Zdexby TheHolyOneZ
49,743 classes
Class

SkeletonMecanimRootMotion

: SkeletonRootMotionBase : MonoBehaviour : Behaviour : Component : Object : Object
Spine.Unity.SkeletonMecanimRootMotion, spine-unity 0x0110 (272 B) inherited 0x00F8 spine-unity.dll
0x00x0110

Members 5

OffsetSizeNameTypeFlagsDefault
—0x04DefaultMecanimLayerFlagsintPrivateStatic+1 flags-1
0x04mecanimLayerFlagsintPublic—
0x08movementDeltaVector21 flags—
0x04rotationDeltafloat1 flags—
0x08skeletonMecanimSkeletonMecanimPrivate—
Inherited from SkeletonRootMotionBase 32
OffsetSizeNameTypeFlagsDefault
0x08rootMotionBoneNamestringPublic—
0x01transformPositionXboolPublic—
0x01transformPositionYboolPublic—
0x01transformRotationboolPublic—
0x002B0x01padding / unreflected
0x04rootMotionScaleXfloatPublic—
0x04rootMotionScaleYfloatPublic—
0x04rootMotionScaleRotationfloatPublic—
0x04rootMotionTranslateXPerYfloatPublic—
0x04rootMotionTranslateYPerXfloatPublic—
0x08rigidBody2DRigidbody2DPublic—
0x01applyRigidbody2DGravityboolPublic—
0x00490x07padding / unreflected
0x08rigidBodyRigidbodyPublic—
0x08ProcessRootMotionOverrideRootMotionDelegatePrivate—
0x08PhysicsUpdateRootMotionOverrideRootMotionDelegatePrivate—
0x01disableOnOverrideboolPublic—
0x00690x07padding / unreflected
0x08skeletonComponentISkeletonComponent1 flags—
0x08rootMotionBoneBone1 flags—
0x04rootMotionBoneIndexint1 flags—
0x00840x04padding / unreflected
0x08transformConstraintIndicesList<System.Int32>1 flags—
0x08transformConstraintLastPosList<UnityEngine.Vector2>1 flags—
0x08transformConstraintLastRotationList<System.Single>1 flags—
0x08topLevelBonesList<Spine.Bone>1 flags—
0x08initialOffsetVector21 flags—
0x01accumulatedUntilFixedUpdatebool1 flags—
0x00B10x03padding / unreflected
0x08tempSkeletonDisplacementVector21 flags—
0x0CrigidbodyDisplacementVector31 flags—
0x0CpreviousRigidbodyRootMotionVector31 flags—
0x08additionalRigidbody2DMovementVector21 flags—
0x10rigidbodyLocalRotationQuaternion1 flags—
0x04rigidbody2DRotationfloat1 flags—
0x04initialOffsetRotationfloat1 flags—
0x04tempSkeletonRotationfloat1 flags—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
SkeletonMecanim get_SkeletonMecanim()Public+1 flags0x08
Vector2 GetRemainingRootMotion(int layerIndex)Public+1 flags0x08
RootMotionInfo GetRootMotionInfo(int layerIndex)Public+1 flags0x24
void Reset()2 flags0x00
void Initialize()Public+1 flags0x00
void OnClipApplied(Animation animation, int layerIndex, float weight, float time, float lastTime, bool playsBackward)Private0x08
Vector2 CalculateAnimationsMovementDelta()2 flags0x08
float CalculateAnimationsRotationDelta()2 flags0x04
void .ctor()Public+1 flags0x00