| void .ctor() | Public+1 flags | | 0x00 |
| void Reset() | Private | | 0x00 |
| LayerNames get_physicsLayerNames() | Public+1 flags | | 0x08 |
| void set_physicsLayerNames(LayerNames value) | Public+1 flags | | 0x08 |
| bool get_useFullLayers() | Public+1 flags | | 0x01 |
| void set_useFullLayers(bool value) | Public+1 flags | | 0x01 |
| PhysicsWorldDefinition get_physicsWorldDefinition() | Public+1 flags | | 0x338 |
| void set_physicsWorldDefinition(const PhysicsWorldDefinition& value) | Public+1 flags | | 0x338 |
| PhysicsBodyDefinition get_physicsBodyDefinition() | Public+1 flags | | 0x44 |
| void set_physicsBodyDefinition(const PhysicsBodyDefinition& value) | Public+1 flags | | 0x44 |
| PhysicsShapeDefinition get_physicsShapeDefinition() | Public+1 flags | | 0x50 |
| void set_physicsShapeDefinition(const PhysicsShapeDefinition& value) | Public+1 flags | | 0x50 |
| PhysicsChainDefinition get_physicsChainDefinition() | Public+1 flags | | 0x40 |
| void set_physicsChainDefinition(const PhysicsChainDefinition& value) | Public+1 flags | | 0x40 |
| int get_concurrentSimulations() | Public+1 flags | | 0x04 |
| void set_concurrentSimulations(int value) | Public+1 flags | | 0x04 |
| float get_lengthUnitsPerMeter() | Public+1 flags | | 0x04 |
| void set_lengthUnitsPerMeter(float value) | Public+1 flags | | 0x04 |
| bool get_drawInBuild() | Public+1 flags | | 0x01 |
| void set_drawInBuild(bool value) | Public+1 flags | | 0x01 |
| bool get_bypassLowLevel() | Public+1 flags | | 0x01 |
| void set_bypassLowLevel(bool value) | Public+1 flags | | 0x01 |
| void GetPhysicsLayerNames(ref LayerNames& layerNames) | Private | | 0x08 |
| void GetPhysicsWorldDefinition(ref PhysicsWorldDefinition& definition) | Private | | 0x338 |
| void GetPhysicsBodyDefinition(ref PhysicsBodyDefinition& definition) | Private | | 0x44 |
| void GetPhysicsShapeDefinition(ref PhysicsShapeDefinition& definition) | Private | | 0x50 |
| void GetPhysicsChainDefinition(ref PhysicsChainDefinition& definition) | Private | | 0x40 |
| void GetPhysicsDistanceJointDefinition(ref PhysicsDistanceJointDefinition& definition) | Private | | 0x78 |
| void GetPhysicsFixedJointDefinition(ref PhysicsFixedJointDefinition& definition) | Private | | 0x58 |
| void GetPhysicsHingeJointDefinition(ref PhysicsHingeJointDefinition& definition) | Private | | 0x70 |
| void GetPhysicsRelativeJointDefinition(ref PhysicsRelativeJointDefinition& definition) | Private | | 0x74 |
| void GetPhysicsSliderJointDefinition(ref PhysicsSliderJointDefinition& definition) | Private | | 0x70 |
| void GetPhysicsWheelJointDefinition(ref PhysicsWheelJointDefinition& definition) | Private | | 0x6C |
| int GetConcurrentSimulations() | Private | | 0x04 |
| float GetLengthUnitsPerMeter() | Private | | 0x04 |
| bool GetDrawInBuild() | Private | | 0x01 |
| bool GetBypassLowLevel() | Private | | 0x01 |
| bool GetUseFullLayers() | Private | | 0x01 |