Zdexby TheHolyOneZ
9,523 structs
Struct

PostProcessPasses

: ValueType : Object
UnityEngine.Rendering.Universal.PostProcessPasses, Unity.RenderPipelines.Universal.Runtime 0x0040 (64 B) Unity.RenderPipelines.Universal.Runtime.dll
implements IDisposable
0x00x0040

Members 8

OffsetSizeNameTypeFlags
0x08m_ColorGradingLutPassColorGradingLutPassPrivate
0x08m_PostProcessPassPostProcessPassPrivate
0x08m_FinalPostProcessPassPostProcessPassPrivate
0x08m_AfterPostProcessColorRTHandle1 flags
0x08m_ColorGradingLutRTHandle1 flags
0x08m_RendererPostProcessDataPostProcessDataPrivate
0x08m_CurrentPostProcessDataPostProcessDataPrivate
0x08m_BlitMaterialMaterialPrivate

Functions 10

SignatureFlagsNativeParams
ColorGradingLutPass get_colorGradingLutPass()Public+1 flags0x08
PostProcessPass get_postProcessPass()Public+1 flags0x08
PostProcessPass get_finalPostProcessPass()Public+1 flags0x08
RTHandle get_afterPostProcessColor()Public+1 flags0x08
RTHandle get_colorGradingLut()Public+1 flags0x08
bool get_isCreated()Public+1 flags0x01
void .ctor(PostProcessData rendererPostProcessData, ref PostProcessParams& postProcessParams)Public+1 flags0x10
void Recreate(PostProcessData data, ref PostProcessParams& ppParams)Public0x10
void Dispose()PublicFinal+2 flags0x00
void ReleaseRenderTargets()1 flags0x00

Used by 1

types with a member, parameter or interface of this type