| void .ctor() | Public+1 flags | | 0x00 |
| void .ctor(EventCallbackList source) | Public+1 flags | | 0x08 |
| EventCallbackFunctorBase Find(long eventTypeId, Delegate callback) | Public | | 0x08 |
| bool Remove(long eventTypeId, Delegate callback, ref EventCallbackFunctorBase& removedFunctor) | Public | | 0x08 |
| void Add(EventCallbackFunctorBase item) | Public | | 0x08 |
| void AddRange(EventCallbackList list) | Public | | 0x08 |
| Span<UnityEngine.UIElements.EventCallbackFunctorBase> get_Span() | Public+1 flags | | 0x10 |
| void Clear() | Public | | 0x00 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |