Zdexby TheHolyOneZ
1,876 classes
Class

UBillboardComponent

: UPrimitiveComponent : USceneComponent : UActorComponent : UObject
/Script/Engine.BillboardComponent 0x05A0 (1,440 B) align 1 inherited 0x0580 vtable /Script/Engine
0x00x05A0

Members 7

OffsetSizeNameTypeFlags
0x08SpriteUTexture2D*7 flags
0x01bIsScreenSizeScaled : 1bit 0bool5 flags
0x05810x03padding / unreflected
0x04ScreenSizefloat7 flags
0x04Ufloat7 flags
0x04ULfloat7 flags
0x04Vfloat7 flags
0x04VLfloat7 flags
0x05980x08unreflected bytes to end of UBillboardComponent
Inherited from UPrimitiveComponent 81
OffsetSizeNameTypeFlags
0x04MinDrawDistancefloat9 flags
0x04LDMaxDrawDistancefloat9 flags
0x04CachedMaxDrawDistancefloat10 flags
0x01DepthPriorityGroupESceneDepthPriorityGroup5 flags
0x01ViewOwnerDepthPriorityGroupESceneDepthPriorityGroup5 flags
0x01IndirectLightingCacheQualityEIndirectLightingCacheQuality9 flags
0x01LightmapTypeELightmapType9 flags
0x01bNeverDistanceCull : 1bit 0bool7 flags
0x01bAlwaysCreatePhysicsState : 1bit 5bool7 flags
0x01bGenerateOverlapEvents : 1bit 6bool5 flags
0x01bMultiBodyOverlap : 1bit 7bool6 flags
0x01bTraceComplexOnMove : 1bit 0bool6 flags
0x01bReturnMaterialOnMove : 1bit 1bool6 flags
0x01bUseViewOwnerDepthPriorityGroup : 1bit 2bool3 flags
0x01bAllowCullDistanceVolume : 1bit 3bool7 flags
0x01bHasMotionBlurVelocityMeshes : 1bit 4bool3 flags
0x01bVisibleInReflectionCaptures : 1bit 5bool7 flags
0x01bVisibleInRayTracing : 1bit 6bool7 flags
0x01bRenderInMainPass : 1bit 7bool7 flags
0x01bReceivesDecals : 1bit 0bool7 flags
0x01bOwnerNoSee : 1bit 1bool7 flags
0x01bOnlyOwnerSee : 1bit 2bool7 flags
0x01bTreatAsBackgroundForOcclusion : 1bit 3bool7 flags
0x01bUseAsOccluder : 1bit 4bool7 flags
0x01bSelectable : 1bit 5bool3 flags
0x01bForceMipStreaming : 1bit 6bool7 flags
0x01bHasPerInstanceHitProxies : 1bit 7bool3 flags
0x01CastShadow : 1bit 0bool6 flags
0x01bAffectDynamicIndirectLighting : 1bit 1bool7 flags
0x01bAffectDistanceFieldLighting : 1bit 2bool7 flags
0x01bCastDynamicShadow : 1bit 3bool7 flags
0x01bCastStaticShadow : 1bit 4bool7 flags
0x01bCastVolumetricTranslucentShadow : 1bit 5bool7 flags
0x01bSelfShadowOnly : 1bit 6bool7 flags
0x01bCastFarShadow : 1bit 7bool7 flags
0x01bCastInsetShadow : 1bit 0bool7 flags
0x01bCastCinematicShadow : 1bit 1bool7 flags
0x01bCastHiddenShadow : 1bit 2bool7 flags
0x01bCastShadowAsTwoSided : 1bit 3bool7 flags
0x01bLightAsIfStatic : 1bit 4boolDeprecated+3 flags
0x01bLightAttachmentsAsGroup : 1bit 5bool7 flags
0x01bReceiveMobileCSMShadows : 1bit 6bool7 flags
0x01bSingleSampleShadowFromStationaryLights : 1bit 7bool7 flags
0x01bIgnoreRadialImpulse : 1bit 0bool5 flags
0x01bIgnoreRadialForce : 1bit 1bool5 flags
0x01bApplyImpulseOnDamage : 1bit 2bool5 flags
0x01bReplicatePhysicsToAutonomousProxy : 1bit 3bool5 flags
0x01AlwaysLoadOnClient : 1bit 4bool3 flags
0x01AlwaysLoadOnServer : 1bit 5bool3 flags
0x01bUseEditorCompositing : 1bit 6bool3 flags
0x01bRenderCustomDepth : 1bit 7bool7 flags
0x02760x01padding / unreflected
0x01bHasCustomNavigableGeometryEHasCustomNavigableGeometry5 flags
0x02780x01padding / unreflected
0x01CanCharacterStepUpOnECanBeCharacterBase7 flags
0x01LightingChannelsFLightingChannels6 flags
0x01CustomDepthStencilWriteMaskERendererStencilMask9 flags
0x04CustomDepthStencilValueint329 flags
0x04TranslucencySortPriorityint329 flags
0x04VisibilityIdint325 flags
0x02880x04padding / unreflected
0x04LpvBiasMultiplierfloat9 flags
0x02900x08padding / unreflected
0x04BoundsScalefloat7 flags
0x04LastSubmitTimefloatTransient+5 flags
0x04LastRenderTimefloatTransient+5 flags
0x04LastRenderTimeOnScreenfloatTransient+5 flags
0x10MoveIgnoreActorsTArray<AActor*>Transient+3 flags
0x10MoveIgnoreComponentsTArray<UPrimitiveComponent*>Transient+5 flags
0x02C80x10padding / unreflected
0x148BodyInstanceFBodyInstance4 flags
0x10OnComponentHitFMulticastScriptDelegate4 flags
0x10OnComponentBeginOverlapFMulticastScriptDelegate4 flags
0x10OnComponentEndOverlapFMulticastScriptDelegate4 flags
0x10OnComponentWakeFMulticastScriptDelegate4 flags
0x10OnComponentSleepFMulticastScriptDelegate4 flags
0x04700x10padding / unreflected
0x10OnBeginCursorOverFMulticastScriptDelegate4 flags
0x10OnEndCursorOverFMulticastScriptDelegate4 flags
0x10OnClickedFMulticastScriptDelegate4 flags
0x10OnReleasedFMulticastScriptDelegate4 flags
0x10OnInputTouchBeginFMulticastScriptDelegate4 flags
0x10OnInputTouchEndFMulticastScriptDelegate4 flags
0x10OnInputTouchEnterFMulticastScriptDelegate4 flags
0x10OnInputTouchLeaveFMulticastScriptDelegate4 flags
0x05000x18padding / unreflected
0x08LODParentPrimitiveUPrimitiveComponent*8 flags
0x58PostPhysicsComponentTickFPrimitiveComponentPostPhysicsTickFunction1 flags
Inherited from USceneComponent 22
OffsetSizeNameTypeFlags
0x08PhysicsVolumeTWeakObjectPtr<APhysicsVolume>Transient+6 flags
0x08AttachParentUSceneComponent*NetRepNotify+7 flags
0x08AttachSocketNameFNameNetRepNotify+5 flags
0x10AttachChildrenTArray<USceneComponent*>NetTransient+5 flags
0x10ClientAttachedChildrenTArray<USceneComponent*>Transient+4 flags
0x01380x2Cpadding / unreflected
0x0CRelativeLocationFVectorNetRepNotify+8 flags
0x0CRelativeRotationFRotatorNetRepNotify+7 flags
0x0CRelativeScale3DFVectorNetRepNotify+9 flags
0x01880x38padding / unreflected
0x0CComponentVelocityFVector5 flags
0x01bComponentToWorldUpdated : 1bit 0boolTransient+3 flags
0x01bAbsoluteLocation : 1bit 2boolNetRepNotify+6 flags
0x01bAbsoluteRotation : 1bit 3boolNetRepNotify+6 flags
0x01bAbsoluteScale : 1bit 4boolNetRepNotify+6 flags
0x01bVisible : 1bit 5boolNetRepNotify+6 flags
0x01bHiddenInGame : 1bit 6bool7 flags
0x01bShouldBeAttached : 1bit 7boolNetTransient+3 flags
0x01bShouldUpdatePhysicsVolume : 1bit 0bool6 flags
0x01bBoundsChangeTriggersStreamingDataRebuild : 1bit 1bool3 flags
0x01bUseAttachParentBound : 1bit 2bool6 flags
0x01CE0x01padding / unreflected
0x01MobilityEComponentMobility8 flags
0x01DetailModeEDetailMode9 flags
0x01D10x4Fpadding / unreflected
0x10PhysicsVolumeChangedDelegateFMulticastScriptDelegate4 flags
Inherited from UActorComponent 14
OffsetSizeNameTypeFlags
0x58PrimaryComponentTickFActorComponentTickFunction3 flags
0x10ComponentTagsTArray<FName>4 flags
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags
0x00A80x04padding / unreflected
0x01bReplicates : 1bit 3boolNetProtected+7 flags
0x01bNetAddressable : 1bit 4boolProtected+3 flags
0x01bAutoActivate : 1bit 7bool6 flags
0x01bIsActive : 1bit 0boolNetTransient+4 flags
0x01bEditableWhenInherited : 1bit 1bool5 flags
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flags
0x01bIsEditorOnly : 1bit 6bool6 flags
0x00AF0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flags
0x00B10x07padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags
0x10OnComponentActivatedFMulticastScriptDelegate4 flags
0x10OnComponentDeactivatedFMulticastScriptDelegate4 flags

Functions 3

SignatureFlagsNativeParams
void SetUV(int32 NewU, int32 NewUL, int32 NewV, int32 NewVL)NativePublic0x10
void SetSpriteAndUV(UTexture2D* NewSprite, int32 NewU, int32 NewUL, int32 NewV, int32 NewVL)NativePublic0x18
void SetSprite(UTexture2D* NewSprite)NativePublic0x08

Used by 7

types with a member, parameter or interface of this type