implements IRejoinListener
0x00x03B8
Members 26
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x0270 | 0x08 | padding / unreflected | |||
| 0x10 | OnFullHealthCannotHeal | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHealedFromCrystalEvent | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHealthRegeneratingChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x02A8 | 0x10 | padding / unreflected | |||
| 0x10 | OnPlayerHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | MaxHealth | float | NetRepNotify+9 flags | 100 | |
| 0x04 | MaxArmor | float | NetRepNotify+9 flags | 0 | |
| 0x04 | ArmorDamage | float | NetTransient+9 flags | 0 | |
| 0x02D4 | 0x04 | padding / unreflected | |||
| 0x04 | ReviveHealthReturnRatio | float | Protected+6 flags | 1 | |
| 0x04 | ReviveArmorReturnRatio | float | Protected+6 flags | 1 | |
| 0x04 | HealthPerCrystalVolume | float | Protected+6 flags | 0.25 | |
| 0x10 | HealthRegeneration | FHealthRegenerationParams | Protected+3 flags | {bIsRegenerating=false, DelayAfterDamage=8, HealthPerSecond… | |
| 0x02F4 | 0x04 | padding / unreflected | |||
| 0x08 | ArmorRegenCurve | UCurveFloat* | Protected+8 flags | nullptr | |
| 0x04 | ShieldRegenDelay | float | Protected+6 flags | 5 | |
| 0x0304 | 0x04 | padding / unreflected | |||
| 0x08 | Character | APlayerCharacter* | TransientProtected+5 flags | nullptr | |
| 0x08 | GenericImpactParticles | UParticleSystem* | Protected+6 flags | nullptr | |
| 0x08 | ShieldLinkEffect | UParticleSystem* | Protected+6 flags | nullptr | |
| 0x10 | AudioFriendlyFire | FAudioWithCooldown | Protected+3 flags | {Audio=nullptr, CoolDown=0} | |
| 0x08 | ShieldLinkInstance | UParticleSystemComponent* | TransientProtected+7 flags | nullptr | |
| 0x0338 | 0x04 | padding / unreflected | |||
| 0x04 | InvulnerabilityDuration | float | Protected+6 flags | 0.25 | |
| 0x04 | ReviveInvulnerabilityTime | float | Protected+6 flags | 3 | |
| 0x0344 | 0x3C | padding / unreflected | |||
| 0x08 | DamageTakenMutator | UPlayerDamageTakenMutator* | TransientProtected+5 flags | nullptr | |
| 0x0388 | 0x08 | padding / unreflected | |||
| 0x08 | IronWillStatusEffectClass | TSubclassOf<UStatusEffect> | TransientProtected+6 flags | nullptr | |
| 0x08 | IronWillStatusEffect | UStatusEffect* | TransientProtected+5 flags | nullptr | |
| 0x01 | IronWillActive | bool | NetTransient+6 flags | false | |
| 0x03A1 | 0x03 | padding / unreflected | |||
| 0x04 | IronWillTimeToActivate | float | Protected+8 flags | 0 | |
| 0x03A8 | 0x08 | padding / unreflected | |||
| 0x08 | SharedHealthMutator | USharedHealthMutator* | TransientProtected+7 flags | nullptr | |
Inherited from UHealthComponent 18
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnArmorChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnArmorDamaged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnArmorHealed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDeathDetailed | FMulticastScriptDelegate | 5 flags | <delegate> | |
| 0x10 | OnNewHealthSegment | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x04 | Damage | float | NetTransient+9 flags | 0 | |
| 0x01B4 | 0x04 | padding / unreflected | |||
| 0x10 | HealthSegmentSizes | TArray<float> | Protected+5 flags | [] | |
| 0x01 | CanDamageThroughSegments | bool | Protected+6 flags | true | |
| 0x01C9 | 0x0F | padding / unreflected | |||
| 0x08 | LastDamageCauser | AActor* | TransientProtected+5 flags | nullptr | |
| 0x10 | SubHealthComponents | TArray<USubHealthComponent*> | TransientProtected+4 flags | [] | |
| 0x01 | ShouldUseLargestSubhealthDamageTaken | bool | Protected+6 flags | false | |
| 0x01 | AlwaysReportHitEvents | bool | Protected+8 flags | false | |
| 0x01 | InvulnerableToNonDefinedResistances | bool | Protected+8 flags | false | |
