0x00x0110
Members 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x10 | OnRequestFailed | FMulticastScriptDelegate | Protected+4 flags | |
| 0x10 | OnMoveFinished | FMulticastScriptDelegate | Protected+4 flags | |
| 0x40 | MoveRequest | FAIMoveRequest | Protected+1 flags | |
| 0x00D0 | 0x40 | unreflected bytes to end of UAITask_MoveTo | ||
Inherited from UAITask 1
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | OwnerController | AAIController* | Protected+7 flags |
Inherited from UGameplayTask 3
| Offset | Size | Name | Type | Flags |
|---|---|---|---|---|
| 0x08 | InstanceName | FName | Protected+5 flags | |
| 0x0038 | 0x02 | padding / unreflected | ||
| 0x01 | ResourceOverlapPolicy | ETaskResourceOverlapPolicy | Protected+6 flags | |
| 0x003B | 0x25 | padding / unreflected | ||
| 0x08 | ChildTask | UGameplayTask* | Protected+5 flags | |
Functions 1
| Signature | Flags | Native | Params |
|---|---|---|---|
| UAITask_MoveTo* AIMoveTo(AAIController* Controller, const FVector& GoalLocation, AActor* GoalActor, float AcceptanceRadius, const EAIOptionFlag& StopOnOverlap, const EAIOptionFlag& AcceptPartialPath, bool bUsePathfinding, bool bLockAILogic, bool bUseContinuosGoalTracking) | FinalNative+2 flags | 0x38 |