82BBBC0E856286E2CD = GameplayTag{FName(DamageType.Frame)};0x016DK2Node_MakeStruct_ST_Damage_Result.Damage_7_F3292EDF44790F4AED9654BACA71838A = 10;0x018DK2Node_MakeStruct_ST_Damage_Result.MaxVehicleShieldConsumption_10_E95C0831458EF361CE55AF89624199AE = 10;0x01ADK2Node_MakeStruct_ST_Damage_Result.SkipVehicleShield_12_17FC8070442367387C3CBFB05060541B = false;0x01C1K2Node_MakeArray_Array_1 = {K2Node_MakeStruct_ST_Damage_Result};0x01D5K2Node_MakeStruct_ST_Damage_Results.DamageResults_3_42A87BC046D21D82BBBC0E856286E2CD = K2Node_MakeArray_Array_1;0x01F9K2Node_DynamicCast_AsBPI_Interact.Hit(K2Node_Event_OwnerController, HitResult{0, 1f, 0f, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, 0f, -1, 0, 0, false, false, nullptr, ActorInstanceHandle{nullptr}, nullptr, FName(None), FName(None)}, FVector(0, 0, 0), K2Node_MakeStruct_ST_Damage_Results, CallFunc_Hit_Success);0x03B5Label_03B5:0x03B5FinishExecute(true);0x03C0goto Label_0DE3;0x03C5Label_03C5:0x03C5K2Node_MakeStruct_ST_Damage_Setting.Type_2_A6B44EFA499E9C6D54A266923A82E966 = GameplayTag{FName(DamageType.Player.Physical)};0x03FBK2Node_MakeStruct_ST_Damage_Setting.MinDamage_5_5A5A29974B742D7759A778AF2FF2FA5C = 10;0x041BK2Node_MakeStruct_ST_Damage_Setting.MaxDamage_7_BE58C9F3489D3180A421B8A19677E81D = 20;0x043BK2Node_MakeStruct_ST_Damage_Setting.MaxVehicleShieldConsumption_10_7437B71B4359AD1C68E666AE11254468 = 0;0x045BK2Node_MakeStruct_ST_Damage_Setting.SkipVehicleShield_15_87B92B7C4C5BC0D504912BA3584D8263 = false;0x046FK2Node_MakeArray_Array = {K2Node_MakeStruct_ST_Damage_Setting};0x0483K2Node_MakeStruct_ST_Damage_Settings.DamageSettings_3_30564F9F4F750E3BDF4FD881BA5956BA = K2Node_MakeArray_Array;0x04A7CallFunc_GetBlackboardValueAsActor_ReturnValue = GetBlackboardValueAsActor(this, Target Actor);0x04C5CallFunc_GetPlayerControllerFromID_ReturnValue = GetPlayerControllerFromID(this, 0);0x04DFK2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetPlayerControllerFromID_ReturnValue);0x0503K2Node_DynamicCast_bSuccess_3 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x0520K2Node_DynamicCast_AsBP_First_Person_Player_Controller.Server_HitTarget(CallFunc_GetBlackboardValueAsActor_ReturnValue, K2Node_Event_OwnerController, HitResult{0, 1f, 0f, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantizeNormal{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, Vector_NetQuantize{0, 0, 0}, 0f, -1, 0, 0, false, false, nullptr, ActorInstanceHandle{nullptr}, nullptr, FName(None), FName(None)}, FVector(0, 0, 0), K2Node_MakeStruct_ST_Damage_Settings);0x06DBgoto Label_03B5;0x06E0Label_06E0:0x06E0CallFunc_Hit_Success = false;0x06EBgoto Label_03B5;0x06F0Temp_name_Variable = K2Node_CustomEvent_NotifyName_2;0x070Bgoto Label_0DE3;0x0710Temp_name_Variable = K2Node_CustomEvent_NotifyName_1;0x072Bgoto Label_0DE3;0x0730Temp_name_Variable = K2Node_CustomEvent_NotifyName;0x074Bgoto Label_0DE3;0x0750CallFunc_GetBlackboardValueAsActor_ReturnValue_1 = GetBlackboardValueAsActor(this, Target Actor);0x076EK2Node_DynamicCast_AsBP_Vehicle_Winnebago_01_1 = Cast<BP_Vehicle_Winnebago_01_C>(CallFunc_GetBlackboardValueAsActor_ReturnValue_1);0x0792K2Node_DynamicCast_bSuccess_4 = Cast<1>(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01_1);0x07AFif (!(K2Node_DynamicCast_bSuccess_4)) goto Label_0C9E;0x07BDCallFunc_K2_GetActorLocation_ReturnValue = K2Node_Event_ControlledPawn.K2_GetActorLocation();0x07EFK2Node_DynamicCast_AsBP_Bear = Cast<BP_Bear_C>(K2Node_Event_ControlledPawn);0x0813K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Bear);0x0830CallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_DynamicCast_AsBP_Bear.K2_GetActorLocation();0x0862CallFunc_GetBlackboardValueAsActor_ReturnValue_1 = GetBlackboardValueAsActor(this, Target Actor);0x0880GetComponentBounds(K2Node_DynamicCast_AsBP_Vehicle_Winnebago_01_1.VehicleMesh, CallFunc_GetComponentBounds_Origin, CallFunc_GetComponentBounds_BoxExtent, CallFunc_GetComponentBounds_SphereRadius);0x08C4CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast = Cast<4>(CallFunc_GetComponentBounds_SphereRadius);0x08E1CallFunc_Conv_DoubleToVector_ReturnValue = Conv_DoubleToVector(CallFunc_Conv_DoubleToVector_InDouble_ImplicitCast);0x0906CallFunc_K2_GetActorLocation_ReturnValue_3 = CallFunc_GetBlackboardValueAsActor_ReturnValue_1.K2_GetActorLocation();0x0938CallFunc_GetDirectionUnitVector_ReturnValue = GetDirectionUnitVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_K2_GetActorLocation_ReturnValue);0x0966CallFunc_Multiply_VectorVector_ReturnValue = Multiply_VectorVector(CallFunc_GetDirectionUnitVector_ReturnValue, CallFunc_Conv_DoubleToVector_ReturnValue);0x0994CallFunc_Add_VectorVector_ReturnValue = Add_VectorVector(CallFunc_K2_GetActorLocation_ReturnValue_3, CallFunc_Multiply_VectorVector_ReturnValue);0x09C2CallFunc_Vector_Distance_ReturnValue_1 = Vector_Distance(CallFunc_Add_VectorVector_ReturnValue, CallFunc_K2_GetActorLocation_ReturnValue_1);0x09F0CallFunc_Greater_DoubleDouble_ReturnValue_1 = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue_1, 750);0x0A16if (!(CallFunc_Greater_DoubleDouble_ReturnValue_1)) goto Label_0A34;0x0A24Label_0A24:0x0A24FinishExecute(true);0x0A2Fgoto Label_0DE3;0x0A34Label_0A34:0x0A34K2Node_DynamicCast_AsBP_Bear = Cast<BP_Bear_C>(K2Node_Event_ControlledPawn);0x0A58K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Bear);0x0A75K2Node_DynamicCast_AsBP_Bear.AttackEvent();0x0A99K2Node_DynamicCast_AsBP_Bear = Cast<BP_Bear_C>(K2Node_Event_ControlledPawn);0x0ABDK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Bear);0x0ADACallFunc_CreateProxyObjectForPlayMontage_ReturnValue = CreateProxyObjectForPlayMontage(K2Node_DynamicCast_AsBP_Bear.Mesh, /Game/Ride/Environment/Wildlife/Bear/Animation/Attack_01_Montage.Attack_01_Montage, 1f, 0f, FName(None), true);0x0B2ECallFunc_IsValid_ReturnValue = IsValid(CallFunc_CreateProxyObjectForPlayMontage_ReturnValue);0x0B4Bif (!(CallFunc_IsValid_ReturnValue)) goto Label_0DE3;0x0B59K2Node_CreateDelegate_OutputDelegate_3.Bind(this, OnCompleted_9CB368C4494CA8964D88F0A38E4FCFE0);0x0B70CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnCompleted += K2Node_CreateDelegate_OutputDelegate_3;0x0B99K2Node_CreateDelegate_OutputDelegate_2.Bind(this, OnBlendOut_9CB368C4494CA8964D88F0A38E4FCFE0);0x0BB0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnBlendOut += K2Node_CreateDelegate_OutputDelegate_2;0x0BD9K2Node_CreateDelegate_OutputDelegate_1.Bind(this, OnInterrupted_9CB368C4494CA8964D88F0A38E4FCFE0);0x0BF0CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnInterrupted += K2Node_CreateDelegate_OutputDelegate_1;0x0C19K2Node_CreateDelegate_OutputDelegate.Bind(this, OnNotifyBegin_9CB368C4494CA8964D88F0A38E4FCFE0);0x0C30CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyBegin += K2Node_CreateDelegate_OutputDelegate;0x0C59K2Node_CreateDelegate_OutputDelegate_4.Bind(this, OnNotifyEnd_9CB368C4494CA8964D88F0A38E4FCFE0);0x0C70CallFunc_CreateProxyObjectForPlayMontage_ReturnValue.OnNotifyEnd += K2Node_CreateDelegate_OutputDelegate_4;0x0C99goto Label_0DE3;0x0C9ELabel_0C9E:0x0C9EK2Node_DynamicCast_AsBP_Bear = Cast<BP_Bear_C>(K2Node_Event_ControlledPawn);0x0CC2K2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsBP_Bear);0x0CDFCallFunc_K2_GetActorLocation_ReturnValue_1 = K2Node_DynamicCast_AsBP_Bear.K2_GetActorLocation();0x0D11CallFunc_GetBlackboardValueAsActor_ReturnValue_2 = GetBlackboardValueAsActor(this, Target Actor);0x0D2FCallFunc_K2_GetActorLocation_ReturnValue_2 = CallFunc_GetBlackboardValueAsActor_ReturnValue_2.K2_GetActorLocation();0x0D61CallFunc_Vector_Distance_ReturnValue = Vector_Distance(CallFunc_K2_GetActorLocation_ReturnValue_2, CallFunc_K2_GetActorLocation_ReturnValue_1);0x0D8FCallFunc_Greater_DoubleDouble_ReturnValue = Greater_DoubleDouble(CallFunc_Vector_Distance_ReturnValue, 200);0x0DB5if (!(CallFunc_Greater_DoubleDouble_ReturnValue)) goto Label_0A34;0x0DC3goto Label_0A24;0x0DC8Temp_name_Variable = K2Node_CustomEvent_NotifyName_4;0x0DE3Label_0DE3:0x0DE3return;