| bool get_bufferSyncTile() | 2 flags | | 0x01 |
| bool HasLoopEndedForTileAnimationCallback() | Static+1 flags | | 0x01 |
| void HandleLoopEndedForTileAnimationCallback(int count, long positionsIntPtr) | Private | | 0x08 |
| void SendLoopEndedForTileAnimationCallback(const NativeArray<UnityEngine.Vector3Int>& positions) | Private | | 0x10 |
| bool HasSyncTileCallback() | Static+1 flags | | 0x01 |
| bool HasPositionsChangedCallback() | Static+1 flags | | 0x01 |
| void HandleSyncTileCallback(const SyncTile[]& syncTiles) | Private | | 0x08 |
| void HandlePositionsChangedCallback(int count, long positionsIntPtr) | Private | | 0x08 |
| void SendTilemapTileChangedCallback(const SyncTile[]& syncTiles) | Private | | 0x08 |
| void SendTilemapPositionsChangedCallback(const NativeArray<UnityEngine.Vector3Int>& positions) | Private | | 0x10 |
| BoundsInt get_cellBounds() | Public+1 flags | | 0x18 |
| Vector3Int get_origin() | Public+1 flags | | 0x0C |
| void set_origin(const Vector3Int& value) | Public+1 flags | | 0x0C |
| Vector3Int get_size() | Public+1 flags | | 0x0C |
| void set_size(const Vector3Int& value) | Public+1 flags | | 0x0C |
| Object GetTileAsset(const Vector3Int& position) | 1 flags | | 0x0C |
| TileBase GetTile(const Vector3Int& position) | Public | | 0x0C |
| void SetTileAsset(const Vector3Int& position, Object tile) | 1 flags | | 0x0C |
| void SetTile(const Vector3Int& position, TileBase tile) | Public | | 0x0C |
| void SetTileAssets(const Vector3Int[]& positionArray, const Object[]& tileArray) | 1 flags | | 0x08 |
| void SetTiles(const Vector3Int[]& positionArray, const TileBase[]& tileArray) | Public | | 0x08 |
| bool HasTile(const Vector3Int& position) | Public | | 0x0C |
| void RefreshTile(const Vector3Int& position) | Public | | 0x0C |
| void RefreshTilesNative(const Void*& positions, int count) | 1 flags | | 0x04 |
| void RefreshAllTiles() | Public | | 0x00 |
| void ClearAllTiles() | Public | | 0x00 |
| void ResizeBounds() | Public | | 0x00 |
| void GetLoopEndedForTileAnimationCallbackSettings(ref bool& hasEndLoopForTileAnimationCallback) | 1 flags | | 0x01 |
| void DoLoopEndedForTileAnimationCallback(int count, long positionsIntPtr) | Private | | 0x08 |
| void GetSyncTileCallbackSettings(ref SyncTileCallbackSettings& settings) | 1 flags | | 0x03 |
| void DoSyncTileCallback(const SyncTile[]& syncTiles) | Private | | 0x08 |
| void DoPositionsChangedCallback(int count, long positionsIntPtr) | Private | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |
| void get_origin_Injected(long _unity_self, ref Vector3Int& ret) | PrivateStatic | | 0x0C |
| void set_origin_Injected(long _unity_self, ref Vector3Int& value) | PrivateStatic | | 0x0C |
| void get_size_Injected(long _unity_self, ref Vector3Int& ret) | PrivateStatic | | 0x0C |
| void set_size_Injected(long _unity_self, ref Vector3Int& value) | PrivateStatic | | 0x0C |
| long GetTileAsset_Injected(long _unity_self, ref Vector3Int& position) | PrivateStatic | | 0x0C |
| void SetTileAsset_Injected(long _unity_self, ref Vector3Int& position, long tile) | PrivateStatic | | 0x0C |
| void SetTileAssets_Injected(long _unity_self, ref ManagedSpanWrapper& positionArray, const Object[]& tileArray) | PrivateStatic | | 0x10 |
| void RefreshTile_Injected(long _unity_self, ref Vector3Int& position) | PrivateStatic | | 0x0C |
| void RefreshTilesNative_Injected(long _unity_self, const Void*& positions, int count) | PrivateStatic | | 0x08 |
| void RefreshAllTiles_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void ClearAllTiles_Injected(long _unity_self) | PrivateStatic | | 0x08 |
| void ResizeBounds_Injected(long _unity_self) | PrivateStatic | | 0x08 |