| bool StartTransition(VisualElement owner, const StylePropertyId& prop, float startValue, float endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, int startValue, int endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Length& startValue, const Length& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Color& startValue, const Color& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| bool StartTransitionEnum(VisualElement owner, const StylePropertyId& prop, int startValue, int endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Background& startValue, const Background& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x20 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const FontDefinition& startValue, const FontDefinition& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, Font startValue, Font endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const TextShadow& startValue, const TextShadow& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x1C |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Scale& startValue, const Scale& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const TransformOrigin& startValue, const TransformOrigin& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x14 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Translate& startValue, const Translate& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x18 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Rotate& startValue, const Rotate& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x18 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const Ratio& startValue, const Ratio& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const BackgroundPosition& startValue, const BackgroundPosition& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x0C |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const BackgroundRepeat& startValue, const BackgroundRepeat& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const BackgroundSize& startValue, const BackgroundSize& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x14 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, List<UnityEngine.UIElements.FilterFunction> startValue, List<UnityEngine.UIElements.FilterFunction> endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x08 |
| bool StartTransition(VisualElement owner, const StylePropertyId& prop, const MaterialDefinition& startValue, const MaterialDefinition& endValue, int durationMs, int delayMs, Func<System.Single easingCurve) | Public+3 flags | — | 0x10 |
| void CancelAllAnimations() | Public+3 flags | | 0x00 |
| void CancelAllAnimations(VisualElement owner) | Public+3 flags | | 0x08 |
| void CancelAnimation(VisualElement owner, const StylePropertyId& id) | Public+3 flags | | 0x08 |
| void UpdateAnimation(VisualElement owner, const StylePropertyId& id) | Public+3 flags | | 0x08 |
| void GetAllAnimations(VisualElement owner, List<UnityEngine.UIElements.StyleSheets.StylePropertyId> propertyIds) | Public+3 flags | | 0x08 |
| void Update(double updateTimeInSeconds) | Public+3 flags | | 0x08 |