| MaterialDefinition Copy(const MaterialDefinition& value) | 2 flags | | 0x10 |
| Func<UnityEngine.UIElements.MaterialDefinition get_SameFunc() | Public+2 flags | | 0x08 |
| bool IsSame(const MaterialDefinition& a, const MaterialDefinition& b) | PrivateStatic | | 0x10 |
| bool ConvertUnits(VisualElement owner, const StylePropertyId& prop, ref MaterialDefinition& a, ref MaterialDefinition& b) | Final+2 flags | | 0x10 |
| void UpdateComputedStyle() | Final+2 flags | | 0x00 |
| void UpdateComputedStyle(int i) | Final+2 flags | | 0x04 |
| MaterialPropertyValue LerpPropertyValues(const MaterialPropertyValue& a, const MaterialPropertyValue& b, float t) | PrivateStatic | | 0x28 |
| MaterialPropertyValue GetValueOrDefault(List<UnityEngine.UIElements.MaterialPropertyValue> srcList, List<UnityEngine.UIElements.MaterialPropertyValue> refList, int index) | PrivateStatic | | 0x28 |
| void Lerp(const MaterialDefinition& a, const MaterialDefinition& b, ref MaterialDefinition& result, float t) | PrivateStatic | | 0x10 |
| void UpdateValues() | Final+2 flags | | 0x00 |
| void .ctor() | Public+1 flags | | 0x00 |