Zdexby TheHolyOneZ
49,743 classes
Class

RenderSettings

: Object : Object
UnityEngine.RenderSettings, UnityEngine.CoreModule 0x0018 (24 B) inherited 0x0018 UnityEngine.CoreModule.dll
0x00x0018

Members 0

OffsetSizeNameTypeFlagsDefault
No reflected members.
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 78

SignatureFlagsNativeParams
float get_ambientSkyboxAmount()PublicStatic+1 flags0x04
void set_ambientSkyboxAmount(float value)PublicStatic+1 flags0x04
void .ctor()Private+1 flags0x00
bool get_fog()PublicStatic+1 flags0x01
void set_fog(bool value)PublicStatic+1 flags0x01
float get_fogStartDistance()PublicStatic+1 flags0x04
void set_fogStartDistance(float value)PublicStatic+1 flags0x04
float get_fogEndDistance()PublicStatic+1 flags0x04
void set_fogEndDistance(float value)PublicStatic+1 flags0x04
FogMode get_fogMode()PublicStatic+1 flags0x04
void set_fogMode(const FogMode& value)PublicStatic+1 flags0x04
Color get_fogColor()PublicStatic+1 flags0x10
void set_fogColor(const Color& value)PublicStatic+1 flags0x10
float get_fogDensity()PublicStatic+1 flags0x04
void set_fogDensity(float value)PublicStatic+1 flags0x04
AmbientMode get_ambientMode()PublicStatic+1 flags0x04
void set_ambientMode(const AmbientMode& value)PublicStatic+1 flags0x04
Color get_ambientSkyColor()PublicStatic+1 flags0x10
void set_ambientSkyColor(const Color& value)PublicStatic+1 flags0x10
Color get_ambientEquatorColor()PublicStatic+1 flags0x10
void set_ambientEquatorColor(const Color& value)PublicStatic+1 flags0x10
Color get_ambientGroundColor()PublicStatic+1 flags0x10
void set_ambientGroundColor(const Color& value)PublicStatic+1 flags0x10
float get_ambientIntensity()PublicStatic+1 flags0x04
void set_ambientIntensity(float value)PublicStatic+1 flags0x04
Color get_ambientLight()PublicStatic+1 flags0x10
void set_ambientLight(const Color& value)PublicStatic+1 flags0x10
Color get_subtractiveShadowColor()PublicStatic+1 flags0x10
void set_subtractiveShadowColor(const Color& value)PublicStatic+1 flags0x10
Material get_skybox()PublicStatic+1 flags0x08
void set_skybox(Material value)PublicStatic+1 flags0x08
Light get_sun()PublicStatic+1 flags0x08
void set_sun(Light value)PublicStatic+1 flags0x08
SphericalHarmonicsL2 get_ambientProbe()PublicStatic+1 flags0x6C
void set_ambientProbe(const SphericalHarmonicsL2& value)PublicStatic+1 flags0x6C
Cubemap get_customReflection()PublicStatic+1 flags0x08
void set_customReflection(Cubemap value)PublicStatic+1 flags0x08
Texture get_customReflectionTexture()PublicStatic+1 flags0x08
void set_customReflectionTexture(Texture value)PublicStatic+1 flags0x08
float get_reflectionIntensity()PublicStatic+1 flags0x04
void set_reflectionIntensity(float value)PublicStatic+1 flags0x04
int get_reflectionBounces()PublicStatic+1 flags0x04
void set_reflectionBounces(int value)PublicStatic+1 flags0x04
Cubemap get_defaultReflection()Static+2 flags0x08
DefaultReflectionMode get_defaultReflectionMode()PublicStatic+1 flags0x04
void set_defaultReflectionMode(const DefaultReflectionMode& value)PublicStatic+1 flags0x04
int get_defaultReflectionResolution()PublicStatic+1 flags0x04
void set_defaultReflectionResolution(int value)PublicStatic+1 flags0x04
float get_haloStrength()PublicStatic+1 flags0x04
void set_haloStrength(float value)PublicStatic+1 flags0x04
float get_flareStrength()PublicStatic+1 flags0x04
void set_flareStrength(float value)PublicStatic+1 flags0x04
float get_flareFadeSpeed()PublicStatic+1 flags0x04
void set_flareFadeSpeed(float value)PublicStatic+1 flags0x04
Object GetRenderSettings()Static+1 flags0x08
void Reset()Static+1 flags0x00
void get_fogColor_Injected(ref Color& ret)PrivateStatic0x10
void set_fogColor_Injected(ref Color& value)PrivateStatic0x10
void get_ambientSkyColor_Injected(ref Color& ret)PrivateStatic0x10
void set_ambientSkyColor_Injected(ref Color& value)PrivateStatic0x10
void get_ambientEquatorColor_Injected(ref Color& ret)PrivateStatic0x10
void set_ambientEquatorColor_Injected(ref Color& value)PrivateStatic0x10
void get_ambientGroundColor_Injected(ref Color& ret)PrivateStatic0x10
void set_ambientGroundColor_Injected(ref Color& value)PrivateStatic0x10
void get_ambientLight_Injected(ref Color& ret)PrivateStatic0x10
void set_ambientLight_Injected(ref Color& value)PrivateStatic0x10
void get_subtractiveShadowColor_Injected(ref Color& ret)PrivateStatic0x10
void set_subtractiveShadowColor_Injected(ref Color& value)PrivateStatic0x10
long get_skybox_Injected()PrivateStatic0x08
void set_skybox_Injected(long value)PrivateStatic0x08
long get_sun_Injected()PrivateStatic0x08
void set_sun_Injected(long value)PrivateStatic0x08
void get_ambientProbe_Injected(ref SphericalHarmonicsL2& ret)PrivateStatic0x6C
void set_ambientProbe_Injected(ref SphericalHarmonicsL2& value)PrivateStatic0x6C
long get_customReflectionTexture_Injected()PrivateStatic0x08
void set_customReflectionTexture_Injected(long value)PrivateStatic0x08
long get_defaultReflection_Injected()PrivateStatic0x08
long GetRenderSettings_Injected()PrivateStatic0x08