| void RenderGrid(const int[]& grid, MMTilemapGeneratorLayer layer, bool slowRender, float slowRenderDuration, MMTweenType slowRenderTweenType, MonoBehaviour slowRenderSupport) | PublicStatic | | 0x08 |
| IEnumerator SlowRenderGrid(const int[]& grid, Tilemap tilemap, TileBase tile, float slowRenderDuration, MMTweenType slowRenderTweenType, int frameRate) | PublicStatic | | 0x08 |
| int TotalFilledBlocks(const int[]& grid) | PublicStatic | | 0x08 |
| int DrawGrid(const int[]& grid, Tilemap tilemap, TileBase tile, int startIndex, int numberOfTilesToDraw) | PrivateStatic | | 0x08 |
| Vector3Int ComputeOffset(int width, int height) | PublicStatic | | 0x0C |
| void ClearTilemap(Tilemap tilemap) | PublicStatic | | 0x08 |
| void .ctor() | Public+1 flags | | 0x00 |