| void add__OnClipApplied(OnClipAppliedDelegate value) | 2 flags | | 0x08 |
| void remove__OnClipApplied(OnClipAppliedDelegate value) | 2 flags | | 0x08 |
| void add_OnClipApplied(OnClipAppliedDelegate value) | Public+1 flags | | 0x08 |
| void remove_OnClipApplied(OnClipAppliedDelegate value) | Public+1 flags | | 0x08 |
| Animator get_Animator() | Public+1 flags | | 0x08 |
| int get_MecanimLayerCount() | Public+1 flags | | 0x04 |
| string[] get_MecanimLayerNames() | Public+1 flags | | 0x08 |
| void Initialize(Animator animator, SkeletonDataAsset skeletonDataAsset) | Public | | 0x08 |
| bool ApplyAnimation(Skeleton skeleton, const AnimatorClipInfo& info, const AnimatorStateInfo& stateInfo, int layerIndex, float layerWeight, const MixBlend& layerBlendMode, bool useCustomClipWeight, float customClipWeight) | Private | | 0x24 |
| bool ApplyInterruptionAnimation(Skeleton skeleton, bool interpolateWeightTo1, const AnimatorClipInfo& info, const AnimatorStateInfo& stateInfo, int layerIndex, float layerWeight, const MixBlend& layerBlendMode, float interruptingClipTimeAddition, bool useCustomClipWeight, float customClipWeight) | Private | | 0x24 |
| void OnClipAppliedCallback(Animation clip, const AnimatorStateInfo& stateInfo, int layerIndex, float time, bool isLooping, float weight) | Private | | 0x24 |
| void Apply(Skeleton skeleton) | Public | | 0x08 |
| void MatchWeights(ClipInfos clipInfos, bool hasNext, bool isInterruptionActive, int clipInfoCount, int nextClipInfoCount, int interruptingClipInfoCount, IList<UnityEngine.AnimatorClipInfo> clipInfo, IList<UnityEngine.AnimatorClipInfo> nextClipInfo, IList<UnityEngine.AnimatorClipInfo> interruptingClipInfo) | 1 flags | | 0x08 |
| KeyValuePair<Spine.Animation GetActiveAnimationAndTime(int layer) | Public | | 0x10 |
| float AnimationTime(float normalizedTime, float clipLength, bool loop, bool reversed) | PrivateStatic | | 0x04 |
| float ToSpineAnimationTime(float normalizedTime, float clipLength, bool loop, bool reversed) | PrivateStatic | | 0x04 |
| void InitClipInfosForLayers() | Private | | 0x00 |
| void ClearClipInfosForLayers() | Private | | 0x00 |
| MixMode GetMixMode(int layer, const MixBlend& layerBlendMode) | Private | | 0x04 |
| void GetStateUpdatesFromAnimator(int layer) | Private | | 0x04 |
| void GetAnimatorClipInfos(int layer, ref bool& isInterruptionActive, ref int& clipInfoCount, ref int& nextClipInfoCount, ref int& interruptingClipInfoCount, ref IList<UnityEngine.AnimatorClipInfo>& clipInfo, ref IList<UnityEngine.AnimatorClipInfo>& nextClipInfo, ref IList<UnityEngine.AnimatorClipInfo>& interruptingClipInfo, ref bool& shallInterpolateWeightTo1) | Private | | 0x08 |
| void GetAnimatorStateInfos(int layer, ref bool& isInterruptionActive, ref AnimatorStateInfo& stateInfo, ref AnimatorStateInfo& nextStateInfo, ref AnimatorStateInfo& interruptingStateInfo, ref float& interruptingClipTimeAddition) | Private | | 0x24 |
| Animation GetAnimation(AnimationClip clip) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |