Zdexby TheHolyOneZ
36,909 classes
Class

MMF_Flicker

: MMF_Feedback : Object
MoreMountains.Feedbacks.MMF_Flicker, MoreMountains.Tools 0x01F0 (496 B) inherited 0x0138 MoreMountains.Tools.dll
0x00x01F0

Members 25

OffsetSizeNameTypeFlagsDefault
0x01FeedbackTypeAuthorizedboolPublicStatic—
0x08BoundRendererRendererPublic—
0x08ExtraBoundRenderersList<UnityEngine.Renderer>Public—
0x04ModeModesPublic—
0x014C0x04padding / unreflected
0x08PropertyNamestringPublic—
0x04FlickerDurationfloatPublic—
0x04FlickerPeriodfloatPublic—
0x10FlickerColorColorPublic—
0x08MaterialIndexesint[]Public—
0x01UseMaterialPropertyBlocksboolPublic—
0x01790x07padding / unreflected
0x08SpriteRendererTexturePropertystringPublic—
—0x08_colorPropertyNamestringStatic+2 flags—
0x08_propertyIDsint[]1 flags—
0x08_propertiesFoundbool[]1 flags—
0x01_spriteRendererIsNullbool1 flags—
0x01990x07padding / unreflected
0x08_coroutinesCoroutine[]1 flags—
0x08_extraCoroutinesList<UnityEngine.Coroutine[]>1 flags—
0x08_initialFlickerColorsColor[]1 flags—
0x08_extraInitialFlickerColorsList<UnityEngine.Color[]>1 flags—
0x08_propertyBlockMaterialPropertyBlock1 flags—
0x08_extraPropertyBlocksList<UnityEngine.MaterialPropertyBlock>1 flags—
0x08_spriteRendererSpriteRenderer1 flags—
0x08_spriteRenderersList<UnityEngine.SpriteRenderer>1 flags—
0x08_spriteRendererTextureTexture2D1 flags—
0x08_spriteRendererTexturesList<UnityEngine.Texture2D>1 flags—
Inherited from MMF_Feedback 52
OffsetSizeNameTypeFlagsDefault
—0x08_randomnessGroupNamestringPublicStatic+1 flags3203182299888
—0x08_rangeGroupNamestringPublicStatic+1 flags3203183829760
—0x08_automaticSetupGroupNamestringPublicStatic+1 flags3203183829696
0x01ActiveboolPublic—
0x00110x03padding / unreflected
0x04UniqueIDintPublic—
0x08LabelstringPublic—
0x04ChannelModeMMChannelModesPublic—
0x04ChannelintPublic—
0x08MMChannelDefinitionMMChannelPublic—
0x04ChancefloatPublic—
0x10DisplayColorColorPublic—
0x00440x04padding / unreflected
0x08TimingMMFeedbackTimingPublic—
0x08AutomatedTargetAcquisitionMMFeedbackTargetAcquisitionPublic—
0x01RandomizeOutputboolPublic—
0x00590x03padding / unreflected
0x08RandomMultiplierVector2Public—
0x01RandomizeDurationboolPublic—
0x00650x03padding / unreflected
0x08RandomDurationMultiplierVector2Public—
0x01UseRangeboolPublic—
0x00710x03padding / unreflected
0x04RangeDistancefloatPublic—
0x01UseRangeFalloffboolPublic—
0x00790x07padding / unreflected
0x08RangeFalloffAnimationCurvePublic—
0x08RemapRangeFalloffVector2Public—
0x08AutomaticShakerSetupButtonMMF_ButtonPublic—
0x08OwnerMMF_PlayerPublic—
0x01DebugActiveboolPublic—
0x01<ScriptDrivenPause>k__BackingFieldboolPrivate—
0x00A20x02padding / unreflected
0x04<ScriptDrivenPauseAutoResume>k__BackingFieldfloatPrivate—
0x08<ForcedReferenceHolder>k__BackingFieldMMF_ReferenceHolderPrivate—
0x01<IsPlaying>k__BackingFieldboolPrivate—
0x01<IsExpanded>k__BackingFieldboolPrivate—
0x00B20x02padding / unreflected
0x04_lastPlayTimestampfloat1 flags—
0x04_playsLeftint1 flags—
0x01_initializedbool1 flags—
0x00BD0x03padding / unreflected
0x08_playCoroutineCoroutine1 flags—
0x08_infinitePlayCoroutineCoroutine1 flags—
0x08_sequenceCoroutineCoroutine1 flags—
0x08_repeatedPlayCoroutineCoroutine1 flags—
0x01_requiresSetupbool1 flags—
0x00E10x07padding / unreflected
0x08_requiredTargetstring1 flags—
0x04_randomDurationMultiplierfloat1 flags—
0x04_sequenceTrackIDint1 flags—
0x04_beatIntervalfloat1 flags—
0x01BeatThisFramebool1 flags—
0x00FD0x03padding / unreflected
0x04LastBeatIndexint1 flags—
0x04CurrentSequenceIndexint1 flags—
0x04LastBeatTimestampfloat1 flags—
0x010C0x04padding / unreflected
0x08_channelDataMMChannelData1 flags—
0x04_totalDurationfloat1 flags—
0x04_indexInOwnerFeedbackListint1 flags—
0x08_requiredTargetTextCachedstring1 flags—
0x08_requiredTargetTextCachedExtrastring1 flags—
0x04_repeatOffsetfloat1 flags—

Functions 16

SignatureFlagsNativeParams
bool get_HasAutomatedTargetAcquisition()Public+2 flags0x01
void AutomateTargetAcquisition()2 flags0x00
float get_FeedbackDuration()Public+2 flags0x04
void set_FeedbackDuration(float value)Public+2 flags0x04
void CustomInitialization(MMF_Player owner)2 flags0x08
void AcquireRenderers(MMF_Player owner)3 flags0x08
void StoreSpriteRendererTexture()3 flags0x00
void CustomPlayFeedback(const Vector3& position, float feedbacksIntensity)2 flags0x0C
void CustomReset()2 flags0x00
void SetStoredSpriteRendererTexture(Renderer renderer, MaterialPropertyBlock block)3 flags0x08
IEnumerator Flicker(Renderer renderer, int materialIndex, const Color& initialColor, const Color& flickerColor, float flickerSpeed, float flickerDuration)Public+2 flags0x10
void SetColor(Renderer renderer, int materialIndex, const Color& color)3 flags0x10
void CustomStopFeedback(const Vector3& position, float feedbacksIntensity)2 flags0x0C
void CustomRestoreInitialValues()2 flags0x00
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00

Used by 1

types with a member, parameter or interface of this type