Zdexby TheHolyOneZ
36,909 classes
Class

AccessibilityNode

: Object
UnityEngine.Accessibility.AccessibilityNode, UnityEngine.AccessibilityModule 0x0090 (144 B) inherited 0x0010 UnityEngine.AccessibilityModule.dll
0x00x0090

Members 19

OffsetSizeNameTypeFlagsDefault
0x08focusChangedAction<UnityEngine.Accessibility.AccessibilityNodePrivate—
0x08invokedFunc<System.Boolean>Private—
0x08incrementedActionPrivate—
0x08decrementedActionPrivate—
0x08scrolledFunc<UnityEngine.Accessibility.AccessibilityScrollDirectionPrivate—
0x08dismissedFunc<System.Boolean>Private—
0x08m_HierarchyAccessibilityHierarchyPrivate—
0x08childListList<UnityEngine.Accessibility.AccessibilityNode>1 flags—
0x08<parent>k__BackingFieldAccessibilityNodePrivate—
0x08m_LabelstringPrivate—
0x08m_ValuestringPrivate—
0x08m_HintstringPrivate—
0x10m_FrameRectPrivate—
0x08m_FrameGetterFunc<UnityEngine.Rect>Private—
0x04<id>k__BackingFieldintPrivate—
0x01m_RoleAccessibilityRolePrivate—
0x01m_StateAccessibilityStatePrivate—
0x01m_IsActiveboolPrivate—
0x01m_AllowsDirectInteractionboolPrivate—

Functions 25

SignatureFlagsNativeParams
IReadOnlyList<UnityEngine.Accessibility.AccessibilityNode> get_children()Public+1 flags0x08
AccessibilityNode get_parent()Public+1 flags0x08
string get_label()Public+1 flags0x08
string get_value()Public+1 flags0x08
string get_hint()Public+1 flags0x08
Rect get_frame()Public+1 flags0x10
void set_frame(const Rect& value)Public+1 flags0x10
Func<UnityEngine.Rect> get_frameGetter()Public+1 flags0x08
int get_id()Public+1 flags0x04
AccessibilityRole get_role()Public+1 flags0x01
AccessibilityState get_state()Public+1 flags0x01
bool get_isActive()Public+1 flags0x01
bool get_allowsDirectInteraction()Public+1 flags0x01
void CreateNativeNodeWithData(ref AccessibilityNodeData& nodeData)Private0x40
void GetNodeData(ref AccessibilityNodeData& nodeData)1 flags0x40
void AllocateNative()1 flags0x00
void FreeNative(bool freeChildren)1 flags0x01
bool IsInActiveHierarchy()Private0x01
void NotifyFocusChanged(bool isNodeFocused)1 flags0x01
void InvokeFocusChanged(bool isNodeFocused)1 flags0x01
bool InvokeNodeInvoked()1 flags0x01
bool InvokeIncremented()1 flags0x01
bool InvokeDecremented()1 flags0x01
bool InvokeScrolled(const AccessibilityScrollDirection& direction)1 flags0x01
bool InvokeDismissed()1 flags0x01

Used by 26

types with a member, parameter or interface of this type