Zdexby TheHolyOneZ
36,909 classes
Class

ValuesTextShadow

: Values`1 : Values : Object
UnityEngine.UIElements.StylePropertyAnimationSystem.ValuesTextShadow, UnityEngine.UIElementsModule 0x0090 (144 B) inherited 0x0088 UnityEngine.UIElementsModule.dll
0x00x0090

Members 1

OffsetSizeNameTypeFlagsDefault
0x08<SameFunc>k__BackingFieldFunc<UnityEngine.UIElements.TextShadowPrivate+1 flags—
Inherited from Values`1 5
OffsetSizeNameTypeFlagsDefault
0x08m_CurrentTimedoublePrivate—
0x08m_CurrentFrameEventsStateTransitionEventsFrameState<UnityEngine.UIElements.TextShadow>Private—
0x08m_NextFrameEventsStateTransitionEventsFrameState<UnityEngine.UIElements.TextShadow>Private—
0x30runningAnimationDataSet<UnityEngine.UIElements.StylePropertyAnimationSystem.Values.TimingData<UnityEngine.UIElements.TextShadow>Public—
0x30completedAnimationDataSet<UnityEngine.UIElements.StylePropertyAnimationSystem.Values.EmptyData<UnityEngine.UIElements.TextShadow>Public—

Functions 7

SignatureFlagsNativeParams
Func<UnityEngine.UIElements.TextShadow get_SameFunc()Public+2 flags0x08
bool IsSame(const TextShadow& a, const TextShadow& b)PrivateStatic0x1C
TextShadow Lerp(const TextShadow& a, const TextShadow& b, float t)PrivateStatic0x1C
void UpdateValues()Final+2 flags0x00
void UpdateComputedStyle()Final+2 flags0x00
void UpdateComputedStyle(int i)Final+2 flags0x04
void .ctor()Public+1 flags0x00

Used by 1

types with a member, parameter or interface of this type