Zdexby TheHolyOneZ
49,743 classes
Class

GamepadCursorDefinition

: ScriptableObject : Object : Object
Reloaded.Data.GamepadCursorDefinition, Assembly-CSharp 0x0038 (56 B) inherited 0x0018 Assembly-CSharp.dll
0x00x0038

Members 7

OffsetSizeNameTypeFlagsDefault
0x04m_playerIndexintPrivate—
0x04m_cursorSpeedfloatPrivate—
0x04m_cursorResetTimefloatPrivate—
0x04m_extraCoinCollectSizeintPrivate—
0x04m_shovelHoldTimefloatPrivate—
0x04m_butterHoldTimefloatPrivate—
0x08m_prefabAssetReferenceGameObjectPrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
int get_PlayerIndex()Public+1 flags0x04
float get_CursorSpeed()Public+1 flags0x04
float get_CursorResetTime()Public+1 flags0x04
int get_ExtraCoinCollectSize()Public+1 flags0x04
float get_ShovelHoldTime()Public+1 flags0x04
float get_ButterHoldTime()Public+1 flags0x04
AssetReferenceGameObject get_Prefab()Public+1 flags0x08
void .ctor()Public+1 flags0x00

Used by 32

types with a member, parameter or interface of this type