Zdexby TheHolyOneZ
49,743 classes
Class

<>c

: Object
UnityEngine.UIElements.InlineStyleAccessPropertyBag.InlineStyleBackgroundProperty.<>c, UnityEngine.UIElementsModule 0x0010 (16 B) inherited 0x0010 UnityEngine.UIElementsModule.dll
0x00x0010

Members 8

OffsetSizeNameTypeFlagsDefault
0x08<>9<>cPublicStatic+1 flags—
0x08<>9__0_0TypeConverter<UnityEngine.Texture2DPublicStatic—
0x08<>9__0_1TypeConverter<UnityEngine.SpritePublicStatic—
0x08<>9__0_2TypeConverter<UnityEngine.UIElements.VectorImagePublicStatic—
0x08<>9__0_3TypeConverter<UnityEngine.UIElements.StyleBackgroundPublicStatic—
0x08<>9__0_4TypeConverter<UnityEngine.UIElements.StyleBackgroundPublicStatic—
0x08<>9__0_5TypeConverter<UnityEngine.UIElements.StyleBackgroundPublicStatic—
0x08<>9__0_6TypeConverter<UnityEngine.UIElements.StyleBackgroundPublicStatic—

Functions 9

SignatureFlagsNativeParams
void .cctor()PrivateStatic+1 flags0x00
void .ctor()Public+1 flags0x00
StyleBackground <.ctor>b__0_0(ref Texture2D& v)1 flags0x28
StyleBackground <.ctor>b__0_1(ref Sprite& v)1 flags0x28
StyleBackground <.ctor>b__0_2(ref VectorImage& v)1 flags0x28
Texture2D <.ctor>b__0_3(ref StyleBackground& sv)1 flags0x28
Sprite <.ctor>b__0_4(ref StyleBackground& sv)1 flags0x28
RenderTexture <.ctor>b__0_5(ref StyleBackground& sv)1 flags0x28
VectorImage <.ctor>b__0_6(ref StyleBackground& sv)1 flags0x28