| void .ctor() | Private+1 flags | | 0x00 |
| AssetBundle[] GetAllLoadedAssetBundles_Native() | Static+1 flags | | 0x08 |
| IEnumerable<UnityEngine.AssetBundle> GetAllLoadedAssetBundles() | PublicStatic | | 0x08 |
| AssetBundleCreateRequest LoadFromFileAsync_Internal(const string& path, uint crc, ulong offset) | Static+1 flags | | 0x08 |
| AssetBundleCreateRequest LoadFromFileAsync(const string& path) | PublicStatic | | 0x08 |
| AssetBundleCreateRequest LoadFromFileAsync(const string& path, uint crc) | PublicStatic | | 0x08 |
| AssetBundleCreateRequest LoadFromMemoryAsync_Internal(const byte[]& binary, uint crc) | Static+1 flags | | 0x08 |
| AssetBundleCreateRequest LoadFromMemoryAsync(const byte[]& binary) | PublicStatic | | 0x08 |
| AssetBundleRequest LoadAssetAsync(const string& name, Type type) | Public | | 0x08 |
| AssetBundleRequest LoadAssetWithSubAssetsAsync(const string& name, Type type) | Public | | 0x08 |
| AssetBundleRequest LoadAllAssetsAsync() | Public | | 0x08 |
| AssetBundleRequest LoadAllAssetsAsync() | Public | | 0x08 |
| AssetBundleRequest LoadAllAssetsAsync(Type type) | Public | | 0x08 |
| AssetBundleRequest LoadAssetAsync_Internal(const string& name, Type type) | Private | | 0x08 |
| void Unload(bool unloadAllLoadedObjects) | Public | | 0x01 |
| AssetBundleUnloadOperation UnloadAsync(bool unloadAllLoadedObjects) | Public | | 0x08 |
| AssetBundleRequest LoadAssetWithSubAssetsAsync_Internal(const string& name, Type type) | Private | | 0x08 |
| long LoadFromFileAsync_Internal_Injected(ref ManagedSpanWrapper& path, uint crc, ulong offset) | PrivateStatic | | 0x10 |
| long LoadFromMemoryAsync_Internal_Injected(ref ManagedSpanWrapper& binary, uint crc) | PrivateStatic | | 0x10 |
| long LoadAssetAsync_Internal_Injected(long _unity_self, ref ManagedSpanWrapper& name, Type type) | PrivateStatic | | 0x10 |
| void Unload_Injected(long _unity_self, bool unloadAllLoadedObjects) | PrivateStatic | | 0x08 |
| long UnloadAsync_Injected(long _unity_self, bool unloadAllLoadedObjects) | PrivateStatic | | 0x08 |
| long LoadAssetWithSubAssetsAsync_Internal_Injected(long _unity_self, ref ManagedSpanWrapper& name, Type type) | PrivateStatic | | 0x10 |