0x00x0060
Members 13
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x01 | <UseDebugCharacterAnimation>k__BackingField | bool | Private | — | |
| 0x0021 | 0x07 | padding / unreflected | |||
| 0x08 | m_handler | Action<Reloaded.Characters.DebugCharacterAnimation> | Private | — | |
| — | 0x08 | k_blinkAnimName | string | PrivateStatic+1 flags | 2006073856672 |
| — | 0x04 | k_blinkTrack | int | PrivateStatic+1 flags | 0 |
| 0x04 | m_blinkTime | float | Private | — | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x08 | m_animationConfigs | CharacterAnimationConfig[] | Private | — | |
| 0x08 | m_configLookup | Dictionary<System.String | Private | — | |
| 0x08 | m_animationNames | List<System.String> | Private | — | |
| 0x04 | m_currentBlinkTime | float | Private | — | |
| 0x01 | m_isBlinking | bool | Private | — | |
| 0x01 | m_hasBlinkAnimation | bool | Private | — | |
| 0x01 | m_initialized | bool | Private | — | |
| 0x0057 | 0x01 | padding / unreflected | |||
| 0x08 | m_animationController | CharacterAnimationController | Private | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 5
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| — | 0x04 | kInstanceID_None | int | PrivateStatic+1 flags | 8 |
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+2 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_UseDebugCharacterAnimation() | Public+1 flags | 0x01 | |
| void set_UseDebugCharacterAnimation(bool value) | Public+1 flags | 0x01 | |
| void add_Initialized(Action<Reloaded.Characters.DebugCharacterAnimation> value) | Public+1 flags | 0x08 | |
| void remove_Initialized(Action<Reloaded.Characters.DebugCharacterAnimation> value) | Public+1 flags | 0x08 | |
| List<System.String> get_AnimationNames() | Public+1 flags | 0x08 | |
| void Awake() | Private | 0x00 | |
| void Init() | Private | 0x00 | |
| void OnAnimationControllerInitialized(CharacterAnimationController controller) | Private | 0x08 | |
| void Update() | Private | 0x00 | |
| void PlayBlink() | Private | 0x00 | |
| void PlayAnimation(const string& animationName) | Public | 0x08 | |
| void PlayAnimationConfig(const string& configName) | Private | 0x08 | |
| void PlaySpineAnimation(const string& animationName) | Private | 0x08 | |
| void .ctor() | Public+1 flags | 0x00 |