Zdexby TheHolyOneZ
8,798 structs
Struct

AccessibilityNodeData

: ValueType : Object
UnityEngine.Accessibility.AccessibilityNodeData, UnityEngine.AccessibilityModule 0x0040 (64 B) UnityEngine.AccessibilityModule.dll
0x00x0040

Members 14

OffsetSizeNameTypeFlags
0x08<childIds>k__BackingFieldint[]Private
0x08<label>k__BackingFieldstringPrivate
0x08<value>k__BackingFieldstringPrivate
0x08<hint>k__BackingFieldstringPrivate
0x10<frame>k__BackingFieldRectPrivate
0x04<nodeId>k__BackingFieldintPrivate
0x04<parentId>k__BackingFieldintPrivate
0x01<role>k__BackingFieldAccessibilityRolePrivate
0x01<state>k__BackingFieldAccessibilityStatePrivate
0x01<isActive>k__BackingFieldboolPrivate
0x01<allowsDirectInteraction>k__BackingFieldboolPrivate
0x01<implementsInvoked>k__BackingFieldboolPrivate
0x01<implementsScrolled>k__BackingFieldboolPrivate
0x01<implementsDismissed>k__BackingFieldboolPrivate
0x003F0x01unreflected bytes to end of AccessibilityNodeData

Functions 16

SignatureFlagsNativeParams
void .ctor()Public+1 flags0x00
void set_childIds(const int[]& value)Public+1 flags0x08
void set_label(const string& value)Public+1 flags0x08
void set_value(const string& value)Public+1 flags0x08
void set_hint(const string& value)Public+1 flags0x08
void set_frame(const Rect& value)Public+1 flags0x10
int get_nodeId()Public+1 flags0x04
void set_nodeId(int value)Public+1 flags0x04
void set_parentId(int value)Public+1 flags0x04
void set_role(const AccessibilityRole& value)Public+1 flags0x01
void set_state(const AccessibilityState& value)Public+1 flags0x01
void set_isActive(bool value)Public+1 flags0x01
void set_allowsDirectInteraction(bool value)Public+1 flags0x01
void set_implementsInvoked(bool value)Public+1 flags0x01
void set_implementsScrolled(bool value)Public+1 flags0x01
void set_implementsDismissed(bool value)Public+1 flags0x01

Used by 5

types with a member, parameter or interface of this type