| EStage get_CurrentStage() | Public+1 flags | | 0x04 |
| void set_CurrentStage(const EStage& value) | Private+1 flags | | 0x04 |
| bool get_IsQuestionActive() | Public+1 flags | | 0x01 |
| void set_IsQuestionActive(bool value) | Private+1 flags | | 0x01 |
| float get_LocalPlayerBetMultiplier() | Public+1 flags | | 0x04 |
| void set_LocalPlayerBetMultiplier(float value) | Private+1 flags | | 0x04 |
| float get_MultipliedLocalPlayerBet() | Public+1 flags | | 0x04 |
| float get_RemainingAnswerTime() | Public+1 flags | | 0x04 |
| void set_RemainingAnswerTime(float value) | Private+1 flags | | 0x04 |
| bool get_IsLocalPlayerInCurrentRound() | Public+1 flags | | 0x01 |
| void Awake() | Public+1 flags | | 0x00 |
| void Open() | 2 flags | | 0x00 |
| void OnClose() | 2 flags | | 0x00 |
| void Exit(ExitAction action) | 2 flags | | 0x08 |
| void SetStage(const EStage& stage) | Private | | 0x04 |
| void RunRound(const EStage& stage) | Private | | 0x04 |
| void SetBetMultiplier(float multiplier) | Private | | 0x04 |
| void EndGame() | Private | | 0x00 |
| void RemoveLocalPlayerFromGame(bool payout, float cameraDelay) | Public | | 0x04 |
| bool IsCurrentRoundEmpty() | Private | | 0x01 |
| float GetAnswerIndex(const EStage& stage, const CardData& card) | Private | | 0x08 |
| void NotifyAnswer(float answerIndex) | Private | | 0x04 |
| void QuestionDone() | Private | | 0x00 |
| void GetQuestionsAndAnswers(const EStage& stage, ref string& question, ref string[]& answers) | Private | | 0x08 |
| void ResetCards() | Private | | 0x00 |
| void AddPlayerToCurrentRound(NetworkObject player) | Private | | 0x08 |
| void RequestRemovePlayerFromCurrentRound(NetworkObject player) | Private | | 0x08 |
| void RemovePlayerFromCurrentRound(NetworkObject player) | Private | | 0x08 |
| CardData PullCardFromDeck() | Private | | 0x08 |
| bool AreAllPlayersReady() | Public | | 0x01 |
| int GetPlayersReadyCount() | Public | | 0x04 |
| void SetLocalPlayerAnswer(float answer) | Public | | 0x04 |
| int GetAnsweredPlayersCount() | Public | | 0x04 |
| void ToggleLocalPlayerReady() | Public+1 flags | | 0x00 |
| void TryNextStage() | Private | | 0x00 |
| int GetCardNumberValue(const CardData& card) | Private | | 0x08 |
| float GetNetBetMultiplier(const EStage& stage) | PublicStatic | | 0x04 |
| bool IsWaitingForPlayers() | Public+1 flags | | 0x01 |
| void GetBetLimits(ref float& minimum, ref float& maximum) | Public+1 flags | | 0x04 |
| void .ctor() | Public+1 flags | | 0x00 |
| void NetworkInitialize___Early() | Public+1 flags | | 0x00 |
| void NetworkInitialize__Late() | Public+1 flags | | 0x00 |
| void NetworkInitializeIfDisabled() | Public+1 flags | | 0x00 |
| void RpcWriter___Observers_SetStage_2502303021(const EStage& stage) | Private | | 0x04 |
| void RpcLogic___SetStage_2502303021(const EStage& stage) | Private | | 0x04 |
| void RpcReader___Observers_SetStage_2502303021(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_SetBetMultiplier_431000436(float multiplier) | Private | | 0x04 |
| void RpcLogic___SetBetMultiplier_431000436(float multiplier) | Private | | 0x04 |
| void RpcReader___Observers_SetBetMultiplier_431000436(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_EndGame_2166136261() | Private | | 0x00 |
| void RpcLogic___EndGame_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_EndGame_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_NotifyAnswer_431000436(float answerIndex) | Private | | 0x04 |
| void RpcLogic___NotifyAnswer_431000436(float answerIndex) | Private | | 0x04 |
| void RpcReader___Observers_NotifyAnswer_431000436(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_QuestionDone_2166136261() | Private | | 0x00 |
| void RpcLogic___QuestionDone_2166136261() | Private | | 0x00 |
| void RpcReader___Observers_QuestionDone_2166136261(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Observers_AddPlayerToCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___AddPlayerToCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcReader___Observers_AddPlayerToCurrentRound_3323014238(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_RequestRemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___RequestRemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcReader___Server_RequestRemovePlayerFromCurrentRound_3323014238(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void RpcWriter___Observers_RemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcLogic___RemovePlayerFromCurrentRound_3323014238(NetworkObject player) | Private | | 0x08 |
| void RpcReader___Observers_RemovePlayerFromCurrentRound_3323014238(PooledReader PooledReader0, const Channel& channel) | Private | | 0x08 |
| void RpcWriter___Server_TryNextStage_2166136261() | Private | | 0x00 |
| void RpcLogic___TryNextStage_2166136261() | Private | | 0x00 |
| void RpcReader___Server_TryNextStage_2166136261(PooledReader PooledReader0, const Channel& channel, NetworkConnection conn) | Private | | 0x08 |
| void Awake_UserLogic_ScheduleOne.Casino.RTBGameController_Assembly-CSharp.dll() | 2 flags | | 0x00 |