| bool get_isVariant() | Public+1 flags | — | 0x01 |
| string get_tag() | Public+1 flags | — | 0x08 |
| int get_spriteCount() | Public+1 flags | — | 0x04 |
| bool CanBindTo(Sprite sprite) | Public | — | 0x08 |
| Sprite GetSprite(const string& name) | Public | — | 0x08 |
| int GetSprites(const Sprite[]& sprites) | Public | — | 0x08 |
| int GetSprites(const Sprite[]& sprites, const string& name) | Public | — | 0x08 |
| int GetSpritesScripting(const Sprite[]& sprites) | Private | — | 0x08 |
| int GetSpritesWithNameScripting(const Sprite[]& sprites, const string& name) | Private | — | 0x08 |
| void .ctor() | Public+1 flags | — | 0x00 |
| bool get_isVariant_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| void get_tag_Injected(long _unity_self, ref ManagedSpanWrapper& ret) | PrivateStatic | — | 0x10 |
| int get_spriteCount_Injected(long _unity_self) | PrivateStatic | — | 0x08 |
| bool CanBindTo_Injected(long _unity_self, long sprite) | PrivateStatic | — | 0x08 |
| long GetSprite_Injected(long _unity_self, ref ManagedSpanWrapper& name) | PrivateStatic | — | 0x10 |
| int GetSpritesScripting_Injected(long _unity_self, const Sprite[]& sprites) | PrivateStatic | — | 0x08 |
| int GetSpritesWithNameScripting_Injected(long _unity_self, const Sprite[]& sprites, ref ManagedSpanWrapper& name) | PrivateStatic | — | 0x10 |