| bool get_HasTimedOut() | Private+1 flags | | 0x01 |
| long get_BytesToDownload() | 2 flags | | 0x08 |
| UnityWebRequest CreateWebRequest(IResourceLocation loc) | 1 flags | | 0x08 |
| UnityWebRequest CreateWebRequest(const string& url) | 1 flags | | 0x08 |
| AssetBundleRequest GetAssetPreloadRequest() | Public | | 0x08 |
| float PercentComplete() | Private | | 0x04 |
| DownloadStatus GetDownloadStatus() | Private | | 0x18 |
| AssetBundle GetAssetBundle() | PublicFinal+2 flags | | 0x08 |
| void AddBundleToProfiler(const ContentStatus& status, const BundleSource& source) | Private | | 0x04 |
| void RemoveBundleFromProfiler() | Private | | 0x00 |
| void OnUnloadOperationComplete(AsyncOperation op) | Private | | 0x08 |
| void Start(const ProvideHandle& provideHandle, AssetBundleUnloadOperation unloadOp, Func<UnityEngine.ResourceManagement.Util.UnityWebRequestResult requestRetryCallback) | Public | | 0x18 |
| bool WaitForCompletionHandler() | Private | | 0x01 |
| void AddCallbackInvokeIfDone(AsyncOperation operation, Action<UnityEngine.AsyncOperation> callback) | Private | | 0x08 |
| void GetLoadInfo(const ProvideHandle& handle, ref LoadType& loadType, ref string& path) | PublicStatic | | 0x18 |
| void GetLoadInfo(IResourceLocation location, ResourceManager resourceManager, ref LoadType& loadType, ref string& path) | Static+1 flags | | 0x08 |
| void BeginOperation() | Private | | 0x00 |
| void LoadLocalBundle() | Private | | 0x00 |
| WebRequestQueueOperation EnqueueWebRequest(const string& internalId) | 1 flags | | 0x08 |
| void AddBeginWebRequestHandler(WebRequestQueueOperation webRequestQueueOperation) | 1 flags | | 0x08 |
| void BeginWebRequestOperation(AsyncOperation asyncOp) | Private | | 0x08 |
| void Update(float unscaledDeltaTime) | PublicFinal+2 flags | | 0x04 |
| void LocalRequestOperationCompleted(AsyncOperation op) | Private | | 0x08 |
| void CompleteBundleLoad(AssetBundle bundle) | Private | | 0x08 |
| void WebRequestOperationCompleted(AsyncOperation op) | Private | | 0x08 |
| bool Unload(ref AssetBundleUnloadOperation& unloadOp) | Public | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void <GetAssetPreloadRequest>b__30_0(AsyncOperation operation) | Private | | 0x08 |
| void <AddBeginWebRequestHandler>b__45_0(UnityWebRequestAsyncOperation asyncOp) | Private | | 0x08 |