Zdexby TheHolyOneZ
36,909 classes
Class

AccessibilityHierarchy

: Object
UnityEngine.Accessibility.AccessibilityHierarchy, UnityEngine.AccessibilityModule 0x0020 (32 B) inherited 0x0010 UnityEngine.AccessibilityModule.dll
0x00x0020

Members 3

OffsetSizeNameTypeFlagsDefault
0x08nodesDictionary<System.Int322 flags—
0x08m_RootNodesList<UnityEngine.Accessibility.AccessibilityNode>Private—
0x08s_LiveHierarchiesList<System.WeakReference<UnityEngine.Accessibility.AccessibilityHierarchy>>PrivateStatic+1 flags—

Functions 8

SignatureFlagsNativeParams
IReadOnlyList<UnityEngine.Accessibility.AccessibilityNode> get_rootNodes()Public+1 flags0x08
bool TryGetNode(int id, ref AccessibilityNode& node)Public0x08
bool TryGetNodeAt(float horizontalPosition, float verticalPosition, ref AccessibilityNode& node)Public0x08
void RefreshNodeFramesWithoutResetting()1 flags0x00
void AllocateNative()1 flags0x00
void FreeNative()1 flags0x00
void .cctor()PrivateStatic+1 flags0x00
AccessibilityNode <TryGetNodeAt>g__FindNodeContainingPoint|17_0(IList<UnityEngine.Accessibility.AccessibilityNode> nodes, const Vector2& pos)Static+1 flags0x08

Used by 4

types with a member, parameter or interface of this type