Zdexby TheHolyOneZ
5,372 classes
Class

UCharacterSightComponent

: UActorComponent : UObject
/Script/FSD.CharacterSightComponent 0x01F0 (496 B) align 8 inherited 0x00B0 vtable /Script/FSD
0x00x01F0

Members 15

OffsetSizeNameTypeFlagsDefault
0x10OnTargetChangedFMulticastScriptDelegate4 flags<delegate>
0x04TargetMaxDistancefloatProtected+6 flags10000
0x01TraceChanneluint8Protected+6 flags16
0x00C50x03padding / unreflected
0x10IgnoredActorsTArray<TWeakObjectPtr<AActor>>TransientProtected+3 flags[]
0x08CharacterAPlayerCharacter*TransientProtected+7 flagsnullptr
0x08TargetActorTWeakObjectPtr<AActor>TransientProtected+8 flags<0xffffffff>
0x08TargetPrimitiveTWeakObjectPtr<UPrimitiveComponent>TransientProtected+10 flags<0xffffffff>
0x08TargetInfoTWeakObjectPtr<USimpleObjectInfoComponent>TransientProtected+10 flags<0xffffffff>
0x08TargetTemperatureTWeakObjectPtr<UTemperatureComponent>TransientProtected+10 flags<0xffffffff>
0x08TargetAfflictionsTWeakObjectPtr<UPawnAfflictionComponent>TransientProtected+10 flags<0xffffffff>
0x10TargetHealthTScriptInterface<IHealth>TransientProtected+7 flags<InterfaceProperty>
0x10TargetTargetableTScriptInterface<ITargetable>TransientProtected+7 flags<InterfaceProperty>
0x04TargetTimefloatTransientProtected+7 flags0
0x012C0x04padding / unreflected
0x10TargetSensorsTArray<TWeakObjectPtr<UCharacterSightSensorBase>>Protected+5 flags[]
0x18ReplicatedDataFReplicatedCharacterDataNetTransient+3 flags{Target=<0xffffffff>, TemperatureEffect=0, bCanTakeDamage=t…
0x01580x98unreflected bytes to end of UCharacterSightComponent
Inherited from UActorComponent 15
OffsetSizeNameTypeFlagsDefault
0x30PrimaryComponentTickFActorComponentTickFunction3 flags{}
0x10ComponentTagsTArray<FName>4 flags[]
0x10AssetUserDataTArray<UAssetUserData*>Protected+6 flags[]
0x00800x04padding / unreflected
0x04UCSSerializationIndexint325 flags-1
0x01bNetAddressable : 1bit 3boolProtected+3 flagsfalse
0x01bReplicates : 1bit 4boolNet+7 flagsfalse
0x01bAutoActivate : 1bit 7bool6 flagsfalse
0x01bIsActive : 1bit 0boolNetTransient+4 flagsfalse
0x01bEditableWhenInherited : 1bit 1bool5 flagstrue
0x01bCanEverAffectNavigation : 1bit 3boolProtected+6 flagsfalse
0x01bIsEditorOnly : 1bit 5bool6 flagsfalse
0x008B0x01padding / unreflected
0x01CreationMethodEComponentCreationMethod5 flagsNative
0x01OnComponentActivatedFMulticastScriptDelegate4 flags<delegate>
0x01OnComponentDeactivatedFMulticastScriptDelegate4 flags<delegate>
0x008F0x01padding / unreflected
0x10UCSModifiedPropertiesTArray<FSimpleMemberReference>2 flags[]

Functions 5

SignatureFlagsNativeParams
void TargetChangedSignature__DelegateSignature(AActor* NewTarget, UPrimitiveComponent* NewPrimitive)Public0x10
void Server_UpdateTarget(AActor* NewActor, UPrimitiveComponent* NewPrimitive)NativeEvent+1 flags0x10
void RemoveIgnoreActor(AActor* InActor)FinalNative+1 flags0x08
void GetSightStartAndEnd(float InMaxDistance, const FVector& OutStartLocation, const FVector& OutEndLocation)FinalNative+1 flags0x1C
void AddIgnoreActor(AActor* InActor)FinalNative+1 flags0x08

Used by 2

types with a member, parameter or interface of this type