Struct SyncTile : ValueType : Object Path C++ Link UnityEngine.Tilemaps.Tilemap.SyncTile, UnityEngine.TilemapModule 0x0078 (120 B) UnityEngine.TilemapModule.dll 0x00x0078 Members 3 Show inherited members OffsetSizeNameTypeFlags0x00000x0Cm_PositionVector3Int1 flags0x000C0x04padding / unreflected0x00100x08m_TileTileBase1 flags0x00180x60m_TileDataTileData1 flags Used by 2types with a member, parameter or interface of this type Action`2Tilemap // UnityEngine.Tilemaps.Tilemap.SyncTile, UnityEngine.TilemapModule // size 0x0078 (120) struct SyncTile : public ValueType { public: Vector3Int m_Position; // 0x0000(0x0C) Assembly uint8 pad_0[0x04]; // 0x000C(0x04) TileBase m_Tile; // 0x0010(0x08) Assembly TileData m_TileData; // 0x0018(0x60) Assembly };