Zdexby TheHolyOneZ
9,523 structs
Struct

DynamicCallbackList

: ValueType : Object
UnityEngine.UIElements.EventCallbackRegistry.DynamicCallbackList, UnityEngine.UIElementsModule 0x0028 (40 B) UnityEngine.UIElementsModule.dll
0x00x0028

Members 5

OffsetSizeNameTypeFlags
0x04m_UseTrickleDownTrickleDownPrivate
0x00040x04padding / unreflected
0x08m_CallbacksEventCallbackListPrivate
0x08m_TemporaryCallbacksEventCallbackListPrivate
0x08m_UnregisteredCallbacksDuringInvokeList<UnityEngine.UIElements.EventCallbackFunctorBase>Private
0x04m_IsInvokingintPrivate
0x00240x04unreflected bytes to end of DynamicCallbackList

Functions 7

SignatureFlagsNativeParams
DynamicCallbackList Create(const TrickleDown& useTrickleDown)PublicStatic0x28
EventCallbackList GetCallbackListForWriting()Public0x08
EventCallbackList GetCallbackListForReading()Public0x08
bool UnregisterCallback(long eventTypeId, Delegate callback)Public0x08
void Invoke(EventBase evt, BaseVisualElementPanel panel, VisualElement target)Public0x08
void BeginInvoke()Private0x00
void EndInvoke()Private0x00

Used by 1

types with a member, parameter or interface of this type