| XRDisplaySubsystem GetActiveDisplay() | PublicStatic | | 0x08 |
| bool get_displayActive() | PublicStatic+1 flags | | 0x01 |
| bool get_isHDRDisplayOutputActive() | PublicStatic+1 flags | | 0x01 |
| bool get_singlePassAllowed() | PublicStatic+1 flags | | 0x01 |
| void set_singlePassAllowed(bool value) | PublicStatic+1 flags | | 0x01 |
| FoveatedRenderingCaps get_foveatedRenderingCaps() | PublicStatic+1 flags | | 0x04 |
| void set_foveatedRenderingCaps(const FoveatedRenderingCaps& value) | PublicStatic+1 flags | | 0x04 |
| bool get_dumpDebugInfo() | PublicStatic+1 flags | | 0x01 |
| void set_dumpDebugInfo(bool value) | PublicStatic+1 flags | | 0x01 |
| void Initialize(Func<UnityEngine.Experimental.Rendering.XRPassCreateInfo passAllocator, Shader occlusionMeshPS, Shader mirrorViewPS) | PublicStatic | | 0x08 |
| void SetDisplayMSAASamples(const MSAASamples& msaaSamples) | PublicStatic | | 0x04 |
| MSAASamples GetDisplayMSAASamples() | PublicStatic | | 0x04 |
| void SetOcclusionMeshScale(float occlusionMeshScale) | Static+1 flags | | 0x04 |
| float GetOcclusionMeshScale() | Static+1 flags | | 0x04 |
| void SetMirrorViewMode(int mirrorBlitMode) | Static+1 flags | | 0x04 |
| int GetMirrorViewMode() | Static+1 flags | | 0x04 |
| void SetRenderScale(float renderScale) | PublicStatic | | 0x04 |
| float GetRenderViewportScale() | PublicStatic | | 0x04 |
| XRLayout NewLayout() | PublicStatic | | 0x08 |
| void EndLayout() | PublicStatic | | 0x00 |
| void RenderMirrorView(CommandBuffer cmd, Camera camera) | PublicStatic | | 0x08 |
| void Dispose() | PublicStatic | | 0x00 |
| void SetDisplayZRange(float zNear, float zFar) | Static+1 flags | | 0x04 |
| void SetLayoutOverride(Action<UnityEngine.Experimental.Rendering.XRLayout action) | PrivateStatic | | 0x08 |
| void XRSystemInit() | PrivateStatic | | 0x00 |
| void RefreshDeviceInfo() | PrivateStatic | | 0x00 |
| void CreateDefaultLayout(Camera camera, XRLayout layout) | Static+1 flags | | 0x08 |
| void ReconfigurePass(XRPass xrPass, Camera camera) | Static+1 flags | | 0x08 |
| bool CanUseSinglePass(Camera camera, const XRRenderPass& renderPass) | PrivateStatic | | 0xE0 |
| XRView BuildView(const XRRenderPass& renderPass, const XRRenderParameter& renderParameter) | PrivateStatic | | 0xE8 |
| RenderTextureDescriptor XrRenderTextureDescToUnityRenderTextureDesc(const RenderTextureDescriptor& xrDesc) | PrivateStatic | | 0x34 |
| XRPassCreateInfo BuildPass(const XRRenderPass& xrRenderPass, const ScriptableCullingParameters& cullingParameters, XRLayout layout) | PrivateStatic | | 0x800 |
| void .cctor() | PrivateStatic+1 flags | | 0x00 |
| void <CreateDefaultLayout>g__AddViewToPass|44_0(XRPass xrPass, const XRRenderPass& renderPass, int renderParamIndex, ref <>c__DisplayClass44_0& ) | Static+1 flags | | 0xE0 |