Zdexby TheHolyOneZ
36,909 classes
Class

ITilemap

: Object
UnityEngine.Tilemaps.ITilemap, UnityEngine.TilemapModule 0x0030 (48 B) inherited 0x0010 UnityEngine.TilemapModule.dll
0x00x0030

Members 5

OffsetSizeNameTypeFlagsDefault
0x08s_InstanceITilemapStatic+1 flags—
0x08m_TilemapTilemap1 flags—
0x01m_AddToListbool1 flags—
0x00190x03padding / unreflected
0x04m_RefreshCountint1 flags—
0x10m_RefreshPosNativeArray<UnityEngine.Vector3Int>1 flags—

Functions 5

SignatureFlagsNativeParams
void .ctor()2 flags0x00
void RefreshTile(const Vector3Int& position)Public0x0C
ITilemap CreateInstance()PrivateStatic0x08
void FindAllRefreshPositions(ITilemap tilemap, int count, long oldTilesIntPtr, long newTilesIntPtr, long positionsIntPtr)PrivateStatic0x08
void GetAllTileData(ITilemap tilemap, int count, long tilesIntPtr, long positionsIntPtr, long outTileDataIntPtr)PrivateStatic0x08

Used by 3

types with a member, parameter or interface of this type