| 0x01F3 | 0x05 | padding / unreflected | |||
| 0x50 | Resistances | TMap<UPawnStat*, float> | Protected+4 flags | <TMap> | |
| 0x04 | EnvironmentalDamageResistance | float | Protected+8 flags | 1 | |
| 0x01 | AffectedByGlobalWeakpointDamageMultiplier | bool | Protected+7 flags | true | |
| 0x01 | UseDormancy | bool | Protected+6 flags | false | |
| 0x024E | 0x02 | padding / unreflected | |||
| 0x08 | PawnStats | UPawnStatsComponent* | TransientProtected+7 flags | nullptr | |
Inherited from UHealthComponentBase 12
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x10 | OnHealthChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDamageHealed | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDamageTaken | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnBodypartHit | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnDeath | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnRadialDamage | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnHitByHitScan | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x10 | OnCanTakeDamageChanged | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x0148 | 0x04 | padding / unreflected | |||
| 0x01 | ShowLaserPointMarkerWhenDead | bool | Protected+8 flags | false | |
| 0x01 | canTakeDamage | bool | Protected+6 flags | true | |
| 0x01 | PassthroughTemperatureDamage | bool | Protected+6 flags | false | |
Inherited from UActorComponent 15
| Offset | Size | Name | Type | Flags | Default |
|---|---|---|---|---|---|
| 0x30 | PrimaryComponentTick | FActorComponentTickFunction | 3 flags | {} | |
| 0x10 | ComponentTags | TArray<FName> | 4 flags | [] | |
| 0x10 | AssetUserData | TArray<UAssetUserData*> | Protected+6 flags | [] | |
| 0x0080 | 0x04 | padding / unreflected | |||
| 0x04 | UCSSerializationIndex | int32 | 5 flags | -1 | |
| 0x01 | bNetAddressable : 1bit 3 | bool | Protected+3 flags | false | |
| 0x01 | bReplicates : 1bit 4 | bool | Net+7 flags | false | |
| 0x01 | bAutoActivate : 1bit 7 | bool | 6 flags | false | |
| 0x01 | bIsActive : 1bit 0 | bool | NetTransient+4 flags | false | |
| 0x01 | bEditableWhenInherited : 1bit 1 | bool | 5 flags | true | |
| 0x01 | bCanEverAffectNavigation : 1bit 3 | bool | Protected+6 flags | false | |
| 0x01 | bIsEditorOnly : 1bit 5 | bool | 6 flags | false | |
| 0x008B | 0x01 | padding / unreflected | |||
| 0x01 | CreationMethod | EComponentCreationMethod | 5 flags | Native | |
| 0x01 | OnComponentActivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x01 | OnComponentDeactivated | FMulticastScriptDelegate | 4 flags | <delegate> | |
| 0x008F | 0x01 | padding / unreflected | |||
| 0x10 | UCSModifiedProperties | TArray<FSimpleMemberReference> | 2 flags | [] | |
Functions 14
| Signature | Flags | Native | Params |
|---|---|---|---|
| UStatusEffect* SetIronWillStatusEffect(TSubclassOf<UStatusEffect> steClass) | FinalNative+1 flags | 0x10 | |
| void Server_TryActivateIronWill() | NativeEvent+1 flags | 0x00 | |
| void OnRep_MaxHealth() | FinalNative+1 flags | 0x00 | |
| void OnRep_MaxArmor() | FinalNative+1 flags | 0x00 | |
| void OnRep_ArmorDamage(float oldDamage) | FinalNative+1 flags | 0x04 | |
| bool IsLowHealth() | FinalNative+1 flags | 0x01 | |
| float GetRemainingIronWillActivationTime() | FinalNative+1 flags | 0x04 | |
| bool GetIsHealthRegenerating() | FinalNative+1 flags | 0x01 | |
| bool GetIronWillActive() | FinalNative+1 flags | 0x01 | |
| float GetHealthRegeneratingTargetRatio() | FinalNative+1 flags | 0x04 | |
| void Client_SetHealthRegenerating(bool isRegenerating) | NativeEvent+1 flags | 0x01 | |
| void Client_OnFriendlyFire(AController* EventInstigator, AActor* DamageCauser) | NativeEvent+1 flags | 0x10 | |
| void Client_HealthFullCannotHeal() | NativeEvent+1 flags | 0x00 | |
| bool CanActivateIronWill() | FinalNative+1 flags | 0x01 |