0x00x03D8
Members 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | UberGraphFrame | FPointerToUberGraphFrame | Transient+2 flags | {} | |
| 0x08 | DefaultSceneRoot | USceneComponent* | 6 flags | nullptr | |
| 0x08 | MouthMaterial | UMaterialInstanceDynamic* | 6 flags | nullptr | |
| 0x08 | VOIPTalker | UBP_VOIPTalker_C* | 7 flags | nullptr |
Inherited from ARGPlayerState 3
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | bIsTalking | bool | Net+5 flags | false | |
| 0x01 | NativePlayerPlatform | EPlayerPlatform | NetRepNotify+5 flags | Unknown | |
| 0x0382 | 0x06 | padding / unreflected | |||
| 0x30 | NativeNetID | FUniqueNetIdRepl | NetRepNotify+2 flags | {ReplicationBytes=[]} | |
Inherited from APlayerState 16
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | Score | float | NetRepNotify+7 flags | 0 | |
| 0x04 | PlayerId | int32 | NetRepNotify+7 flags | 0 | |
| 0x01 | CompressedPing | uint8 | Net+7 flags | 0 | |
| 0x02B1 | 0x01 | padding / unreflected | |||
| 0x01 | bShouldUpdateReplicatedPing : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsSpectator : 1bit 1 | bool | Net+5 flags | false | |
| 0x01 | bOnlySpectator : 1bit 2 | bool | Net+3 flags | false | |
| 0x01 | bIsABot : 1bit 3 | bool | Net+5 flags | false | |
| 0x01 | bIsInactive : 1bit 5 | bool | NetRepNotify+3 flags | false | |
| 0x01 | bFromPreviousLevel : 1bit 6 | bool | Net+3 flags | false | |
| 0x02B3 | 0x01 | padding / unreflected | |||
| 0x04 | StartTime | int32 | Net+5 flags | 0 | |
| 0x30 | UniqueID | FUniqueNetIdRepl | NetRepNotify+2 flags | {ReplicationBytes=[]} | |
| 0x08 | EngineMessageClass | TSubclassOf<ULocalMessage> | 5 flags | /Script/Engine.EngineMessage | |
| 0x02F0 | 0x08 | padding / unreflected | |||
| 0x10 | SavedNetworkAddress | FString | 3 flags | "" | |
| 0x0308 | 0x08 | padding / unreflected | |||
| 0x10 | OnPawnSet | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x08 | PawnPrivate | APawn* | 8 flags | nullptr | |
| 0x0328 | 0x18 | padding / unreflected | |||
| 0x10 | PlayerNamePrivate | FString | NetRepNotify+3 flags | "" | |
Inherited from AActor 79
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryActorTick | FActorTickFunction | 3 flags | {} | |
| 0x01 | bNetTemporary : 1bit 0 | bool | 3 flags | false | |
| 0x01 | bOnlyRelevantToOwner : 1bit 2 | bool | 7 flags | false | |
| 0x01 | bAlwaysRelevant : 1bit 3 | bool | 6 flags | false | |
| 0x01 | bReplicateMovement : 1bit 4 | bool | NetRepNotify+5 flags | false | |
| 0x01 | bCallPreReplication : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bCallPreReplicationForReplay : 1bit 6 | bool | 6 flags | true | |
| 0x01 | bHidden : 1bit 7 | bool | Net+7 flags | false | |
| 0x01 | bTearOff : 1bit 0 | bool | Net+3 flags | false | |
| 0x01 | bForceNetAddressable : 1bit 1 | bool | 3 flags | false | |
| 0x01 | bExchangedRoles : 1bit 2 | bool | Transient+3 flags | false | |
| 0x01 | bNetLoadOnClient : 1bit 3 | bool | 4 flags | true | |
| 0x01 | bNetUseOwnerRelevancy : 1bit 4 | bool | 6 flags | false | |
| 0x01 | bRelevantForNetworkReplays : 1bit 5 | bool | 3 flags | true | |
| 0x01 | bRelevantForLevelBounds : 1bit 6 | bool | 5 flags | true | |
| 0x01 | bReplayRewindable : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bAllowTickBeforeBeginPlay : 1bit 0 | bool | 5 flags | false | |
| 0x01 | bAutoDestroyWhenFinished : 1bit 1 | bool | 4 flags | false | |
| 0x01 | bCanBeDamaged : 1bit 2 | bool | Net+6 flags | true | |
| 0x01 | bBlockInput : 1bit 3 | bool | 5 flags | false | |
| 0x01 | bCollideWhenPlacing : 1bit 4 | bool | 3 flags | false | |
| 0x01 | bFindCameraComponentWhenViewTarget : 1bit 5 | bool | 6 flags | true | |
| 0x01 | bGenerateOverlapEventsDuringLevelStreaming : 1bit 6 | bool | 5 flags | false | |
| 0x01 | bIgnoresOriginShifting : 1bit 7 | bool | 5 flags | false | |
| 0x01 | bEnableAutoLODGeneration : 1bit 0 | bool | 5 flags | true | |
