| void StartMissionPartyInfo(AFSDGameState* GameState) | FinalNative+1 flags | | 0x08 |
| void SetShouldUpdateSchematicInformation() | FinalNative+1 flags | | 0x00 |
| void ResetBoscoLoadout() | FinalNative+1 flags | | 0x00 |
| void RecordTotalTimeHit(const FString& Key, const FString& Campaign, bool Rank, int32 Time) | FinalNative+1 flags | | 0x28 |
| void RecordOpenScreen(const FString& Key, bool Rank) | FinalNative+1 flags | | 0x11 |
| void RecordMachineEventEnd(const FString& EventName, bool WasCompleted, float completionTime) | FinalNative+1 flags | | 0x18 |
| void RecordKickPlayer(const FString& reason, APlayerController* KickedPlayer) | FinalNative+1 flags | | 0x18 |
| void RecordGAUserTiming(const FString& TimingCategory, int32 TimingValue, const FString& TimingName) | FinalNative+1 flags | | 0x28 |
| void RecordGaTreeOfVanityClaim(int32 NodeID) | FinalNative+1 flags | | 0x04 |
| void RecordGASeasonLevelUp() | FinalNative+1 flags | | 0x00 |
| void RecordGAMissionTotalTimeHit(const FString& Key, const FString& Campaign, bool Rank, int32 TotalTime, int32 Progress, int32 XP, int32 Credits) | FinalNative+1 flags | | 0x34 |
| void RecordGAMissionTimeEvent(int32 Time) | FinalNative+1 flags | | 0x04 |
| void RecordGAEvent(const FString& EventCategory, const FString& EventAction, const FString& EventLabel, int32 EventValue, const EFSDGoogleAnalyticsProperties& Property) | FinalNative+1 flags | | 0x35 |
| void RecordGADeepDiveStageHit(const FString& Key, bool Rank, int32 StageTime, int32 TimeSinceStartOfDive, int32 TotalTime, int32 NitraLeft) | FinalNative+1 flags | | 0x24 |
| void RecordGaChallengeReroll(int32 ChallengeIndex, USeasonChallenge* Challenge) | FinalNative+1 flags | | 0x10 |
| void RecordCustomGAEvent(const FString& EventCategory, const FString& EventAction, const FString& EventLabel, int32 EventValue, const FString& TrackingID) | FinalNative+1 flags | | 0x48 |
| void RecordContinuousDamage(AActor* DamageCauser) | FinalNative+1 flags | | 0x08 |
| void RecordBossFightEnd(const FString& BossName, bool WasBossKilled, int32 BossKills) | FinalNative+1 flags | | 0x18 |
| FString ProcessCampaignName(TSubclassOf<UObject> Campaign) | FinalNative+1 flags | | 0x18 |
| void PlayerLatejoin() | FinalNative+1 flags | | 0x00 |
| void PlayerDropout() | FinalNative+1 flags | | 0x00 |
| void OnPlayerLeaveBind(AFSDPlayerState* PlayerState) | FinalNative+1 flags | | 0x08 |
| void OnPlayerJoinBind(AFSDPlayerState* PlayerState) | FinalNative+1 flags | | 0x08 |
| void HandleMatchStarted() | FinalNative+1 flags | | 0x00 |
| FString GetAnalyticsFText(const FText& Text) | FinalNative+1 flags | | 0x28 |
| void EndMissionPartyInfo() | FinalNative+1 flags | | 0x00 |