| bool get_IsReady() | PublicFinal+3 flags | | 0x01 |
| bool get_IsLoading() | PublicFinal+3 flags | | 0x01 |
| float get_LoadProgress() | PublicFinal+3 flags | | 0x04 |
| void add_OnReady(Action value) | PublicFinal+3 flags | | 0x08 |
| void remove_OnReady(Action value) | PublicFinal+3 flags | | 0x08 |
| void add_m_onReadyHandler(Action value) | Private+1 flags | | 0x08 |
| void remove_m_onReadyHandler(Action value) | Private+1 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LevelEntryData> get_AllLevelsData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LevelEntryData> get_AdventureLevelsData() | PublicFinal+3 flags | | 0x08 |
| LevelEntryData get_ZenGardenLevelData() | PublicFinal+3 flags | | 0x08 |
| LevelEntryData get_TreeOfWisdomLevelData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LevelEntryData> get_MiniGamesData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LevelEntryData> get_PuzzleEntryData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LevelEntryData> get_SurvivalEntriesData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LevelEntryData> get_CoopLevelData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.AlmanacEntryData> get_PlantAlmanacData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.AlmanacEntryData> get_ZombieAlmanacData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.StoreEntryData> get_StoreEntryData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.ZombieDefinition> get_ZombieDefinitions() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.PlantDefinition> get_PlantDefinitions() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.ProjectileDefinition> get_ProjectileDefinitions() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.GridItemDefinition> get_GridItemDefinitions() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.MagnetItemData> get_MagnetItemData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.LawnMowerDefinition> get_LawnMowerDefinitions() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.CursorDefinition> get_CursorDefinitions() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.AchievementEntryData> get_AchievementEntries() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.ParticleEffectData> get_ParticleEffectData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.BoardToolDefinition> get_BoardToolData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.SpecialGridPlacementData> get_SpecialGridPlacementData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.AwardScreenEntryData> get_AwardScreenEntryData() | PublicFinal+3 flags | | 0x08 |
| IReadOnlyList<Reloaded.Data.ControllerData> get_ControllerData() | PublicFinal+3 flags | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| uint8 RegisterLoader(const uint8& dataLoader) | Private | | 0x00 |
| void DataLoaderOnCompleted() | Private | | 0x00 |
| ZombieDefinition GetZombieDefinition(const ZombieType& zombieType) | PublicFinal+2 flags | | 0x08 |
| PlantDefinition GetPlantDefinition(const SeedType& seedType) | PublicFinal+2 flags | | 0x08 |
| ProjectileDefinition GetProjectileDefinition(const ProjectileType& projectileType) | PublicFinal+2 flags | | 0x08 |
| GridItemDefinition GetGridItemDefinition(const GridItemType& gridItemType) | PublicFinal+2 flags | | 0x08 |
| MagnetItemData GetMagnetItemData(const MagnetItemType& magnetItemType) | PublicFinal+2 flags | | 0x08 |
| LawnMowerDefinition GetLawnMowerDefinition(const LawnMowerType& lawnMowerType) | PublicFinal+2 flags | | 0x08 |
| CursorDefinition GetCursorDefinition(const CursorType& cursorType) | PublicFinal+2 flags | | 0x08 |
| ParticleEffectData GetParticleEffectData(const ParticleEffect& effectType) | PublicFinal+2 flags | | 0x08 |
| LevelEntryData GetLevelDataForAdventureMode(int level) | PublicFinal+2 flags | | 0x08 |
| LevelEntryData GetLevelDataForCloudyDayMode(int level) | PublicFinal+2 flags | | 0x08 |
| LevelEntryData GetFirstLevelDataForGameMode(const GameMode& gameMode) | PublicFinal+2 flags | | 0x08 |
| SpecialGridPlacement[] GetSpecialGridPlacements(const BackgroundType& backgroundType, ref int& count) | PublicFinal+2 flags | | 0x08 |
| ReanimationDefinition GetReanimationDefinition(const ReanimationType& animType) | PublicFinal+2 flags | | 0x08 |
| ControllerData GetControllerData(const ControlDeviceType& controllerType) | PublicFinal+2 flags | | 0x08 |
| GamepadCursorDefinition GetGamepadCursorDefinition(int playerIndex) | PublicFinal+2 flags | | 0x08 |
| AchievementEntryData GetAchievementEntryData(const AchievementType& achievementType) | PublicFinal+2 flags | | 0x08 |
| void Dispose() | PublicFinal+2 flags | | 0x00 |