| 0x01 | bIsEditorOnlyActor : 1bit 1 | bool | 5 flags | false | |
| 0x01 | bReplicates : 1bit 3 | bool | Protected+7 flags | false | |
| 0x01 | bCanBeInCluster : 1bit 4 | bool | Protected+5 flags | false | |
| 0x01 | bAllowReceiveTickEventOnDedicatedServer : 1bit 5 | bool | Protected+3 flags | true | |
| 0x01 | bReplicateUsingRegisteredSubObjectList : 1bit 7 | bool | Protected+9 flags | false | |
| 0x005C | 0x01 | padding / unreflected | |||
| 0x01 | bActorEnableCollision : 1bit 0 | bool | 3 flags | true | |
| 0x01 | bActorIsBeingDestroyed : 1bit 1 | bool | Transient+4 flags | false | |
| 0x01 | bAsyncPhysicsTickEnabled : 1bit 6 | bool | Protected+4 flags | false | |
| 0x01 | UpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | Protected+6 flags | UseConfigDefault | |
| 0x01 | DefaultUpdateOverlapsMethodDuringLevelStreaming | EActorUpdateOverlapsMethod | 8 flags | OnlyUpdateMovable | |
| 0x01 | RemoteRole | ENetRole | NetTransient+8 flags | ROLE_None | |
| 0x0061 | 0x03 | padding / unreflected | |||
| 0x04 | InitialLifeSpan | float | 8 flags | 0 | |
| 0x04 | CustomTimeDilation | float | 7 flags | 1 | |
| 0x04 | RayTracingGroupId | int32 | 5 flags | -1 | |
| 0x60 | AttachmentReplication | FRepAttachment | NetTransient+5 flags | {AttachParent=nullptr, LocationOffset={}, RelativeScale3D={… | |
| 0x88 | ReplicatedMovement | FRepMovement | NetRepNotify+5 flags | {LinearVelocity={X=0, Y=0, Z=0}, AngularVelocity={X=0, Y=0,… | |
| 0x08 | Owner | AActor* | NetRepNotify+6 flags | nullptr | |
| 0x08 | NetDriverName | FName | Protected+5 flags | GameNetDriver | |
| 0x01 | Role | ENetRole | Net+8 flags | ROLE_Authority | |
| 0x01 | NetDormancy | ENetDormancy | 9 flags | DORM_Awake | |
| 0x01 | SpawnCollisionHandlingMethod | ESpawnActorCollisionHandlingMethod | 7 flags | AlwaysSpawn | |
| 0x01 | AutoReceiveInput | EAutoReceiveInput | 6 flags | Disabled | |
| 0x04 | InputPriority | int32 | 6 flags | 0 | |
| 0x0170 | 0x08 | padding / unreflected | |||
| 0x08 | InputComponent | UInputComponent* | 9 flags | nullptr | |
| 0x04 | NetTag | int32 | Transient+5 flags | 0 | |
| 0x04 | NetCullDistanceSquared | float | 8 flags | 2.25e+08 | |
| 0x04 | NetUpdateFrequency | float | 8 flags | 100 | |
| 0x04 | MinNetUpdateFrequency | float | 8 flags | 2 | |
| 0x04 | NetPriority | float | 8 flags | 1 | |
| 0x01 | PhysicsReplicationMode | EPhysicsReplicationMode | 7 flags | Default | |
| 0x0195 | 0x0B | padding / unreflected | |||
| 0x08 | Instigator | APawn* | NetRepNotify+8 flags | nullptr | |
| 0x10 | Children | TArray<AActor*> | Transient+4 flags | [] | |
| 0x08 | RootComponent | USceneComponent* | Protected+10 flags | nullptr | |
| 0x01C0 | 0x08 | padding / unreflected | |||
| 0x10 | Layers | TArray<FName> | 4 flags | [] | |
| 0x08 | ParentComponent | TWeakObjectPtr<UChildActorComponent> | 8 flags | nullptr | |
| 0x10 | Tags | TArray<FName> | 5 flags | [] | |
| 0x01 | OnTakeAnyDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakePointDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnTakeRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorBeginOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorEndOverlap | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnBeginCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndCursorOver | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnClicked | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnReleased | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchBegin | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnd | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchEnter | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnInputTouchLeave | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnActorHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnDestroyed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnEndPlay | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0200 | 0x80 | padding / unreflected | |||
