Zdexby TheHolyOneZ
36,909 classes
Unity.Cinemachine.CinemachineMixingCamera, Unity.Cinemachine 0x0348 (840 B) inherited 0x0208 Unity.Cinemachine.dll
0x00x0348

Members 12

OffsetSizeNameTypeFlagsDefault
—0x04MaxCamerasintPublicStatic+1 flags8
0x04Weight0floatPublic—
0x04Weight1floatPublic—
0x04Weight2floatPublic—
0x04Weight3floatPublic—
0x04Weight4floatPublic—
0x04Weight5floatPublic—
0x04Weight6floatPublic—
0x04Weight7floatPublic—
0x110m_CameraStateCameraStatePrivate—
0x08m_IndexMapDictionary<Unity.Cinemachine.CinemachineVirtualCameraBasePrivate—
0x04m_LiveChildPercentfloatPrivate—
0x03440x04unreflected bytes to end of CinemachineMixingCamera
Inherited from CinemachineCameraManagerBase 8
OffsetSizeNameTypeFlagsDefault
0x20DefaultTargetDefaultTargetSettingsPublic—
0x10DefaultBlendCinemachineBlendDefinitionPublic—
0x08CustomBlendsCinemachineBlenderSettingsPublic—
0x08m_ChildCamerasList<Unity.Cinemachine.CinemachineVirtualCameraBase>Private—
0x04m_ChildCountCacheintPrivate—
0x00E40x04padding / unreflected
0x08m_BlendManagerBlendManagerPrivate+1 flags—
0x110m_StateCameraStatePrivate—
0x08m_TransitioningFromICinemachineCameraPrivate—
Inherited from CinemachineVirtualCameraBase 23
OffsetSizeNameTypeFlagsDefault
0x08PriorityPrioritySettingsPublic—
0x04OutputChannelOutputChannelsPublic—
0x04ActivationIdint1 flags—
0x04m_QueuePriorityintPrivate—
0x04FollowTargetAttachmentfloatPublic+1 flags—
0x04LookAtTargetAttachmentfloatPublic+1 flags—
0x04StandbyUpdateStandbyUpdateModePublic—
0x08m_CachedNamestringPrivate—
0x01m_WasStartedboolPrivate—
0x01m_ChildStatusUpdatedboolPrivate—
0x004A0x06padding / unreflected
0x08m_ParentVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedFollowTargetTransformPrivate—
0x08m_CachedFollowTargetVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedFollowTargetGroupICinemachineTargetGroupPrivate—
0x08m_CachedLookAtTargetTransformPrivate—
0x08m_CachedLookAtTargetVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedLookAtTargetGroupICinemachineTargetGroupPrivate—
0x04m_StreamingVersionintPrivate—
0x04m_LegacyPriorityintPrivate—
0x08<Extensions>k__BackingFieldList<Unity.Cinemachine.CinemachineExtension>Private—
0x01<PreviousStateIsValid>k__BackingFieldboolPrivate—
0x01<FollowTargetChanged>k__BackingFieldboolPrivate—
0x01<LookAtTargetChanged>k__BackingFieldboolPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 14

SignatureFlagsNativeParams
void OnValidate()Private0x00
void Reset()2 flags0x00
CameraState get_State()Public+2 flags0x110
string get_Description()Public+2 flags0x08
float GetWeight(int index)Public0x04
void SetWeight(int index, float w)Public0x04
float GetWeight(CinemachineVirtualCameraBase vcam)Public0x08
void SetWeight(CinemachineVirtualCameraBase vcam, float w)Public0x08
bool IsLiveChild(ICinemachineCamera vcam, bool dominantChildOnly)Public+1 flags0x08
bool UpdateCameraCache()2 flags0x01
void OnTransitionFromCamera(ICinemachineCamera fromCam, const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
void InternalUpdateCameraState(const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
CinemachineVirtualCameraBase ChooseCurrentCamera(const Vector3& worldUp, float deltaTime)2 flags0x0C
void .ctor()Public+1 flags0x00