Class
AvatarRangedWeapon
: AvatarWeapon : AvatarEquippable : MonoBehaviour : Behaviour : Component : Object : Object0x00x0110
Members 26
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MagazineSize | int | Public | — | |
| 0x04 | ReloadTime | float | Public | — | |
| 0x04 | MaxFireRate | float | Public | — | |
| 0x04 | EquipTime | float | Public | — | |
| 0x04 | RaiseTime | float | Public | — | |
| 0x04 | Damage | float | Public | — | |
| 0x04 | ImpactForce | float | Public | — | |
| 0x01 | CanShootWhileMoving | bool | Public | — | |
| 0x00AD | 0x03 | padding / unreflected | |||
| 0x04 | MaxMovingShotsBeforeReposition | int | Public | — | |
| 0x04 | MaxStationaryShotsBeforeReposition | int | Public | — | |
| 0x01 | RepositionAfterHit | bool | Public | — | |
| 0x00B9 | 0x03 | padding / unreflected | |||
| 0x04 | HitChance_MinRange | float | Public | — | |
| 0x04 | HitChance_MaxRange | float | Public | — | |
| 0x04 | AimTime_Min | float | Public | — | |
| 0x04 | AimTime_Max | float | Public | — | |
| 0x00CC | 0x04 | padding / unreflected | |||
| 0x08 | MuzzlePoint | Transform | Public | — | |
| 0x08 | FireSound | AudioSourceController | Public | — | |
| 0x08 | LoweredAnimationTrigger | string | Public | — | |
| 0x08 | RaisedAnimationTrigger | string | Public | — | |
| 0x08 | RecoilAnimationTrigger | string | Public | — | |
| 0x01 | <IsRaised>k__BackingField | bool | Private | — | |
| 0x01 | isReloading | bool | Private | — | |
| 0x00FA | 0x02 | padding / unreflected | |||
| 0x04 | timeEquipped | float | Private | — | |
| 0x04 | timeRaised | float | Private | — | |
| 0x04 | timeSinceLastShot | float | Private | — | |
| 0x04 | currentAmmo | int | Private | — | |
| 0x010C | 0x04 | unreflected bytes to end of AvatarRangedWeapon | |||
Inherited from AvatarWeapon 9
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x04 | MinUseRange | float | Public | — | |
| 0x04 | MaxUseRange | float | Public | — | |
| 0x04 | CooldownDuration | float | Public | — | |
| 0x0064 | 0x04 | padding / unreflected | |||
| 0x08 | EquipClips | AudioClip[] | Public | — | |
| 0x08 | EquipSound | AudioSourceController | Public | — | |
| 0x04 | EquipDuration | float | Public | — | |
| 0x04 | <LastUseTime>k__BackingField | float | Private | — | |
| 0x08 | onSuccessfulHit | UnityEvent | Public | — | |
| 0x04 | _timeOnEquip | float | Private | — | |
Inherited from AvatarEquippable 8
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | AlignmentPoint | Transform | Public | — | |
| 0x04 | Suspiciousness | float | Public | — | |
| 0x04 | Hand | EHand | Public | — | |
| 0x04 | TriggerType | ETriggerType | Public | — | |
| 0x0034 | 0x04 | padding / unreflected | |||
| 0x08 | AnimationTrigger | string | Public | — | |
| 0x01 | _equipped | bool | Private | — | |
| 0x0041 | 0x07 | padding / unreflected | |||
| 0x08 | AssetPath | string | Public | — | |
| 0x08 | avatar | Avatar | 1 flags | — | |
Inherited from MonoBehaviour 1
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CancellationTokenSource | CancellationTokenSource | Private | — |
Inherited from Object 4
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x08 | m_CachedPtr | long | Private | — | |
| 0x04 | OffsetOfInstanceIDInCPlusPlusObject | int | Static+1 flags | — | |
| — | 0x08 | objectIsNullMessage | string | PrivateStatic+1 flags | — |
| — | 0x08 | cloneDestroyedMessage | string | PrivateStatic+1 flags | — |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| bool get_IsRaised() | Public+1 flags | 0x01 | |
| void set_IsRaised(bool value) | 2 flags | 0x01 | |
| void Equip(Avatar _avatar) | Public+1 flags | 0x08 | |
| void Unequip() | Public+1 flags | 0x00 | |
| void SetIsRaised(bool raised) | Public+2 flags | 0x01 | |
| void Update() | Private | 0x00 | |
| void ReceiveMessage(const string& message, object data) | Public+1 flags | 0x08 | |
| bool CanShoot() | Public | 0x01 | |
| void Shoot(const Vector3& endPoint) | 3 flags | 0x0C | |
| void ApplyHitToDamageable(IDamageable damageable, const Vector3& hitPoint) | Public+2 flags | 0x0C | |
| IEnumerator Reload() | Private | 0x08 | |
| bool IsTargetInLoS(ICombatTargetable target) | Public | 0x08 | |
| float GetIdealUseRange() | Public+2 flags | 0x04 | |
| void .ctor() | Public+1 flags | 0x00 |