| 0x10 | InstanceComponents | TArray<UActorComponent*> | 6 flags | [] | |
| 0x10 | BlueprintCreatedComponents | TArray<UActorComponent*> | 8 flags | [] | |
Functions 4
| Signature | Flags | Native | Params |
|---|---|---|---|
void UpdatePlayerName()Script2 statements · 3 bytes of bytecode0x0000return;0x0002// end of script | Public | 0x00 | |
void K2_OnSetUniqueId()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PlayerState(125);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ReceiveDestroyed()Script3 statements · 18 bytes of bytecode0x0000ExecuteUbergraph_BP_PlayerState(1036);0x000Freturn;0x0011// end of script | EventPublic | 0x00 | |
void ExecuteUbergraph_BP_PlayerState(int32 EntryPoint)Script47 statements · 1,054 bytes of bytecode0x0000goto [EntryPoint];0x000ALabel_000A:0x000ACallFunc_IsBuildForSteam_ReturnValue = IsBuildForSteam();0x001Eif (!(CallFunc_IsBuildForSteam_ReturnValue)) goto Label_041B;0x002CCallFunc_IsValid_ReturnValue_1 = IsValid(VOIPTalker);0x0049if (!(CallFunc_IsValid_ReturnValue_1)) goto Label_041B;0x0057VOIPTalker.K2_DestroyComponent(this);0x0078goto Label_041B;0x007DK2_OnSetUniqueId();0x0087CallFunc_IsBuildForSteam_ReturnValue_1 = IsBuildForSteam();0x009Bif (!(CallFunc_IsBuildForSteam_ReturnValue_1)) goto Label_041B;0x00A9CallFunc_AddComponentByClass_ReturnValue = AddComponentByClass(/Game/Ride/Blueprints/BP_VOIPTalker.BP_VOIPTalker_C, false, FTransform(...), false);0x0119VOIPTalker = CallFunc_AddComponentByClass_ReturnValue;0x012CVOIPTalker.RegisterWithPlayerState(this);0x014DK2Node_MakeStruct_VoiceSettings.ComponentToAttachTo = DefaultSceneRoot;0x0169K2Node_MakeStruct_VoiceSettings.AttenuationSettings = /Game/Ride/Audio/Attenuation/SA_VOIP.SA_VOIP;0x0185K2Node_MakeStruct_VoiceSettings.SourceEffectChain = nullptr;0x0199VOIPTalker.Settings = K2Node_MakeStruct_VoiceSettings;0x01CACallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x01DECallFunc_IsValid_ReturnValue = IsValid(CallFunc_GetPlayerController_ReturnValue);0x01FBif (!(CallFunc_IsValid_ReturnValue)) goto Label_041B;0x0209CallFunc_GetPlayerController_ReturnValue = GetPlayerController();0x021DCallFunc_IsLocalPlayerController_ReturnValue = CallFunc_GetPlayerController_ReturnValue.IsLocalPlayerController();0x0247if (!(CallFunc_IsLocalPlayerController_ReturnValue)) goto Label_041B;0x0255CallFunc_GetGameUserSettings_ReturnValue = GetGameUserSettings();0x0269K2Node_DynamicCast_AsRGGame_User_Settings = Cast<RGGameUserSettings>(CallFunc_GetGameUserSettings_ReturnValue);0x028DK2Node_DynamicCast_bSuccess = Cast<1>(K2Node_DynamicCast_AsRGGame_User_Settings);0x02AAif (!(K2Node_DynamicCast_bSuccess)) goto Label_041B;0x02B8CallFunc_GetVOIPMode_ReturnValue = K2Node_DynamicCast_AsRGGame_User_Settings.GetVOIPMode();0x02EAK2Node_SwitchEnum_CmpSuccess = NotEqual_ByteByte(CallFunc_GetVOIPMode_ReturnValue, 2);0x0309if (!(K2Node_SwitchEnum_CmpSuccess)) goto Label_031C;0x0317goto Label_041B;0x031CLabel_031C:0x031CCallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x0330K2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetPlayerController_ReturnValue_1);0x0354K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x0371K2Node_DynamicCast_AsBP_First_Person_Player_Controller.StartVOIPTalking();0x0391CallFunc_GetPlayerController_ReturnValue_1 = GetPlayerController();0x03A5K2Node_DynamicCast_AsBP_First_Person_Player_Controller = Cast<BP_FirstPersonPlayerController_C>(CallFunc_GetPlayerController_ReturnValue_1);0x03C9K2Node_DynamicCast_bSuccess_1 = Cast<1>(K2Node_DynamicCast_AsBP_First_Person_Player_Controller);0x03E6K2Node_DynamicCast_AsBP_First_Person_Player_Controller.bIsTalking = true;0x0407goto Label_041B;0x040CReceiveDestroyed();0x0416goto Label_000A;0x041BLabel_041B:0x041Breturn;0x041D// end of script | Final | 0x04 |