| UniversalAdditionalCameraData get_defaultAdditionalCameraData() | Static+2 flags | | 0x08 |
| Camera get_camera() | 2 flags | | 0x08 |
| void Start() | Private | | 0x00 |
| bool get_renderShadows() | Public+1 flags | | 0x01 |
| void set_renderShadows(bool value) | Public+1 flags | | 0x01 |
| CameraOverrideOption get_requiresDepthOption() | Public+1 flags | | 0x04 |
| void set_requiresDepthOption(const CameraOverrideOption& value) | Public+1 flags | | 0x04 |
| CameraOverrideOption get_requiresColorOption() | Public+1 flags | | 0x04 |
| void set_requiresColorOption(const CameraOverrideOption& value) | Public+1 flags | | 0x04 |
| CameraRenderType get_renderType() | Public+1 flags | | 0x04 |
| void set_renderType(const CameraRenderType& value) | Public+1 flags | | 0x04 |
| List<UnityEngine.Camera> get_cameraStack() | Public+1 flags | | 0x08 |
| void UpdateCameraStack() | 1 flags | | 0x00 |
| bool get_clearDepth() | Public+1 flags | | 0x01 |
| bool get_requiresDepthTexture() | Public+1 flags | | 0x01 |
| void set_requiresDepthTexture(bool value) | Public+1 flags | | 0x01 |
| bool get_requiresColorTexture() | Public+1 flags | | 0x01 |
| void set_requiresColorTexture(bool value) | Public+1 flags | | 0x01 |
| ScriptableRenderer get_scriptableRenderer() | Public+1 flags | | 0x08 |
| void SetRenderer(int index) | Public | | 0x04 |
| LayerMask get_volumeLayerMask() | Public+1 flags | | 0x04 |
| void set_volumeLayerMask(const LayerMask& value) | Public+1 flags | | 0x04 |
| Transform get_volumeTrigger() | Public+1 flags | | 0x08 |
| void set_volumeTrigger(Transform value) | Public+1 flags | | 0x08 |
| VolumeFrameworkUpdateMode get_volumeFrameworkUpdateMode() | 2 flags | | 0x04 |
| void set_volumeFrameworkUpdateMode(const VolumeFrameworkUpdateMode& value) | 2 flags | | 0x04 |
| bool get_requiresVolumeFrameworkUpdate() | Public+1 flags | | 0x01 |
| VolumeStack get_volumeStack() | Public+1 flags | | 0x08 |
| void set_volumeStack(VolumeStack value) | Public+1 flags | | 0x08 |
| void GetOrCreateVolumeStack() | 1 flags | | 0x00 |
| bool get_renderPostProcessing() | Public+1 flags | | 0x01 |
| void set_renderPostProcessing(bool value) | Public+1 flags | | 0x01 |
| AntialiasingMode get_antialiasing() | Public+1 flags | | 0x04 |
| void set_antialiasing(const AntialiasingMode& value) | Public+1 flags | | 0x04 |
| AntialiasingQuality get_antialiasingQuality() | Public+1 flags | | 0x04 |
| void set_antialiasingQuality(const AntialiasingQuality& value) | Public+1 flags | | 0x04 |
| ref Settings get_taaSettings() | Public+1 flags | | 0x20 |
| ICameraHistoryReadAccess get_history() | Public+1 flags | | 0x08 |
| UniversalCameraHistory get_historyManager() | 2 flags | | 0x08 |
| MotionVectorsPersistentData get_motionVectorsPersistentData() | 2 flags | | 0x08 |
| bool get_resetHistory() | Public+1 flags | | 0x01 |
| void set_resetHistory(bool value) | Public+1 flags | | 0x01 |
| bool get_stopNaN() | Public+1 flags | | 0x01 |
| void set_stopNaN(bool value) | Public+1 flags | | 0x01 |
| bool get_dithering() | Public+1 flags | | 0x01 |
| void set_dithering(bool value) | Public+1 flags | | 0x01 |
| bool get_allowXRRendering() | Public+1 flags | | 0x01 |
| void set_allowXRRendering(bool value) | Public+1 flags | | 0x01 |
| bool get_useScreenCoordOverride() | Public+1 flags | | 0x01 |
| void set_useScreenCoordOverride(bool value) | Public+1 flags | | 0x01 |
| Vector4 get_screenSizeOverride() | Public+1 flags | | 0x10 |
| void set_screenSizeOverride(const Vector4& value) | Public+1 flags | | 0x10 |
| Vector4 get_screenCoordScaleBias() | Public+1 flags | | 0x10 |
| void set_screenCoordScaleBias(const Vector4& value) | Public+1 flags | | 0x10 |
| bool get_allowHDROutput() | Public+1 flags | | 0x01 |
| void set_allowHDROutput(bool value) | Public+1 flags | | 0x01 |
| void OnValidate() | Public | | 0x00 |
| void OnDrawGizmos() | Public | | 0x00 |
| void OnDestroy() | Public | | 0x00 |
| ScriptableRenderer GetRawRenderer() | Private | | 0x08 |
| void UnityEngine.ISerializationCallbackReceiver.OnBeforeSerialize() | PrivateFinal+2 flags | | 0x00 |
| void UnityEngine.ISerializationCallbackReceiver.OnAfterDeserialize() | PrivateFinal+2 flags | | 0x00 |
| float get_version() | Public+1 flags | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |