implements IStylePropertyAnimationSystem
0x00x00C0
Members 22
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CurrentTime | double | Private | — | |
| 0x08 | m_Floats | ValuesFloat | Private | — | |
| 0x08 | m_Ints | ValuesInt | Private | — | |
| 0x08 | m_Lengths | ValuesLength | Private | — | |
| 0x08 | m_Colors | ValuesColor | Private | — | |
| 0x08 | m_Enums | ValuesEnum | Private | — | |
| 0x08 | m_Backgrounds | ValuesBackground | Private | — | |
| 0x08 | m_FontDefinitions | ValuesFontDefinition | Private | — | |
| 0x08 | m_Fonts | ValuesFont | Private | — | |
| 0x08 | m_TextShadows | ValuesTextShadow | Private | — | |
| 0x08 | m_Scale | ValuesScale | Private | — | |
| 0x08 | m_Rotate | ValuesRotate | Private | — | |
| 0x08 | m_Ratio | ValuesRatio | Private | — | |
| 0x08 | m_Translate | ValuesTranslate | Private | — | |
| 0x08 | m_TransformOrigin | ValuesTransformOrigin | Private | — | |
| 0x08 | m_BackgroundPosition | ValuesBackgroundPosition | Private | — | |
| 0x08 | m_BackgroundRepeat | ValuesBackgroundRepeat | Private | — | |
| 0x08 | m_BackgroundSize | ValuesBackgroundSize | Private | — | |
| 0x08 | m_FilterFunctions | ValuesListFilterFunction | Private | — | |
| 0x08 | m_MaterialDefinition | ValuesMaterialDefinition | Private | — | |
| 0x08 | m_AllValues | List<UnityEngine.UIElements.StylePropertyAnimationSystem.Values> | Private+1 flags | — | |
| 0x08 | m_PropertyToValues | Dictionary<UnityEngine.UIElements.StyleSheets.StylePropertyId | Private+1 flags | — |
Functions 30
| Signature | Flags | Native | Params |
|---|---|---|---|
| void .ctor(BaseVisualElementPanel p) | Public+1 flags | 0x08 | |
| uint8 GetOrCreate(const uint8& values) | Private | 0x00 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const uint8& startValue, const uint8& endValue, int durationMs, int delayMs, Func<System.Single easingCurve, Values<T> values) | Private | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, float startValue, float endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, int startValue, int endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Length& startValue, const Length& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Color& startValue, const Color& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x10 | |
| bool StartTransitionEnum(VisualElement owner, const StylePropertyId& prop, int startValue, int endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Background& startValue, const Background& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x20 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const FontDefinition& startValue, const FontDefinition& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x10 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, Font startValue, Font endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const TextShadow& startValue, const TextShadow& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x1C | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Scale& startValue, const Scale& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x10 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Rotate& startValue, const Rotate& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x18 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Translate& startValue, const Translate& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x18 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Ratio& startValue, const Ratio& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const TransformOrigin& startValue, const TransformOrigin& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x14 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const BackgroundPosition& startValue, const BackgroundPosition& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x0C | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const BackgroundRepeat& startValue, const BackgroundRepeat& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const BackgroundSize& startValue, const BackgroundSize& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x14 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, List<UnityEngine.UIElements.FilterFunction> startValue, List<UnityEngine.UIElements.FilterFunction> endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x08 | |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const MaterialDefinition& startValue, const MaterialDefinition& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | PublicFinal+2 flags | 0x10 | |
| void CancelAllAnimations() | PublicFinal+2 flags | 0x00 | |
| void CancelAllAnimations(VisualElement owner) | PublicFinal+2 flags | 0x08 | |
| void CancelAnimation(VisualElement owner, const StylePropertyId& id) | PublicFinal+2 flags | 0x08 | |
| void UpdateAnimation(VisualElement owner, const StylePropertyId& id) | PublicFinal+2 flags | 0x08 | |
| void GetAllAnimations(VisualElement owner, List<UnityEngine.UIElements.StyleSheets.StylePropertyId> propertyIds) | PublicFinal+2 flags | 0x08 | |
| void UpdateTracking(Values<T> values) | Private | 0x08 | |
| double CurrentTimeSeconds() | Private | 0x08 | |
| void Update(double updateTime) | PublicFinal+2 flags | 0x08 |