Zdexby TheHolyOneZ
36,909 classes
Class

CinemachineComposer

: CinemachineComponentBase : MonoBehaviour : Behaviour : Component : Object : Object
Unity.Cinemachine.CinemachineComposer, Unity.Cinemachine 0x0128 (296 B) inherited 0x0028 Unity.Cinemachine.dll
0x00x0128

Members 22

OffsetSizeNameTypeFlagsDefault
0x0Cm_TrackedObjectOffsetVector3Public—
0x04m_LookaheadTimefloatPublic—
0x04m_LookaheadSmoothingfloatPublic—
0x01m_LookaheadIgnoreYboolPublic—
0x003D0x03padding / unreflected
0x04m_HorizontalDampingfloatPublic—
0x04m_VerticalDampingfloatPublic—
0x04m_ScreenXfloatPublic—
0x04m_ScreenYfloatPublic—
0x04m_DeadZoneWidthfloatPublic—
0x04m_DeadZoneHeightfloatPublic—
0x04m_SoftZoneWidthfloatPublic—
0x04m_SoftZoneHeightfloatPublic—
0x04m_BiasXfloatPublic—
0x04m_BiasYfloatPublic—
0x01m_CenterOnActivateboolPublic—
0x00690x03padding / unreflected
0x0C<TrackedPoint>k__BackingFieldVector3Private—
0x0Cm_CameraPosPrevFrameVector3Private—
0x0Cm_LookAtPrevFrameVector3Private—
0x08m_ScreenOffsetPrevFrameVector2Private—
0x10m_CameraOrientationPrevFrameQuaternionPrivate—
0x2Cm_PredictorPositionPredictor1 flags—
0x50mCacheFovCachePrivate—
0x01240x04unreflected bytes to end of CinemachineComposer
Inherited from CinemachineComponentBase 2
OffsetSizeNameTypeFlagsDefault
—0x04EpsilonfloatStatic+2 flags953267991
0x08m_VcamOwnerCinemachineVirtualCameraBasePrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 20

SignatureFlagsNativeParams
bool get_IsValid()Public+2 flags0x01
Stage get_Stage()Public+2 flags0x04
Vector3 get_TrackedPoint()Public+1 flags0x0C
void set_TrackedPoint(const Vector3& value)Private+1 flags0x0C
Vector3 GetLookAtPointAndSetTrackedPoint(const Vector3& lookAt, const Vector3& up, float deltaTime)3 flags0x0C
void OnTargetObjectWarped(Transform target, const Vector3& positionDelta)Public+1 flags0x0C
void ForceCameraPosition(const Vector3& pos, const Quaternion& rot)Public+1 flags0x10
float GetMaxDampTime()Public+1 flags0x04
void PrePipelineMutateCameraState(ref CameraState& curState, float deltaTime)Public+1 flags0x110
void MutateCameraState(ref CameraState& curState, float deltaTime)Public+1 flags0x110
Rect get_SoftGuideRect()2 flags0x10
void set_SoftGuideRect(const Rect& value)2 flags0x10
Rect get_HardGuideRect()2 flags0x10
void set_HardGuideRect(const Rect& value)2 flags0x10
void RotateToScreenBounds(ref CameraState& state, const Rect& screenRect, const Vector3& trackedPoint, ref Quaternion& rigOrientation, float fov, float fovH, float deltaTime)Private0x110
bool ClampVerticalBounds(ref Rect& r, const Vector3& dir, const Vector3& up, float fov)Private0x10
ScreenComposerSettings get_Composition()2 flags0x28
void set_Composition(const ScreenComposerSettings& value)2 flags0x28
void UpgradeToCm3(CinemachineRotationComposer c)1 flags0x08
void .ctor()Public+1 flags0x00

Subclasses 1