Zdexby TheHolyOneZ
1,876 classes
Class

APlayerState

: AInfo : AActor : UObject
/Script/Engine.PlayerState 0x0458 (1,112 B) align 1 inherited 0x0330 vtable /Script/Engine
0x00x0458

Members 16

OffsetSizeNameTypeFlags
0x04ScorefloatNetRepNotify+7 flags
0x03340x04padding / unreflected
0x10PlayerNameFString5 flags
0x03480x10padding / unreflected
0x04PlayerIdint32NetRepNotify+7 flags
0x01Pinguint8Net+7 flags
0x035D0x01padding / unreflected
0x01bShouldUpdateReplicatedPing : 1bit 0bool5 flags
0x01bIsSpectator : 1bit 1boolNet+5 flags
0x01bOnlySpectator : 1bit 2boolNet+3 flags
0x01bIsABot : 1bit 3boolNet+5 flags
0x01bIsInactive : 1bit 5boolNetRepNotify+3 flags
0x01bFromPreviousLevel : 1bit 6boolNet+3 flags
0x035F0x01padding / unreflected
0x04StartTimeint32Net+5 flags
0x03640x04padding / unreflected
0x08EngineMessageClassTSubclassOf<ULocalMessage>6 flags
0x03700x08padding / unreflected
0x10SavedNetworkAddressFString3 flags
0x28UniqueIdFUniqueNetIdReplNetRepNotify+2 flags
0x03B00x08padding / unreflected
0x08PawnPrivateAPawn*7 flags
0x03C00x78padding / unreflected
0x10PlayerNamePrivateFStringNetRepNotify+3 flags
0x04480x10unreflected bytes to end of APlayerState
Inherited from AActor 73
OffsetSizeNameTypeFlags
0x58PrimaryActorTickFActorTickFunction3 flags
0x01bHidden : 1bit 0boolNet+7 flags
0x01bNetTemporary : 1bit 1bool3 flags
0x01bNetStartup : 1bit 2bool3 flags
0x01bOnlyRelevantToOwner : 1bit 3bool7 flags
0x01bAlwaysRelevant : 1bit 4bool6 flags
0x01bReplicateMovement : 1bit 5boolNetRepNotify+5 flags
0x01bTearOff : 1bit 6boolNet+3 flags
0x01bExchangedRoles : 1bit 7boolTransient+3 flags
0x01bNetLoadOnClient : 1bit 0bool4 flags
0x01bNetUseOwnerRelevancy : 1bit 1bool6 flags
0x01bRelevantForNetworkReplays : 1bit 2bool3 flags
0x01bRelevantForLevelBounds : 1bit 3bool5 flags
0x01bReplayRewindable : 1bit 4bool5 flags
0x01bAllowTickBeforeBeginPlay : 1bit 5bool5 flags
0x01bAutoDestroyWhenFinished : 1bit 6bool4 flags
0x01bBlockInput : 1bit 7bool5 flags
0x01bCanBeDamaged : 1bit 0boolNet+6 flags
0x01bCollideWhenPlacing : 1bit 1bool3 flags
0x01bFindCameraComponentWhenViewTarget : 1bit 2bool6 flags
0x01bGenerateOverlapEventsDuringLevelStreaming : 1bit 3bool5 flags
0x01bIgnoresOriginShifting : 1bit 4bool5 flags
0x01bEnableAutoLODGeneration : 1bit 5bool6 flags
0x01bIsEditorOnlyActor : 1bit 6bool5 flags
0x01bActorSeamlessTraveled : 1bit 7bool3 flags
0x01bReplicates : 1bit 0boolProtected+7 flags
0x01bCanBeInCluster : 1bit 1boolProtected+5 flags
0x01bAllowReceiveTickEventOnDedicatedServer : 1bit 2boolProtected+3 flags
0x01bActorEnableCollision : 1bit 1bool3 flags
0x01bActorIsBeingDestroyed : 1bit 2boolTransient+4 flags
0x01RemoteRoleENetRoleNetTransient+5 flags
0x00860x02padding / unreflected
0x34ReplicatedMovementFRepMovementNetRepNotify+5 flags
0x04InitialLifeSpanfloat8 flags
0x04CustomTimeDilationfloat7 flags
0x00C40x04padding / unreflected
0x40AttachmentReplicationFRepAttachmentNetTransient+4 flags
0x08OwnerAActor*NetRepNotify+5 flags
0x08NetDriverNameFNameProtected+5 flags
0x01RoleENetRoleNet+5 flags
0x01NetDormancyENetDormancy9 flags
0x01SpawnCollisionHandlingMethodESpawnActorCollisionHandlingMethod7 flags
0x01AutoReceiveInputEAutoReceiveInput6 flags
0x04InputPriorityint326 flags
0x08InputComponentUInputComponent*7 flags
0x04NetCullDistanceSquaredfloat9 flags
0x04NetTagint32Transient+5 flags
0x04NetUpdateFrequencyfloat8 flags
0x04MinNetUpdateFrequencyfloat8 flags
0x04NetPriorityfloat8 flags
0x013C0x04padding / unreflected
0x08InstigatorAPawn*NetRepNotify+7 flags
0x10ChildrenTArray<AActor*>Transient+2 flags
0x08RootComponentUSceneComponent*Protected+9 flags
0x10ControllingMatineeActorsTArray<AMatineeActor*>TransientProtected+2 flags
0x01700x08padding / unreflected
0x10LayersTArray<FName>2 flags
0x08ParentComponentTWeakObjectPtr<UChildActorComponent>8 flags
0x10TagsTArray<FName>5 flags
0x10OnTakeAnyDamageFMulticastScriptDelegate4 flags
0x10OnTakePointDamageFMulticastScriptDelegate4 flags
0x10OnTakeRadialDamageFMulticastScriptDelegate4 flags
0x10OnActorBeginOverlapFMulticastScriptDelegate4 flags
0x10OnActorEndOverlapFMulticastScriptDelegate4 flags
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags
0x10OnEndCursorOverFMulticastScriptDelegate4 flags
0x10OnClickedFMulticastScriptDelegate4 flags
0x10OnReleasedFMulticastScriptDelegate4 flags
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags
0x10OnInputTouchEndFMulticastScriptDelegate4 flags
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags
0x10OnActorHitFMulticastScriptDelegate4 flags
0x10OnDestroyedFMulticastScriptDelegate4 flags
0x10OnEndPlayFMulticastScriptDelegate4 flags
0x02A00x60padding / unreflected
0x10InstanceComponentsTArray<UActorComponent*>4 flags
0x10BlueprintCreatedComponentsTArray<UActorComponent*>6 flags

Functions 8

SignatureFlagsNativeParams
void ReceiveOverrideWith(APlayerState* OldPlayerState)EventProtected0x08
void ReceiveCopyProperties(APlayerState* NewPlayerState)EventProtected0x08
void OnRep_UniqueId()NativePublic0x00
void OnRep_Score()NativePublic0x00
void OnRep_PlayerName()NativePublic0x00
void OnRep_PlayerId()NativePublic0x00
void OnRep_bIsInactive()NativePublic0x00
FString GetPlayerName()FinalNative+1 flags0x10

Used by 10

types with a member, parameter or interface of this type