| void OnEnable() | Public+1 flags | | 0x00 |
| ICinemachineCamera get_ActiveVirtualCamera() | Public+1 flags | | 0x08 |
| ICinemachineCamera DeepCamBFromBlend(CinemachineBlend blend) | PrivateStatic | | 0x08 |
| CinemachineBlend get_ActiveBlend() | Public+1 flags | | 0x08 |
| void set_ActiveBlend(CinemachineBlend value) | Public+1 flags | | 0x08 |
| bool get_IsBlending() | Public+1 flags | | 0x01 |
| string get_Description() | Public+1 flags | | 0x08 |
| bool IsLiveInBlend(ICinemachineCamera cam) | Public | | 0x08 |
| bool IsLive(ICinemachineCamera cam) | Public | | 0x08 |
| CameraState get_CameraState() | Public+1 flags | | 0x110 |
| void ComputeCurrentBlend() | Public | | 0x00 |
| void RefreshCurrentCameraState(const Vector3& up, float deltaTime) | Public | | 0x0C |
| ICinemachineCamera ProcessActiveCamera(ICinemachineMixer mixer, const Vector3& up, float deltaTime) | Public | | 0x0C |
| void .ctor() | Public+1 flags | | 0x00 |
| void <ProcessActiveCamera>g__CollectLiveCameras|21_0(CinemachineBlend blend, ref HashSet<Unity.Cinemachine.ICinemachineCamera>& cams) | Static+1 flags | | 0x08 |