Zdexby TheHolyOneZ
36,909 classes
Unity.Cinemachine.CinemachineClearShot, Unity.Cinemachine 0x0248 (584 B) inherited 0x0208 Unity.Cinemachine.dll
0x00x0248

Members 10

OffsetSizeNameTypeFlagsDefault
0x04ActivateAfterfloatPublic—
0x04MinDurationfloatPublic—
0x01RandomizeChoiceboolPublic—
0x02110x07padding / unreflected
0x08m_LegacyLookAtTransformPrivate—
0x08m_LegacyFollowTransformPrivate—
0x04m_ActivationTimefloatPrivate—
0x04m_PendingActivationTimefloatPrivate—
0x08m_PendingCameraCinemachineVirtualCameraBasePrivate—
0x01m_RandomizeNowboolPrivate—
0x02390x07padding / unreflected
0x08m_RandomizedChildrenList<Unity.Cinemachine.CinemachineVirtualCameraBase>Private—
Inherited from CinemachineCameraManagerBase 8
OffsetSizeNameTypeFlagsDefault
0x20DefaultTargetDefaultTargetSettingsPublic—
0x10DefaultBlendCinemachineBlendDefinitionPublic—
0x08CustomBlendsCinemachineBlenderSettingsPublic—
0x08m_ChildCamerasList<Unity.Cinemachine.CinemachineVirtualCameraBase>Private—
0x04m_ChildCountCacheintPrivate—
0x00E40x04padding / unreflected
0x08m_BlendManagerBlendManagerPrivate+1 flags—
0x110m_StateCameraStatePrivate—
0x08m_TransitioningFromICinemachineCameraPrivate—
Inherited from CinemachineVirtualCameraBase 23
OffsetSizeNameTypeFlagsDefault
0x08PriorityPrioritySettingsPublic—
0x04OutputChannelOutputChannelsPublic—
0x04ActivationIdint1 flags—
0x04m_QueuePriorityintPrivate—
0x04FollowTargetAttachmentfloatPublic+1 flags—
0x04LookAtTargetAttachmentfloatPublic+1 flags—
0x04StandbyUpdateStandbyUpdateModePublic—
0x08m_CachedNamestringPrivate—
0x01m_WasStartedboolPrivate—
0x01m_ChildStatusUpdatedboolPrivate—
0x004A0x06padding / unreflected
0x08m_ParentVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedFollowTargetTransformPrivate—
0x08m_CachedFollowTargetVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedFollowTargetGroupICinemachineTargetGroupPrivate—
0x08m_CachedLookAtTargetTransformPrivate—
0x08m_CachedLookAtTargetVcamCinemachineVirtualCameraBasePrivate—
0x08m_CachedLookAtTargetGroupICinemachineTargetGroupPrivate—
0x04m_StreamingVersionintPrivate—
0x04m_LegacyPriorityintPrivate—
0x08<Extensions>k__BackingFieldList<Unity.Cinemachine.CinemachineExtension>Private—
0x01<PreviousStateIsValid>k__BackingFieldboolPrivate—
0x01<FollowTargetChanged>k__BackingFieldboolPrivate—
0x01<LookAtTargetChanged>k__BackingFieldboolPrivate—
Inherited from MonoBehaviour 1
OffsetSizeNameTypeFlagsDefault
0x08m_CancellationTokenSourceCancellationTokenSourcePrivate—
Inherited from Object 5
OffsetSizeNameTypeFlagsDefault
—0x04kInstanceID_NoneintPrivateStatic+1 flags8
0x08m_CachedPtrlongPrivate—
0x04OffsetOfInstanceIDInCPlusPlusObjectintStatic+2 flags—
—0x08objectIsNullMessagestringPrivateStatic+1 flags—
—0x08cloneDestroyedMessagestringPrivateStatic+1 flags—

Functions 7

SignatureFlagsNativeParams
void Reset()2 flags0x00
void PerformLegacyUpgrade(int streamedVersion)2 flags0x04
void OnTransitionFromCamera(ICinemachineCamera fromCam, const Vector3& worldUp, float deltaTime)Public+1 flags0x0C
void ResetRandomization()Public0x00
CinemachineVirtualCameraBase ChooseCurrentCamera(const Vector3& worldUp, float deltaTime)2 flags0x0C
List<Unity.Cinemachine.CinemachineVirtualCameraBase> Randomize(List<Unity.Cinemachine.CinemachineVirtualCameraBase> src)PrivateStatic0x08
void .ctor()Public+1 flags0x00