Zdexby TheHolyOneZ
36,909 classes
Class

MotionVectorService

: Object
HTraceAO.Scripts.Services.MotionVectorService.MotionVectorService, HTraceAO 0x0018 (24 B) inherited 0x0010 HTraceAO.dll
implements IService
0x00x0018

Members 6

OffsetSizeNameTypeFlagsDefault
0x04s_ForceNoMotionintPrivateStatic+1 flags—
0x04s_HasLastPositionDataintPrivateStatic+1 flags—
0x04s_MotionVectorDepthBiasintPrivateStatic+1 flags—
0x04s_PreviousMintPrivateStatic+1 flags—
0x08s_InstanceMotionVectorServicePrivateStatic—
0x08_runtimeDatasDictionary<UnityEngine.GameObjectPrivate+1 flags—

Functions 10

SignatureFlagsNativeParams
MotionVectorService get_Instance()PublicStatic+1 flags0x08
Dictionary<UnityEngine.GameObject get_GetObjects()Public+1 flags0x08
void AddObject(GameObject gameObject, Renderer renderer)Public0x08
void AddObject(GameObject gameObject, List<UnityEngine.Renderer> renderers)Public0x08
void RemoveObject(GameObject gameObject)Public0x08
void Update()PublicFinal+2 flags0x00
void Cleanup()PublicFinal+2 flags0x00
bool MatricesAreEqual(const Matrix4x4& a, const Matrix4x4& b, float tolerance)PrivateStatic0x40
void .ctor()Public+1 flags0x00
void .cctor()PrivateStatic+1 flags0x00