Zdexby TheHolyOneZ
49,743 classes
Class

BushSortingController

: MonoBehaviour : Behaviour : Component : Object : Object
Source.Controllers.BushSortingController, Assembly-CSharp 0x0068 (104 B) inherited 0x0020 Assembly-CSharp.dll
0x00x0068

Members 10

OffsetSizeNameTypeFlagsDefault
0x04m_bushRowIndexintPrivate—
0x00240x04padding / unreflected
0x08m_overlayGameObjectPrivate—
0x08m_underlayGameObjectPrivate—
0x08m_playbackRandomfloat2Private—
0x08m_rustleParticleSystemParticleSystemPrivate—
0x08m_overlayAnimSkeletonAnimationPrivate—
0x08m_underlayAnimSkeletonAnimationPrivate—
0x08m_overlayRendererRendererPrivate—
0x08m_underlayRendererRendererPrivate—
0x04s_bushRandRandomPrivateStatic—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 9

SignatureFlagsNativeParams
int get_BushRowIndex()Public+1 flags0x04
void Awake()Private0x00
void OnEnable()Private0x00
void ZombieSpawned()Public0x00
void PlayRandomAnimation(SkeletonAnimation skeletonAnimation)Private0x08
int GetRenderOrder(int rowOffset)Private0x04
bool GetBushComponents(GameObject go, ref Renderer& bushRenderer, ref SkeletonAnimation& skeletonAnimation)Private0x08
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 9

types with a member, parameter or interface of this type